2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef DMS_PALETTE_H
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#define DMS_PALETTE_H
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#include "nel/misc/types_nl.h"
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#include <string>
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#include <map>
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namespace R2
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{
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class CObject;
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class CPalette
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{
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private:
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typedef std::map<std::string, CObject*> TMap;
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public:
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CObject* getPaletteElement(const std::string& key) const;
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void addPaletteElement(const std::string& key, CObject* paletteElement);
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bool isInPalette(const std::string &key) const;
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~CPalette();
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private:
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TMap _Map;
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};
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} // namespace DMS
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#endif //DMS_PALETTE_H
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