Changed: Fixes for client local/debug mode
--HG-- branch : develop
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2 changed files with 7 additions and 5 deletions
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@ -4238,7 +4238,7 @@ public:
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string fileName = getParam(sParams, "music");
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// don't play if db is in init stage
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if (IngameDbMngr.initInProgress()) return;
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if (!ClientCfg.Local && IngameDbMngr.initInProgress()) return;
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if(SoundMngr)
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SoundMngr->playEventMusic(fileName, xFade, loop);
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@ -4260,7 +4260,7 @@ public:
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string fileName= getParam(sParams, "music");
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// don't play if db is in init stage
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if (IngameDbMngr.initInProgress()) return;
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if (!ClientCfg.Local && IngameDbMngr.initInProgress()) return;
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if(SoundMngr)
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SoundMngr->stopEventMusic(fileName, xFade);
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@ -54,7 +54,7 @@ REGISTER_ACTION_HANDLER( CHandlerBrowseHome, "browse_home");
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static string getWebAuthKey()
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{
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if(!UserEntity) return "";
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if(!UserEntity || !NetMngr.getLoginCookie().isValid()) return "";
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// authkey = <sharid><name><cid><cookie>
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uint32 cid = NetMngr.getLoginCookie().getUserId() * 16 + PlayerSelectedSlot;
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@ -83,7 +83,7 @@ void addWebIGParams (string &url, bool trustedDomain)
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{
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url += string("&cid=") + toString(cid) +
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string("&authkey=") + getWebAuthKey();
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if (url.find('$') != string::npos)
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{
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strFindReplace(url, "$gender$", GSGENDER::toString(UserEntity->getGender()));
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@ -304,6 +304,8 @@ CGroupHTMLAuth::~CGroupHTMLAuth()
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void CGroupHTMLAuth::addHTTPGetParams (string &url, bool trustedDomain)
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{
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if(!UserEntity || !NetMngr.getLoginCookie().isValid()) return;
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addWebIGParams(url, trustedDomain);
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}
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@ -311,7 +313,7 @@ void CGroupHTMLAuth::addHTTPGetParams (string &url, bool trustedDomain)
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void CGroupHTMLAuth::addHTTPPostParams (SFormFields &formfields, bool trustedDomain)
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{
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if(!UserEntity) return;
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if(!UserEntity || !NetMngr.getLoginCookie().isValid()) return;
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uint32 cid = NetMngr.getLoginCookie().getUserId() * 16 + PlayerSelectedSlot;
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formfields.add("shardid", toString(CharacterHomeSessionId));
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