Added: sendMsgToServerUseItem lua bind
--HG-- branch : develop
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2 changed files with 12 additions and 0 deletions
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@ -540,6 +540,7 @@ void CLuaIHMRyzom::RegisterRyzomFunctions(NLGUI::CLuaState &ls)
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LUABIND_FUNC(getClientCfg),
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LUABIND_FUNC(getClientCfg),
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LUABIND_FUNC(sendMsgToServer),
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LUABIND_FUNC(sendMsgToServer),
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LUABIND_FUNC(sendMsgToServerPvpTag),
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LUABIND_FUNC(sendMsgToServerPvpTag),
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LUABIND_FUNC(sendMsgToServerUseItem),
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LUABIND_FUNC(isGuildQuitAvailable),
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LUABIND_FUNC(isGuildQuitAvailable),
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LUABIND_FUNC(sortGuildMembers),
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LUABIND_FUNC(sortGuildMembers),
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LUABIND_FUNC(getNbGuildMembers),
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LUABIND_FUNC(getNbGuildMembers),
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@ -3326,6 +3327,16 @@ void CLuaIHMRyzom::sendMsgToServerPvpTag(bool pvpTag)
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::sendMsgToServer("PVP:PVP_TAG", tag);
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::sendMsgToServer("PVP:PVP_TAG", tag);
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}
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}
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// ***************************************************************************
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void CLuaIHMRyzom::sendMsgToServerUseItem(sint32 slot)
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{
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//H_AUTO(Lua_CLuaIHM_sendMsgToServerUseItem)
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uint8 u8n1 = (uint8)((uint16)slot >> 8);
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uint8 u8n2 = (uint8)((uint16)slot & 0x00FF);
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::sendMsgToServer("ITEM:USE_ITEM", u8n1, u8n2);
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}
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// ***************************************************************************
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// ***************************************************************************
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bool CLuaIHMRyzom::isGuildQuitAvailable()
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bool CLuaIHMRyzom::isGuildQuitAvailable()
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{
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{
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@ -198,6 +198,7 @@ private:
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static std::string getClientCfg(const std::string &varName);
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static std::string getClientCfg(const std::string &varName);
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static void sendMsgToServer(const std::string &msgName);
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static void sendMsgToServer(const std::string &msgName);
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static void sendMsgToServerPvpTag(bool pvpTag);
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static void sendMsgToServerPvpTag(bool pvpTag);
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static void sendMsgToServerUseItem(sint32 slot);
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static bool isGuildQuitAvailable();
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static bool isGuildQuitAvailable();
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static void sortGuildMembers();
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static void sortGuildMembers();
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static sint32 getNbGuildMembers();
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static sint32 getNbGuildMembers();
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