Commit graph

2215 commits

Author SHA1 Message Date
kaetemi
4e33e5cf2f Process some scene traversals only once when rendering in stereo
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branch : multipass-stereo
2014-08-06 14:36:09 +02:00
kaetemi
e8a245a133 OVR: Chroma factor
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branch : multipass-stereo
2014-08-05 20:14:58 +02:00
kaetemi
e61eb57fd9 OVR: Fix for debug devices
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branch : multipass-stereo
2014-08-05 04:03:27 +02:00
kaetemi
3fd358d69d OVR: Convert texture coordinates and setup rendering material
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branch : multipass-stereo
2014-08-05 03:54:19 +02:00
kaetemi
102d3653d7 3D: Ensure correct fog handling for effects
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branch : multipass-stereo
2014-08-05 02:58:55 +02:00
dfighter1985
d21aa2b678 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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branch : gsoc2014-dfighter
2014-08-05 02:58:31 +02:00
kaetemi
6ad1d14617 OVR: Test distortion mesh
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branch : multipass-stereo
2014-08-05 02:55:26 +02:00
kaetemi
65578ce498 OVR: Test large render target
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branch : multipass-stereo
2014-08-05 02:25:14 +02:00
kaetemi
2fbf1cb06d 3D: Set matrix modes after changing render target in effect
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branch : multipass-stereo
2014-08-05 02:24:11 +02:00
kaetemi
339c8b8dfa 3D: Render target matrix context fix
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branch : multipass-stereo
2014-08-05 02:21:30 +02:00
kaetemi
33235bdf6c OVR: Testing
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branch : multipass-stereo
2014-08-05 01:49:45 +02:00
kaetemi
2e6893fd48 OVR: Translate camera
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branch : multipass-stereo
2014-08-05 00:51:53 +02:00
kaetemi
9b79a44f8a OVR: Get orientation
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branch : multipass-stereo
2014-08-05 00:46:04 +02:00
kaetemi
262c1f84a9 OVR: Generate distortion mesh
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branch : multipass-stereo
2014-08-05 00:20:21 +02:00
kaetemi
99ea2c685c OVR: Read device descriptions
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branch : multipass-stereo
2014-08-04 20:32:31 +02:00
kaetemi
f2274d2378 OVR: Iterate devices
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branch : multipass-stereo
2014-08-04 19:19:15 +02:00
kaetemi
b9e10fca72 Cleanup
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branch : multipass-stereo
2014-08-04 18:31:31 +02:00
kaetemi
0488b706b2 Add placeholders for LibOVR 0.4.0 support
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branch : multipass-stereo
2014-08-04 18:30:25 +02:00
kaetemi
96bd17ae63 3D: Fix texture coords for FXAA on D3D
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branch : multipass-stereo
2014-08-04 07:38:40 +02:00
kaetemi
d56047bde6 Remove debug
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branch : multipass-stereo
2014-08-04 06:19:03 +02:00
kaetemi
8a283ea518 3D: User higher quality FXAA version
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branch : multipass-stereo
2014-08-04 06:11:47 +02:00
kaetemi
ec4762f669 3D: Add FXAA
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branch : multipass-stereo
2014-08-04 04:44:27 +02:00
kaetemi
f59de199cf Fix crash on AMD with legacy clouds
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branch : multipass-stereo
2014-08-04 01:05:53 +02:00
kaetemi
d98f1ede47 Move default render target handling to CDriverUser
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branch : multipass-stereo
2014-08-04 00:57:43 +02:00
kaetemi
e88dedf00c Adjust render target handling for effects
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branch : multipass-stereo
2014-08-03 22:15:44 +02:00
kaetemi
6c3bcc2439 Merge with default
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branch : multipass-stereo
2014-08-03 22:15:39 +02:00
kaetemi
1c67d6ec0f GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
dfighter1985
30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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branch : gsoc2014-dfighter
2014-08-03 21:33:13 +02:00
kaetemi
6a21d0503c 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 21:09:55 +02:00
kaetemi
8af686f7ef 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 20:35:05 +02:00
kaetemi
78ce8f4f25 GL: Share depth and stencil to get similar behaviour to D3D driver
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branch : multipass-stereo
2014-08-03 18:59:19 +02:00
kaetemi
503292065c Simplify GUI projection settings
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branch : multipass-stereo
2014-08-03 00:56:26 +02:00
kaetemi
1965d46dce Off-center GUI cylinder
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branch : multipass-stereo
2014-08-02 20:11:28 +02:00
kaetemi
f2dd6083fa Cylindrical GUI
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branch : multipass-stereo
2014-08-02 19:50:26 +02:00
kervala
7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala
b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala
ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kervala
a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
kaetemi
c11706feb8 Project GUI into space
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branch : multipass-stereo
2014-08-01 15:44:12 +02:00
kaetemi
f32c3bf6b0 Temporary crashfix, ref #68
--HG--
branch : multipass-stereo
2014-08-01 15:23:13 +02:00
kaetemi
caefb04928 Restore camera and scene viewport after disabling VR
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branch : multipass-stereo
2014-08-01 13:20:55 +02:00
kaetemi
c70d8597b2 Merge with default
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branch : multipass-stereo
2014-08-01 11:50:40 +02:00
kaetemi
79c6f50054 Render target format (for alpha)
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branch : multipass-stereo
2014-07-31 18:25:50 +02:00
kaetemi
61f97fae40 Fix issue with render target in OpenGL when size not specified
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branch : multipass-stereo
2014-07-31 17:41:56 +02:00
kaetemi
22d03c5f79 Mode2D selection
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branch : multipass-stereo
2014-07-31 03:53:38 +02:00
kaetemi
dac5b2d274 Merge with game-device
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branch : multipass-stereo
2014-07-31 02:07:20 +02:00
kaetemi
b1e2b60381 Add render target manager, issue #47
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branch : multipass-stereo
2014-07-31 00:46:00 +02:00
kaetemi
8d8d340968 Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
1cf184c09d Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
e58df5f7e9 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
c8dcfe8d05 Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
dfighter1985
431178321f TileBank loading.
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branch : gsoc2014-dfighter
2014-07-30 10:54:08 +02:00
kaetemi
8e7a3b27d7 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
c461502dc7 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
9061eb8389 Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
f49e9c5df1 Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
a9e3804011 Add warning 2014-07-29 15:23:51 +02:00
kaetemi
7d8e803f7a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
6b0d468240 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi
9f19ade30c Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
2b8e006981 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
617d1235d1 Compile fix 2014-07-29 14:09:08 +02:00
dfighter1985
8373118c7e Merged default.
--HG--
branch : gsoc2014-dfighter
2014-07-22 00:15:50 +02:00
kervala
9b600a154d Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala
4b39f9640d Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
0bb464411b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
23b73eff1d Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
3fb0dfe0c2 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
c1ea3820d5 Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala
8d2db7bc85 Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
KISHAN GRIMOUT
b9dc8ace7e fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi
12aa02585f Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
3b4e1a32cb Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
6e3827928b Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
kaetemi
496f7f268c Trash DirectInput
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branch : game-device
2014-07-12 17:17:24 +02:00
dfighter1985
012ad96806 Texture chooser now supports atlas textures as well.
--HG--
branch : gsoc2014-dfighter
2014-07-09 21:07:12 +02:00
kaetemi
e729a9d035 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
246d931bee Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
107646d95d fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
f281622d47 Trash DirectInput
--HG--
branch : game-device
2014-07-08 22:21:11 +02:00
dfighter1985
fe58435bb5 CPath can now return the file list with a path filter.
--HG--
branch : gsoc2014-dfighter
2014-07-06 23:21:25 +02:00
dfighter1985
085c1b41b9 Added facilities for viewing the loaded actions.
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branch : gsoc2014-dfighter
2014-07-02 22:27:04 +02:00
dfighter1985
27fe95904a Quelled some compiler compliants.
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branch : gsoc2014-dfighter
2014-06-29 03:01:43 +02:00
dfighter1985
7f5973e462 tooltip parent is now changable using an enum.
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branch : gsoc2014-dfighter
2014-06-29 02:53:33 +02:00
dfighter1985
842ca366de Tooltip posrefs are now enums in the GUI Editor.
--HG--
branch : gsoc2014-dfighter
2014-06-29 01:44:06 +02:00
dfighter1985
e182e25e07 text posref is now an enum too.
--HG--
branch : gsoc2014-dfighter
2014-06-27 00:07:44 +02:00
dfighter1985
250cd6efc1 Posref can now be set as an enum, instead of a string in the property editor.
--HG--
branch : gsoc2014-dfighter
2014-06-21 18:25:14 +02:00
kaetemi
353c74ff21 Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
5cb8a7700e Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
cf3e779ae9 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
655c22e839 Fix compile 2014-06-20 23:24:54 +02:00
kaetemi
07dd9eb85b Compile fix 2014-06-20 17:53:38 +02:00
kaetemi
43a061bebd SSE2: Compile fix
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branch : sse2
2014-06-20 03:08:51 +02:00
kaetemi
cec2970169 SSE2: Replace prefetch
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branch : sse2
2014-06-14 01:09:05 +02:00
kaetemi
6734852fa3 SSE2: Ensure correct allocator is used
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branch : sse2
2014-06-14 00:38:35 +02:00
kaetemi
71a598db7e SSE2: Remove dead code
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branch : sse2
2014-06-13 22:21:07 +02:00
kaetemi
848932f93a SSE2: Fix for MinGW
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branch : sse2
2014-06-19 00:05:43 +02:00
kaetemi
ac3e69b8ab Merge with default
--HG--
branch : sse2
2014-06-20 03:01:32 +02:00
kaetemi
93e97c56cd Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00