Commit graph

2234 commits

Author SHA1 Message Date
kaetemi
9a19f2041b Crashfix in case pacs_prim are exported into .ig 2014-08-17 19:37:20 +02:00
kaetemi
d4b7a3cf8a Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:48:51 +02:00
kaetemi
8f7931d6a8 Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:41:09 +02:00
kaetemi
e0e1953f41 Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:22:56 +02:00
kervala
e811ff77b1 Merge 2014-08-17 16:08:25 +02:00
kervala
31e9934ba7 Changed #172 XML floating point serialization not using neutral culture 2014-08-17 16:05:51 +02:00
kaetemi
104d6d587a Additional fix #172 set _Locale to NULL after release 2014-08-17 16:02:51 +02:00
kaetemi
75e2841519 Fix continent path bug 2014-08-17 15:58:42 +02:00
kervala
41f6e70dc9 Fixed #172 XML floating point serialization not using neutral culture 2014-08-17 15:39:30 +02:00
kaetemi
772245a3e6 Merge with default
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branch : multipass-stereo
2014-08-16 15:05:32 +02:00
kaetemi
5bc60987be Maxscript selection clear fix 2014-08-16 14:51:29 +02:00
kaetemi
f718380f52 Zone light exporter adjust 2014-08-16 14:51:29 +02:00
kaetemi
38abf2193f Project client loading screens into 3D space for HMD
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branch : multipass-stereo
2014-08-07 18:49:05 +02:00
kaetemi
38a418503d Non-functional direct to rift
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branch : multipass-stereo
2014-08-07 05:09:11 +02:00
kaetemi
aff0cab54e GL: Fix switch from different resolution fullscreen to borderless display
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branch : multipass-stereo
2014-08-07 04:45:14 +02:00
kaetemi
e2bfb5d542 Clean handling of display mode switching in client
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branch : multipass-stereo
2014-08-07 04:36:51 +02:00
kaetemi
400f479fe1 GL: Handle borderless fullscreen to specified monitor internally
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branch : multipass-stereo
2014-08-07 04:18:17 +02:00
kaetemi
7c39f7d33b Specify monitor when changing display mode
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branch : multipass-stereo
2014-08-07 01:04:58 +02:00
dfighter1985
0f7e1c022a Merge default
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branch : gsoc2014-dfighter
2014-08-07 00:03:09 +02:00
kaetemi
4e33e5cf2f Process some scene traversals only once when rendering in stereo
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branch : multipass-stereo
2014-08-06 14:36:09 +02:00
kaetemi
e8a245a133 OVR: Chroma factor
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branch : multipass-stereo
2014-08-05 20:14:58 +02:00
kaetemi
e61eb57fd9 OVR: Fix for debug devices
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branch : multipass-stereo
2014-08-05 04:03:27 +02:00
kaetemi
3fd358d69d OVR: Convert texture coordinates and setup rendering material
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branch : multipass-stereo
2014-08-05 03:54:19 +02:00
kaetemi
102d3653d7 3D: Ensure correct fog handling for effects
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branch : multipass-stereo
2014-08-05 02:58:55 +02:00
dfighter1985
d21aa2b678 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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branch : gsoc2014-dfighter
2014-08-05 02:58:31 +02:00
kaetemi
6ad1d14617 OVR: Test distortion mesh
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branch : multipass-stereo
2014-08-05 02:55:26 +02:00
kaetemi
65578ce498 OVR: Test large render target
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branch : multipass-stereo
2014-08-05 02:25:14 +02:00
kaetemi
2fbf1cb06d 3D: Set matrix modes after changing render target in effect
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branch : multipass-stereo
2014-08-05 02:24:11 +02:00
kaetemi
339c8b8dfa 3D: Render target matrix context fix
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branch : multipass-stereo
2014-08-05 02:21:30 +02:00
kaetemi
33235bdf6c OVR: Testing
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branch : multipass-stereo
2014-08-05 01:49:45 +02:00
kaetemi
2e6893fd48 OVR: Translate camera
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branch : multipass-stereo
2014-08-05 00:51:53 +02:00
kaetemi
9b79a44f8a OVR: Get orientation
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branch : multipass-stereo
2014-08-05 00:46:04 +02:00
kaetemi
262c1f84a9 OVR: Generate distortion mesh
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branch : multipass-stereo
2014-08-05 00:20:21 +02:00
kaetemi
99ea2c685c OVR: Read device descriptions
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branch : multipass-stereo
2014-08-04 20:32:31 +02:00
kaetemi
f2274d2378 OVR: Iterate devices
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branch : multipass-stereo
2014-08-04 19:19:15 +02:00
kaetemi
b9e10fca72 Cleanup
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branch : multipass-stereo
2014-08-04 18:31:31 +02:00
kaetemi
0488b706b2 Add placeholders for LibOVR 0.4.0 support
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branch : multipass-stereo
2014-08-04 18:30:25 +02:00
kaetemi
96bd17ae63 3D: Fix texture coords for FXAA on D3D
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branch : multipass-stereo
2014-08-04 07:38:40 +02:00
kaetemi
d56047bde6 Remove debug
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branch : multipass-stereo
2014-08-04 06:19:03 +02:00
kaetemi
8a283ea518 3D: User higher quality FXAA version
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branch : multipass-stereo
2014-08-04 06:11:47 +02:00
kaetemi
ec4762f669 3D: Add FXAA
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branch : multipass-stereo
2014-08-04 04:44:27 +02:00
kaetemi
f59de199cf Fix crash on AMD with legacy clouds
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branch : multipass-stereo
2014-08-04 01:05:53 +02:00
kaetemi
d98f1ede47 Move default render target handling to CDriverUser
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branch : multipass-stereo
2014-08-04 00:57:43 +02:00
kaetemi
e88dedf00c Adjust render target handling for effects
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branch : multipass-stereo
2014-08-03 22:15:44 +02:00
kaetemi
6c3bcc2439 Merge with default
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branch : multipass-stereo
2014-08-03 22:15:39 +02:00
kaetemi
1c67d6ec0f GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
dfighter1985
30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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branch : gsoc2014-dfighter
2014-08-03 21:33:13 +02:00
kaetemi
6a21d0503c 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 21:09:55 +02:00
kaetemi
8af686f7ef 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 20:35:05 +02:00
kaetemi
78ce8f4f25 GL: Share depth and stencil to get similar behaviour to D3D driver
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branch : multipass-stereo
2014-08-03 18:59:19 +02:00
kaetemi
503292065c Simplify GUI projection settings
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branch : multipass-stereo
2014-08-03 00:56:26 +02:00
kaetemi
1965d46dce Off-center GUI cylinder
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branch : multipass-stereo
2014-08-02 20:11:28 +02:00
kaetemi
f2dd6083fa Cylindrical GUI
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branch : multipass-stereo
2014-08-02 19:50:26 +02:00
kervala
7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala
b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala
ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kervala
a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
kaetemi
c11706feb8 Project GUI into space
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branch : multipass-stereo
2014-08-01 15:44:12 +02:00
kaetemi
f32c3bf6b0 Temporary crashfix, ref #68
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branch : multipass-stereo
2014-08-01 15:23:13 +02:00
kaetemi
caefb04928 Restore camera and scene viewport after disabling VR
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branch : multipass-stereo
2014-08-01 13:20:55 +02:00
kaetemi
c70d8597b2 Merge with default
--HG--
branch : multipass-stereo
2014-08-01 11:50:40 +02:00
kaetemi
79c6f50054 Render target format (for alpha)
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branch : multipass-stereo
2014-07-31 18:25:50 +02:00
kaetemi
61f97fae40 Fix issue with render target in OpenGL when size not specified
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branch : multipass-stereo
2014-07-31 17:41:56 +02:00
kaetemi
22d03c5f79 Mode2D selection
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branch : multipass-stereo
2014-07-31 03:53:38 +02:00
kaetemi
dac5b2d274 Merge with game-device
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branch : multipass-stereo
2014-07-31 02:07:20 +02:00
kaetemi
b1e2b60381 Add render target manager, issue #47
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branch : multipass-stereo
2014-07-31 00:46:00 +02:00
kaetemi
8d8d340968 Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
1cf184c09d Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
e58df5f7e9 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
c8dcfe8d05 Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
dfighter1985
431178321f TileBank loading.
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branch : gsoc2014-dfighter
2014-07-30 10:54:08 +02:00
kaetemi
8e7a3b27d7 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
c461502dc7 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
9061eb8389 Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
f49e9c5df1 Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
a9e3804011 Add warning 2014-07-29 15:23:51 +02:00
kaetemi
7d8e803f7a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
6b0d468240 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi
9f19ade30c Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
2b8e006981 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
617d1235d1 Compile fix 2014-07-29 14:09:08 +02:00
dfighter1985
8373118c7e Merged default.
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branch : gsoc2014-dfighter
2014-07-22 00:15:50 +02:00
kervala
9b600a154d Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala
4b39f9640d Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
0bb464411b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
23b73eff1d Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
3fb0dfe0c2 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
c1ea3820d5 Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala
8d2db7bc85 Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
KISHAN GRIMOUT
b9dc8ace7e fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi
12aa02585f Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
3b4e1a32cb Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
6e3827928b Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
kaetemi
496f7f268c Trash DirectInput
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branch : game-device
2014-07-12 17:17:24 +02:00
dfighter1985
012ad96806 Texture chooser now supports atlas textures as well.
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branch : gsoc2014-dfighter
2014-07-09 21:07:12 +02:00
kaetemi
e729a9d035 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
246d931bee Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
107646d95d fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
f281622d47 Trash DirectInput
--HG--
branch : game-device
2014-07-08 22:21:11 +02:00