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ec100974d0 |
289
client/exedll_linux32/client_default.cfg
Normal file → Executable file
|
@ -46,11 +46,11 @@ PatchUrl = "http://lirria.khaganat.net:43435";
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RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
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StartupHost = "lirria.khaganat.net:40916";
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StartupPage = "/login/r2_login.php";
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InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php";
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InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
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CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register";
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EditAccountURL = "https://lirria.khaganat.net/";
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ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password";
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CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
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EditAccountURL = "http://lirria.khaganat.net/";
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ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
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//FreeTrialURL = "https://lirria.khaganat.net/";
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LoginSupportURL = "https://www.khaganat.net/irc";
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ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
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@ -106,27 +106,27 @@ VerboseLog = 1;
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///////////
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HardwareCursor = 1;
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CursorSpeed = 1.0; // In pixels per mickey
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CursorSpeed_min = 0.5;
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CursorSpeed_max = 2.0;
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CursorSpeed = 1.0; // In pixels per mickey
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CursorSpeed_min = 0.5;
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CursorSpeed_max = 2.0;
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CursorAcceleration = 40; // Threshold in mickey
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CursorAcceleration = 40; // Threshold in mickey
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CursorAcceleration_min = 20;
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CursorAcceleration_max = 80;
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FreeLookSpeed = 0.004; // In radian per mickey
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FreeLookSpeed_min = 0.0001;
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FreeLookSpeed_max = 0.01;
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FreeLookSpeed = 0.004; // In radian per mickey
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FreeLookSpeed_min = 0.0001;
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FreeLookSpeed_max = 0.01;
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FreeLookAcceleration = 40; // Threshold in mickey
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FreeLookAcceleration_min = 20;
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FreeLookAcceleration_max = 80;
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FreeLookAcceleration = 40; // Threshold in mickey
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FreeLookAcceleration_min = 20;
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FreeLookAcceleration_max = 80;
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FreeLookInverted = 0;
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FreeLookTablet = 0;
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AutomaticCamera = 0;
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DblClickMode = 1;
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AutoEquipTool = 1;
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FreeLookInverted = 0;
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FreeLookTablet = 0;
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AutomaticCamera = 0;
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DblClickMode = 1;
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AutoEquipTool = 1;
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///////////////////
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// RENDER CONFIG //
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@ -140,43 +140,43 @@ AutoEquipTool = 1;
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// *** LANDSCAPE
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LandscapeTileNear = 50.000000;
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LandscapeTileNear_min = 20.000000;
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LandscapeTileNear_max = 100.000000;
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LandscapeTileNear_min = 5.000000;
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LandscapeTileNear_max = 200.000000;
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LandscapeTileNear_step = 10.0;
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LandscapeTileNear_ps0 = 20.0;
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LandscapeTileNear_ps0 = 5.0;
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LandscapeTileNear_ps1 = 40.0;
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LandscapeTileNear_ps2 = 50.0;
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LandscapeTileNear_ps3 = 80.0;
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LandscapeTileNear_ps3 = 120.0;
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// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
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LandscapeThreshold = 1000.0;
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LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
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LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
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LandscapeThreshold_step = 100.0;
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LandscapeThreshold_ps0 = 100.0;
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LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
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LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
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LandscapeThreshold_step = 50.0;
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LandscapeThreshold_ps0 = 50.0;
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LandscapeThreshold_ps1 = 500.0;
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LandscapeThreshold_ps2 = 1000.0;
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LandscapeThreshold_ps3 = 2000.0;
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Vision = 500.000000;
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Vision_min = 200.000000;
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Vision_max = 800.000000;
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Vision_step = 100.000000;
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Vision_ps0 = 200.0;
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Vision = 500.000000;
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Vision_min = 100.000000;
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Vision_max = 1500.000000;
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Vision_step = 100.000000;
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Vision_ps0 = 100.0;
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Vision_ps1 = 400.0;
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Vision_ps2 = 500.0;
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Vision_ps3 = 800.0;
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Vision_ps3 = 1000.0;
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MicroVeget = 1; // Enable/Disable MicroVeget.
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MicroVeget = 1; // Enable/Disable MicroVeget.
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MicroVeget_ps0 = 0;
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MicroVeget_ps1 = 1;
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MicroVeget_ps2 = 1;
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MicroVeget_ps3 = 1;
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MicroVegetDensity = 80.0;
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MicroVegetDensity = 80.0;
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MicroVegetDensity_min = 10.0;
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MicroVegetDensity_max = 100.0;
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MicroVegetDensity_step = 10.0;
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MicroVegetDensity_step = 10.0;
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MicroVegetDensity_ps0 = 10.0; // not used since disabled!
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MicroVegetDensity_ps1 = 30.0;
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MicroVegetDensity_ps2 = 80.0;
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@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
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// *** FX
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FxNbMaxPoly = 20000;
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FxNbMaxPoly_min = 2000;
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FxNbMaxPoly = 20000;
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FxNbMaxPoly_min = 1000;
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FxNbMaxPoly_max = 50000;
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FxNbMaxPoly_step= 2000;
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FxNbMaxPoly_ps0 = 2000;
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FxNbMaxPoly_step = 1000;
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FxNbMaxPoly_ps0 = 1000;
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FxNbMaxPoly_ps1 = 10000;
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FxNbMaxPoly_ps2 = 20000;
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FxNbMaxPoly_ps3 = 50000;
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Cloud = 1;
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Cloud_ps0 = 0 ;
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Cloud_ps1 = 1 ;
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Cloud_ps2 = 1 ;
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Cloud_ps3 = 1 ;
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Cloud = 1;
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Cloud_ps0 = 0;
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Cloud_ps1 = 1;
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Cloud_ps2 = 1;
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Cloud_ps3 = 1;
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CloudQuality = 160.0;
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CloudQuality = 160.0;
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CloudQuality_min = 80.0;
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CloudQuality_max = 320.0;
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CloudQuality_step = 20.0;
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CloudQuality_step = 20.0;
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CloudQuality_ps0 = 80.0; // not used since disabled!
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CloudQuality_ps1 = 80.0;
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CloudQuality_ps2 = 160.0;
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CloudQuality_ps3 = 320.0;
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CloudUpdate = 1;
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CloudUpdate = 1;
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CloudUpdate_min = 1;
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CloudUpdate_max = 8;
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CloudUpdate_step= 1;
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CloudUpdate_step = 1;
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CloudUpdate_ps0 = 1; // not used since disabled!
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CloudUpdate_ps1 = 1;
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CloudUpdate_ps2 = 1;
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CloudUpdate_ps3 = 3;
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Shadows = 1;
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Shadows = 1;
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Shadows_ps0 = 0;
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Shadows_ps1 = 1;
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Shadows_ps2 = 1;
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Shadows_ps3 = 1;
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FXAA = 1;
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FXAA = 1;
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FXAA_ps0 = 0;
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FXAA_ps1 = 1;
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FXAA_ps2 = 1;
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@ -231,52 +231,52 @@ FXAA_ps3 = 1;
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AnisotropicFilter = 0;
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Bloom = 1;
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Bloom = 1;
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Bloom_ps0 = 0;
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Bloom_ps1 = 1;
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Bloom_ps1 = 0;
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Bloom_ps2 = 1;
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Bloom_ps3 = 1;
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SquareBloom = 1;
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SquareBloom_ps0 = 0;
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SquareBloom_ps1 = 1;
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SquareBloom_ps1 = 0;
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SquareBloom_ps2 = 1;
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SquareBloom_ps3 = 1;
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DensityBloom = 255.0;
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DensityBloom = 150.0;
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DensityBloom_min = 0.0;
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DensityBloom_max = 255.0;
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DensityBloom_step = 1.0;
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DensityBloom_ps0 = 255.0;
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DensityBloom_ps1 = 255.0;
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DensityBloom_ps2 = 255.0;
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DensityBloom_ps3 = 255.0;
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DensityBloom_step = 1.0;
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DensityBloom_ps0 = 0;
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DensityBloom_ps1 = 0;
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DensityBloom_ps2 = 150.0;
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DensityBloom_ps3 = 150.0;
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// *** CHARACTERS
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SkinNbMaxPoly = 100000;
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SkinNbMaxPoly = 100000;
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SkinNbMaxPoly_min = 5000;
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SkinNbMaxPoly_max = 250000;
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SkinNbMaxPoly_step = 5000;
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SkinNbMaxPoly_ps0 = 10000;
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SkinNbMaxPoly_max = 300000;
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SkinNbMaxPoly_step = 5000;
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SkinNbMaxPoly_ps0 = 5000;
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SkinNbMaxPoly_ps1 = 70000;
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SkinNbMaxPoly_ps2 = 100000;
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SkinNbMaxPoly_ps3 = 200000;
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NbMaxSkeletonNotCLod = 125;
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NbMaxSkeletonNotCLod = 125;
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NbMaxSkeletonNotCLod_min = 5;
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NbMaxSkeletonNotCLod_max = 255;
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NbMaxSkeletonNotCLod_step = 5;
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NbMaxSkeletonNotCLod_ps0 = 10;
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NbMaxSkeletonNotCLod_ps1 = 50;
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NbMaxSkeletonNotCLod_max = 400;
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NbMaxSkeletonNotCLod_step = 5;
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NbMaxSkeletonNotCLod_ps0 = 5;
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NbMaxSkeletonNotCLod_ps1 = 20;
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NbMaxSkeletonNotCLod_ps2 = 125;
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NbMaxSkeletonNotCLod_ps3 = 255;
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CharacterFarClip = 200.0;
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CharacterFarClip_min = 50.0;
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CharacterFarClip_max = 500.0;
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CharacterFarClip_step = 10.0;
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CharacterFarClip_ps0 = 50.0;
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CharacterFarClip = 200.0;
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CharacterFarClip_min = 25.0;
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CharacterFarClip_max = 1000.0;
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CharacterFarClip_step = 10.0;
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CharacterFarClip_ps0 = 25.0;
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CharacterFarClip_ps1 = 100.0;
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CharacterFarClip_ps2 = 200.0;
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CharacterFarClip_ps3 = 500.0;
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@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
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// *** MISC
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// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
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ScreenAspectRatio = 0.0;
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ForceDXTC = 1; // Enable/Disable DXTC.
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DivideTextureSizeBy2= 0; // Divide texture size
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DisableVtxProgram = 0; // Disable Hardware Vertex Program.
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DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
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DisableTextureShdr = 0; // Disable Hardware Texture Shader.
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HDEntityTexture = 1;
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HDTextureInstalled = 1;
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WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
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ForceDXTC = 1; // Enable/Disable DXTC.
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DivideTextureSizeBy2 = 0; // Divide texture size
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DisableVtxProgram = 0; // Disable Hardware Vertex Program.
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DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
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DisableTextureShdr = 0; // Disable Hardware Texture Shader.
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HDEntityTexture = 1;
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HDTextureInstalled = 1;
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WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
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//////////////////
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// GAME OPTIONS //
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//////////////////
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SelectWithRClick = 1;
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DisplayWeapons = 1;
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RotKeySpeedMax = 2.0;
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SelectWithRClick = 1;
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DisplayWeapons = 1;
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RotKeySpeedMax = 2.0;
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RotKeySpeedMax_min = 1.0;
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RotKeySpeedMax_max = 4.0;
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RotKeySpeedMin = 1.0;
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RotKeySpeedMin = 1.0;
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RotKeySpeedMin_min = 0.5;
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RotKeySpeedMin_max = 2.0;
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RotAccel = 3.0;
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FollowOnAtk = 0;
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AtkOnSelect = 0;
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ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
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RotAccel = 3.0;
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FollowOnAtk = 0;
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AtkOnSelect = 0;
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ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
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|
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/////////////////
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// PREFERENCES //
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||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
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CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
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CameraDistStep = 1.0;
|
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CameraDistMin = 1.0;
|
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CameraDistMax = 250.0;
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CameraAccel = 5.0;
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CameraDistMin = 1.0;
|
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CameraDistMax = 250.0;
|
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CameraAccel = 5.0;
|
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CameraSpeedMin = 2.0;
|
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CameraSpeedMax = 100.0;
|
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CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
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SoundOn = 1;
|
||||
UseEax = 0;
|
||||
SoundForceSoftwareBuffer = 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
|
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
|||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
|
|||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
|
@ -463,36 +463,37 @@ R2EDReloadFiles = {
|
|||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"appzone.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml",
|
||||
"ryzhome_toolbar.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
|
@ -587,7 +588,7 @@ HelpPages =
|
|||
|
||||
WebIgMainDomain = "app.lirria.khaganat.net";
|
||||
WebIgTrustedDomains = {
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net"
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
|
||||
};
|
||||
//PatchletUrl = "";
|
||||
|
||||
|
|
BIN
client/exedll_linux32/khanat_client
Normal file
289
client/exedll_linux64/client_default.cfg
Normal file → Executable file
|
@ -46,11 +46,11 @@ PatchUrl = "http://lirria.khaganat.net:43435";
|
|||
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
|
||||
StartupHost = "lirria.khaganat.net:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php";
|
||||
InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
|
||||
|
||||
CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "https://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "http://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
//FreeTrialURL = "https://lirria.khaganat.net/";
|
||||
LoginSupportURL = "https://www.khaganat.net/irc";
|
||||
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
|
||||
|
@ -106,27 +106,27 @@ VerboseLog = 1;
|
|||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
FreeLookTablet = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
FreeLookInverted = 0;
|
||||
FreeLookTablet = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
|
@ -140,43 +140,43 @@ AutoEquipTool = 1;
|
|||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 50.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 100.000000;
|
||||
LandscapeTileNear_min = 5.000000;
|
||||
LandscapeTileNear_max = 200.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps0 = 5.0;
|
||||
LandscapeTileNear_ps1 = 40.0;
|
||||
LandscapeTileNear_ps2 = 50.0;
|
||||
LandscapeTileNear_ps3 = 80.0;
|
||||
LandscapeTileNear_ps3 = 120.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 1000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 50.0;
|
||||
LandscapeThreshold_ps0 = 50.0;
|
||||
LandscapeThreshold_ps1 = 500.0;
|
||||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision = 500.000000;
|
||||
Vision_min = 100.000000;
|
||||
Vision_max = 1500.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 100.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
Vision_ps3 = 1000.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
|
@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
|
|||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 1000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_step = 1000;
|
||||
FxNbMaxPoly_ps0 = 1000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0;
|
||||
Cloud_ps1 = 1;
|
||||
Cloud_ps2 = 1;
|
||||
Cloud_ps3 = 1;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_step = 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
FXAA = 1;
|
||||
FXAA = 1;
|
||||
FXAA_ps0 = 0;
|
||||
FXAA_ps1 = 1;
|
||||
FXAA_ps2 = 1;
|
||||
|
@ -231,52 +231,52 @@ FXAA_ps3 = 1;
|
|||
|
||||
AnisotropicFilter = 0;
|
||||
|
||||
Bloom = 1;
|
||||
Bloom = 1;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps1 = 0;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps1 = 0;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom = 150.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 0;
|
||||
DensityBloom_ps1 = 0;
|
||||
DensityBloom_ps2 = 150.0;
|
||||
DensityBloom_ps3 = 150.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_max = 300000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 5000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_max = 400;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 5;
|
||||
NbMaxSkeletonNotCLod_ps1 = 20;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 25.0;
|
||||
CharacterFarClip_max = 1000.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 25.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
|
|||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2 = 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 250.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 250.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
SoundForceSoftwareBuffer = 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
|
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
|||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
|
|||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
|
@ -463,36 +463,37 @@ R2EDReloadFiles = {
|
|||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"appzone.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml",
|
||||
"ryzhome_toolbar.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
|
@ -587,7 +588,7 @@ HelpPages =
|
|||
|
||||
WebIgMainDomain = "app.lirria.khaganat.net";
|
||||
WebIgTrustedDomains = {
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net"
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
|
||||
};
|
||||
//PatchletUrl = "";
|
||||
|
||||
|
|
293
client/exedll_osx/client_default.cfg
Normal file → Executable file
|
@ -40,17 +40,17 @@ Gamma_max = 1.0;
|
|||
/////////////
|
||||
|
||||
Application = { "Lirria", "./client_ryzom_r.exe", "./" };
|
||||
BackgroundDownloader = 1;
|
||||
PatchWanted = 0;
|
||||
BackgroundDownloader = 0;
|
||||
PatchWanted = 1;
|
||||
PatchUrl = "http://lirria.khaganat.net:43435";
|
||||
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
|
||||
StartupHost = "lirria.khaganat.net:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php";
|
||||
InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
|
||||
|
||||
CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "https://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "http://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
//FreeTrialURL = "https://lirria.khaganat.net/";
|
||||
LoginSupportURL = "https://www.khaganat.net/irc";
|
||||
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
|
||||
|
@ -106,27 +106,27 @@ VerboseLog = 1;
|
|||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
FreeLookTablet = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
FreeLookInverted = 0;
|
||||
FreeLookTablet = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
|
@ -140,43 +140,43 @@ AutoEquipTool = 1;
|
|||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 50.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 100.000000;
|
||||
LandscapeTileNear_min = 5.000000;
|
||||
LandscapeTileNear_max = 200.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps0 = 5.0;
|
||||
LandscapeTileNear_ps1 = 40.0;
|
||||
LandscapeTileNear_ps2 = 50.0;
|
||||
LandscapeTileNear_ps3 = 80.0;
|
||||
LandscapeTileNear_ps3 = 120.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 1000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 50.0;
|
||||
LandscapeThreshold_ps0 = 50.0;
|
||||
LandscapeThreshold_ps1 = 500.0;
|
||||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision = 500.000000;
|
||||
Vision_min = 100.000000;
|
||||
Vision_max = 1500.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 100.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
Vision_ps3 = 1000.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
|
@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
|
|||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 1000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_step = 1000;
|
||||
FxNbMaxPoly_ps0 = 1000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0;
|
||||
Cloud_ps1 = 1;
|
||||
Cloud_ps2 = 1;
|
||||
Cloud_ps3 = 1;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_step = 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
FXAA = 1;
|
||||
FXAA = 1;
|
||||
FXAA_ps0 = 0;
|
||||
FXAA_ps1 = 1;
|
||||
FXAA_ps2 = 1;
|
||||
|
@ -231,52 +231,52 @@ FXAA_ps3 = 1;
|
|||
|
||||
AnisotropicFilter = 0;
|
||||
|
||||
Bloom = 1;
|
||||
Bloom = 1;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps1 = 0;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps1 = 0;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom = 150.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 0;
|
||||
DensityBloom_ps1 = 0;
|
||||
DensityBloom_ps2 = 150.0;
|
||||
DensityBloom_ps3 = 150.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_max = 300000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 5000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_max = 400;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 5;
|
||||
NbMaxSkeletonNotCLod_ps1 = 20;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 25.0;
|
||||
CharacterFarClip_max = 1000.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 25.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
|
|||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2 = 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 250.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 250.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
SoundForceSoftwareBuffer = 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
|
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
|||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
|
|||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
|
@ -463,36 +463,37 @@ R2EDReloadFiles = {
|
|||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"appzone.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml",
|
||||
"ryzhome_toolbar.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
|
@ -587,7 +588,7 @@ HelpPages =
|
|||
|
||||
WebIgMainDomain = "app.lirria.khaganat.net";
|
||||
WebIgTrustedDomains = {
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net"
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
|
||||
};
|
||||
//PatchletUrl = "";
|
||||
|
||||
|
|
289
client/exedll_win32/client_default.cfg
Normal file → Executable file
|
@ -46,11 +46,11 @@ PatchUrl = "http://lirria.khaganat.net:43435";
|
|||
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
|
||||
StartupHost = "lirria.khaganat.net:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php";
|
||||
InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
|
||||
|
||||
CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "https://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "http://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
//FreeTrialURL = "https://lirria.khaganat.net/";
|
||||
LoginSupportURL = "https://www.khaganat.net/irc";
|
||||
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
|
||||
|
@ -106,27 +106,27 @@ VerboseLog = 1;
|
|||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
FreeLookTablet = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
FreeLookInverted = 0;
|
||||
FreeLookTablet = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
|
@ -140,43 +140,43 @@ AutoEquipTool = 1;
|
|||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 50.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 100.000000;
|
||||
LandscapeTileNear_min = 5.000000;
|
||||
LandscapeTileNear_max = 200.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps0 = 5.0;
|
||||
LandscapeTileNear_ps1 = 40.0;
|
||||
LandscapeTileNear_ps2 = 50.0;
|
||||
LandscapeTileNear_ps3 = 80.0;
|
||||
LandscapeTileNear_ps3 = 120.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 1000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 50.0;
|
||||
LandscapeThreshold_ps0 = 50.0;
|
||||
LandscapeThreshold_ps1 = 500.0;
|
||||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision = 500.000000;
|
||||
Vision_min = 100.000000;
|
||||
Vision_max = 1500.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 100.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
Vision_ps3 = 1000.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
|
@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
|
|||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 1000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_step = 1000;
|
||||
FxNbMaxPoly_ps0 = 1000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0;
|
||||
Cloud_ps1 = 1;
|
||||
Cloud_ps2 = 1;
|
||||
Cloud_ps3 = 1;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_step = 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
FXAA = 1;
|
||||
FXAA = 1;
|
||||
FXAA_ps0 = 0;
|
||||
FXAA_ps1 = 1;
|
||||
FXAA_ps2 = 1;
|
||||
|
@ -231,52 +231,52 @@ FXAA_ps3 = 1;
|
|||
|
||||
AnisotropicFilter = 0;
|
||||
|
||||
Bloom = 1;
|
||||
Bloom = 1;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps1 = 0;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps1 = 0;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom = 150.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 0;
|
||||
DensityBloom_ps1 = 0;
|
||||
DensityBloom_ps2 = 150.0;
|
||||
DensityBloom_ps3 = 150.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_max = 300000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 5000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_max = 400;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 5;
|
||||
NbMaxSkeletonNotCLod_ps1 = 20;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 25.0;
|
||||
CharacterFarClip_max = 1000.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 25.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
|
|||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2 = 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 250.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 250.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
SoundForceSoftwareBuffer = 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
|
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
|||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
|
|||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
|
@ -463,36 +463,37 @@ R2EDReloadFiles = {
|
|||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"appzone.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml",
|
||||
"ryzhome_toolbar.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
|
@ -587,7 +588,7 @@ HelpPages =
|
|||
|
||||
WebIgMainDomain = "app.lirria.khaganat.net";
|
||||
WebIgTrustedDomains = {
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net"
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
|
||||
};
|
||||
//PatchletUrl = "";
|
||||
|
||||
|
|
BIN
client/exedll_win32/khanat_client_r.exe
Normal file
289
client/exedll_win64/client_default.cfg
Normal file → Executable file
|
@ -46,11 +46,11 @@ PatchUrl = "http://lirria.khaganat.net:43435";
|
|||
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
|
||||
StartupHost = "lirria.khaganat.net:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php";
|
||||
InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
|
||||
|
||||
CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "https://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "http://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
//FreeTrialURL = "https://lirria.khaganat.net/";
|
||||
LoginSupportURL = "https://www.khaganat.net/irc";
|
||||
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
|
||||
|
@ -106,27 +106,27 @@ VerboseLog = 1;
|
|||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
FreeLookTablet = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
FreeLookInverted = 0;
|
||||
FreeLookTablet = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
|
@ -140,43 +140,43 @@ AutoEquipTool = 1;
|
|||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 50.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 100.000000;
|
||||
LandscapeTileNear_min = 5.000000;
|
||||
LandscapeTileNear_max = 200.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps0 = 5.0;
|
||||
LandscapeTileNear_ps1 = 40.0;
|
||||
LandscapeTileNear_ps2 = 50.0;
|
||||
LandscapeTileNear_ps3 = 80.0;
|
||||
LandscapeTileNear_ps3 = 120.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 1000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 50.0;
|
||||
LandscapeThreshold_ps0 = 50.0;
|
||||
LandscapeThreshold_ps1 = 500.0;
|
||||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision = 500.000000;
|
||||
Vision_min = 100.000000;
|
||||
Vision_max = 1500.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 100.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
Vision_ps3 = 1000.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
|
@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
|
|||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 1000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_step = 1000;
|
||||
FxNbMaxPoly_ps0 = 1000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0;
|
||||
Cloud_ps1 = 1;
|
||||
Cloud_ps2 = 1;
|
||||
Cloud_ps3 = 1;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_step = 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
FXAA = 1;
|
||||
FXAA = 1;
|
||||
FXAA_ps0 = 0;
|
||||
FXAA_ps1 = 1;
|
||||
FXAA_ps2 = 1;
|
||||
|
@ -231,52 +231,52 @@ FXAA_ps3 = 1;
|
|||
|
||||
AnisotropicFilter = 0;
|
||||
|
||||
Bloom = 1;
|
||||
Bloom = 1;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps1 = 0;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps1 = 0;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom = 150.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 0;
|
||||
DensityBloom_ps1 = 0;
|
||||
DensityBloom_ps2 = 150.0;
|
||||
DensityBloom_ps3 = 150.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_max = 300000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 5000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_max = 400;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 5;
|
||||
NbMaxSkeletonNotCLod_ps1 = 20;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 25.0;
|
||||
CharacterFarClip_max = 1000.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 25.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
|
|||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2 = 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 250.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 250.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
SoundForceSoftwareBuffer = 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
|
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
|||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
|
|||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
|
@ -463,36 +463,37 @@ R2EDReloadFiles = {
|
|||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"appzone.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml",
|
||||
"ryzhome_toolbar.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
|
@ -587,7 +588,7 @@ HelpPages =
|
|||
|
||||
WebIgMainDomain = "app.lirria.khaganat.net";
|
||||
WebIgTrustedDomains = {
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net"
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
|
||||
};
|
||||
//PatchletUrl = "";
|
||||
|
||||
|
|
BIN
client/exedll_win64/fmod64.dll
Normal file
BIN
client/exedll_win64/khanat_client_dev_r.exe
Normal file
BIN
client/exedll_win64/msvcp120.dll
Normal file
BIN
client/exedll_win64/msvcr120.dll
Normal file
BIN
data/kh/kh_construction/038.png
Normal file
After Width: | Height: | Size: 2.2 MiB |
BIN
data/kh/kh_construction/BA2_diffuse.png
Normal file
After Width: | Height: | Size: 4.4 MiB |
BIN
data/kh/kh_construction/FyAccBouteilleB 1.png
Normal file
After Width: | Height: | Size: 427 KiB |
BIN
data/kh/kh_construction/FyAccBouteilleB.png
Normal file
After Width: | Height: | Size: 25 KiB |
BIN
data/kh/kh_construction/FyAccGobelet02.png
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
data/kh/kh_construction/Tex_desertbike1.jpg
Normal file
After Width: | Height: | Size: 420 KiB |
BIN
data/kh/kh_construction/Tex_desertbike2.jpg
Normal file
After Width: | Height: | Size: 1.5 MiB |
BIN
data/kh/kh_construction/agorabasrelief.png
Normal file
After Width: | Height: | Size: 108 KiB |
BIN
data/kh/kh_construction/autel.png
Normal file
After Width: | Height: | Size: 87 KiB |
BIN
data/kh/kh_construction/awning_a.shape
Normal file
BIN
data/kh/kh_construction/awning_b.shape
Normal file
BIN
data/kh/kh_construction/bouclier_ratmidju_03.png
Normal file
After Width: | Height: | Size: 107 KiB |
BIN
data/kh/kh_construction/braziertube.png
Normal file
After Width: | Height: | Size: 93 KiB |
BIN
data/kh/kh_construction/ca_ship_front1.png
Normal file
After Width: | Height: | Size: 102 KiB |
BIN
data/kh/kh_construction/ca_ship_top.png
Normal file
After Width: | Height: | Size: 94 KiB |
BIN
data/kh/kh_construction/carpet_delta_aaa_d.png
Normal file
After Width: | Height: | Size: 2.8 MiB |
BIN
data/kh/kh_construction/concrete.tga
Normal file
After Width: | Height: | Size: 3 MiB |
BIN
data/kh/kh_construction/cooker.shape
Normal file
BIN
data/kh/kh_construction/counterdoor.png
Normal file
After Width: | Height: | Size: 119 KiB |
BIN
data/kh/kh_construction/craft_tent_a.shape
Normal file
BIN
data/kh/kh_construction/crate_01.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
BIN
data/kh/kh_construction/cruche_diffuse.png
Normal file
After Width: | Height: | Size: 95 KiB |
BIN
data/kh/kh_construction/delta_chest_closed.shape
Normal file
BIN
data/kh/kh_construction/delta_chest_open.shape
Normal file
BIN
data/kh/kh_construction/delta_closet_001.shape
Normal file
BIN
data/kh/kh_construction/delta_cupboard.shape
Normal file
BIN
data/kh/kh_construction/delta_style_carpet.shape
Normal file
BIN
data/kh/kh_construction/delta_tent_1.png
Normal file
After Width: | Height: | Size: 167 KiB |
BIN
data/kh/kh_construction/diffus.tga
Normal file
After Width: | Height: | Size: 3 MiB |
BIN
data/kh/kh_construction/encyclopedia_book.png
Normal file
After Width: | Height: | Size: 38 KiB |
BIN
data/kh/kh_construction/fly.dds
Normal file
BIN
data/kh/kh_construction/food_table_A.shape
Normal file
BIN
data/kh/kh_construction/food_table_B.shape
Normal file
BIN
data/kh/kh_construction/fy_acc_tronc.png
Normal file
After Width: | Height: | Size: 136 KiB |
BIN
data/kh/kh_construction/fyacccaissetriangulaire.png
Normal file
After Width: | Height: | Size: 131 KiB |
BIN
data/kh/kh_construction/g_wood_a.png
Normal file
After Width: | Height: | Size: 209 KiB |
BIN
data/kh/kh_construction/ge_mission_stele_karavan.png
Normal file
After Width: | Height: | Size: 2.3 MiB |
BIN
data/kh/kh_construction/green_texture.jpg
Normal file
After Width: | Height: | Size: 167 KiB |
BIN
data/kh/kh_construction/holopod.png
Normal file
After Width: | Height: | Size: 174 KiB |
BIN
data/kh/kh_construction/iron_diffuse.tga
Normal file
After Width: | Height: | Size: 12 MiB |
BIN
data/kh/kh_construction/klum_pie.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
BIN
data/kh/kh_construction/lantern_hanging.shape
Normal file
BIN
data/kh/kh_construction/legacy_ca_acc_gauntlet_c3.png
Normal file
After Width: | Height: | Size: 92 KiB |
BIN
data/kh/kh_construction/legacy_ca_acc_gauntlet_hand_c3.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
data/kh/kh_construction/legacy_ca_acc_gauntlet_palm_c3.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
data/kh/kh_construction/legionnaire_casque_01.png
Normal file
After Width: | Height: | Size: 353 KiB |
BIN
data/kh/kh_construction/liftshaftwood2.png
Normal file
After Width: | Height: | Size: 140 KiB |
BIN
data/kh/kh_construction/ma_acc_ban_bois.png
Normal file
After Width: | Height: | Size: 103 KiB |
BIN
data/kh/kh_construction/metal_01.png
Normal file
After Width: | Height: | Size: 41 KiB |
BIN
data/kh/kh_construction/metal_link.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
data/kh/kh_construction/metal_pipe_01.png
Normal file
After Width: | Height: | Size: 212 KiB |
BIN
data/kh/kh_construction/mossy.tga
Normal file
After Width: | Height: | Size: 3 MiB |
BIN
data/kh/kh_construction/multibox.png
Normal file
After Width: | Height: | Size: 3.7 MiB |
BIN
data/kh/kh_construction/o_lantern_a_01_off.dds
Normal file
BIN
data/kh/kh_construction/o_lantern_a_01_on.dds
Normal file
BIN
data/kh/kh_construction/o_signpost_a_02_disp_eatingplace.dds
Normal file
BIN
data/kh/kh_construction/o_signpost_a_02_disp_sleepingplace.dds
Normal file
BIN
data/kh/kh_construction/o_signpost_a_02_disp_workplace.dds
Normal file
BIN
data/kh/kh_construction/oven.shape
Normal file
BIN
data/kh/kh_construction/pasta.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
BIN
data/kh/kh_construction/pump.png
Normal file
After Width: | Height: | Size: 983 KiB |
BIN
data/kh/kh_construction/pump.shape
Normal file
BIN
data/kh/kh_construction/rope.png
Normal file
After Width: | Height: | Size: 39 KiB |
BIN
data/kh/kh_construction/signpost_01_disp_eating_place_on.ps
Normal file
BIN
data/kh/kh_construction/signpost_01_disp_eatingplace_off.shape
Normal file
BIN
data/kh/kh_construction/signpost_01_disp_eatingplace_on.shape
Normal file
BIN
data/kh/kh_construction/signpost_01_disp_sleeping_place_on.ps
Normal file
BIN
data/kh/kh_construction/signpost_01_disp_sleepingplace_off.shape
Normal file
BIN
data/kh/kh_construction/signpost_01_disp_sleepingplace_on.shape
Normal file
BIN
data/kh/kh_construction/signpost_01_disp_workplace_off.shape
Normal file
BIN
data/kh/kh_construction/signpost_01_disp_workplace_on.ps
Normal file
BIN
data/kh/kh_construction/signpost_01_disp_workplace_on.shape
Normal file
BIN
data/kh/kh_construction/stable_001.shape
Normal file
BIN
data/kh/kh_construction/stones.png
Normal file
After Width: | Height: | Size: 1.2 MiB |
1
data/kh/kh_construction/taille.txt
Normal file
|
@ -0,0 +1 @@
|
|||
craft_tent_a.shape 9,495 7,02 3,915
|
BIN
data/kh/kh_construction/w_diffuse.tga
Normal file
After Width: | Height: | Size: 768 KiB |
BIN
data/kh/kh_construction/wall_exterior_wood_03.png
Normal file
After Width: | Height: | Size: 136 KiB |
BIN
data/kh/kh_construction/wallwood01.png
Normal file
After Width: | Height: | Size: 363 KiB |
BIN
data/kh/kh_construction/water_tank.png
Normal file
After Width: | Height: | Size: 1.8 MiB |
BIN
data/kh/kh_construction/watertank.shape
Normal file
BIN
data/kh/kh_construction/wooden_fence_A.shape
Normal file
BIN
data/kh/kh_construction/wooden_fence_B.shape
Normal file
BIN
data/kh/kh_construction/wooden_fence_C.shape
Normal file
BIN
data/kh/kh_construction/wooden_hanging.shape
Normal file
BIN
data/kh/kh_fauna_maps/JU_MO_arma.dds
Normal file
506
data/kh/kh_interfaces/actions.xml
Normal file
|
@ -0,0 +1,506 @@
|
|||
<!-- ********************** -->
|
||||
<!-- Game action definition -->
|
||||
<!-- ********************** -->
|
||||
|
||||
<!-- Take care to update macros.xml with a good t_all_keys if you add / remove a category -->
|
||||
|
||||
<interface_config>
|
||||
|
||||
<define id="action_param_hidden" value="0" />
|
||||
<define id="action_param_constant" value="1" />
|
||||
<define id="action_param_user" value="2" />
|
||||
<define id="action_param_user_name" value="3" />
|
||||
|
||||
<template name="openable_window_list">
|
||||
|
||||
<value value="connection" hardtext="uiConnection"/>
|
||||
|
||||
</template>
|
||||
|
||||
<template name="container_window_list">
|
||||
|
||||
<value value="player" hardtext="uiPlayer" contexts="game, r2ed_anim_test"/>
|
||||
<value value="bonus_malus" hardtext="uiBonusMalus" contexts="game"/>
|
||||
<value value="info_player_skills" hardtext="uiStatus" contexts="game"/>
|
||||
<value value="info_player_journal" hardtext="uiJournal" contexts="game"/>
|
||||
<value value="encyclopedia" hardtext="uiEncyclopedia" contexts="game"/>
|
||||
<value value="fame" hardtext="uiFameTitle" contexts="game"/>
|
||||
|
||||
<value value="gestionsets" hardtext="uiHands" contexts="game, r2ed_anim_test"/>
|
||||
<value value="gestionsets2" hardtext="uiHands2" contexts="game, r2ed_anim_test"/>
|
||||
<value value="inventory" hardtext="uiInventory" contexts="game, r2ed_anim_test"/>
|
||||
<value value="phrase_book" hardtext="uiPhraseBook" contexts="game, r2ed_anim_test"/>
|
||||
<value value="mailbox" hardtext="uiMailBox" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed"/>
|
||||
<value value="webig" hardtext="uiWebIG" contexts="game"/>
|
||||
|
||||
<value value="animal_global" hardtext="uiAnimals" contexts="game"/>
|
||||
|
||||
<value value="compass" hardtext="uiCompas" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed"/>
|
||||
|
||||
<value value="map" hardtext="uiMap" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed"/>
|
||||
|
||||
<value value="gestion_windows" hardtext="uiWindows" contexts="game"/>
|
||||
<value value="milko_pad" hardtext="uiTaskbar" contexts="game"/>
|
||||
|
||||
<value value="guild" hardtext="uiGuild" contexts="game"/>
|
||||
<value value="guild_forum" hardtext="uiGuildForum" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed"/>
|
||||
<value value="guild_chat" hardtext="uiGuildChat" contexts="game"/>
|
||||
<value value="team_list" hardtext="uiTeamList" contexts="game"/>
|
||||
<value value="team_chat" hardtext="uiTeamChat" contexts="game"/>
|
||||
|
||||
<value value="target" hardtext="uiTarget" contexts="game, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
<value value="contact_list" hardtext="uiContactList" contexts="game, r2ed_anim_test, r2ed_anim_dm, r2ed"/>
|
||||
<value value="main_chat" hardtext="uiMainChat" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
<value value="tell" hardtext="uiTellWinAct" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
|
||||
<value value="keys" hardtext="uiKeys" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
<value value="macros" hardtext="uiMacros" contexts="game"/>
|
||||
<value value="game_config" hardtext="uiGlobalSettings" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
<value value="connection" hardtext="uiConnection" contexts="game"/>
|
||||
<value value="mp3_player" hardtext="uimwMP3Player" contexts="game"/>
|
||||
<value value="bg_downloader" hardtext="uimwBGDownloader" contexts="game"/>
|
||||
<value value="links" hardtext="uiLinks" contexts="game"/>
|
||||
<value value="debug_info" hardtext="uiDebug" contexts="game"/>
|
||||
|
||||
<!-- r2ed specifics -->
|
||||
<value value="r2ed_palette" hardtext="uiR2EDPalette" contexts="r2ed"/>
|
||||
<value value="r2ed_scenario" hardtext="uiR2EDScenario" contexts="r2ed"/>
|
||||
<value value="r2ed_ring_window" hardtext="uiR2EDRingWindow" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
<value value="r2ed_scenario_scores" hardtext="uiR2EDScoresWindow" contexts="game, r2ed_anim_dm"/>
|
||||
|
||||
</template>
|
||||
|
||||
|
||||
<template name="popable_window_list">
|
||||
|
||||
|
||||
</template>
|
||||
|
||||
|
||||
<action_category name="movement" hardtext="uiMovement" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm">
|
||||
<action name="backward" hardtext="uiMoveBackward" macroisable="false" />
|
||||
<action name="forward" hardtext="uiMoveForward" macroisable="false" />
|
||||
<action name="strafe_right" hardtext="uiMoveStrafeRight" macroisable="false" />
|
||||
<action name="strafe_left" hardtext="uiMoveStrafeLeft" macroisable="false" />
|
||||
<action name="turn_right" hardtext="uiMoveTurnRight" macroisable="false" />
|
||||
<action name="turn_left" hardtext="uiMoveTurnLeft" macroisable="false" />
|
||||
<action name="toggle_run_walk" hardtext="uiMoveRunWalk" contexts="game, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
<action name="toggle_auto_walk" hardtext="uiMoveToggleAutoWalk" macroisable="false" />
|
||||
<action name="toggle_sit_stand" hardtext="uiMoveToggleSitStand" contexts="game, r2ed_anim_test"/>
|
||||
<action name="mount_unmount" hardtext="uiMountUnmount" contexts="game"/>
|
||||
</action_category>
|
||||
|
||||
<action_category name="view" hardtext="uiView" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm">
|
||||
<action name="camera_turn_center" hardtext="uiCameraTurnCenter" />
|
||||
<action name="rear_view" hardtext="uiRearView" keyup="1" macroisable="false" />
|
||||
<action name="toggle_camera" hardtext="uiToggleCamera"/>
|
||||
<action name="free_mouse" hardtext="uiFreeMouse" contexts="game, waiting_network, r2ed, r2ed_anim_test, r2ed_anim_dm, r2ed_scenario_creation"/>
|
||||
<action name="camera_down" hardtext="uiCameraDown" />
|
||||
<action name="camera_up" hardtext="uiCameraUp" />
|
||||
<action name="camera_backward" hardtext="uiMoveBackward" />
|
||||
<action name="camera_foreward" hardtext="uiMoveForward" />
|
||||
<action name="inc_camera_height" hardtext="uiDebugIncCameraHeight" />
|
||||
<action name="dec_camera_height" hardtext="uiDebugDecCameraHeight" />
|
||||
<action name="camera_turn_right" hardtext="uiCameraTurnRight" macroisable="false" />
|
||||
<action name="camera_turn_left" hardtext="uiCameraTurnLeft" macroisable="false" />
|
||||
<action name="screen_shot_jpg" hardtext="uiScreenShotJPG" contexts="game, waiting_network, r2ed, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
<action name="screen_shot_png" hardtext="uiScreenShotPNG" contexts="game, waiting_network, r2ed, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
<action name="screen_shot" hardtext="uiScreenShot" contexts="game, waiting_network, r2ed, r2ed_anim_test, r2ed_anim_dm"/>
|
||||
<action name="toggle_fly" hardtext="uiDebugToggleFly" />
|
||||
</action_category>
|
||||
|
||||
<action_category name="actionbar" hardtext="uiActionbar" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm">
|
||||
<action name="select_shortcut_bar" hardtext="uiSelectShortcutBar" contexts="game, r2ed_anim_test">
|
||||
<parameter hardtext="uiShortcutBarNumber">
|
||||
<value value="1" hardtext="uiNumber01"/>
|
||||
<value value="2" hardtext="uiNumber02"/>
|
||||
<value value="3" hardtext="uiNumber03"/>
|
||||
<value value="4" hardtext="uiNumber04"/>
|
||||
<value value="5" hardtext="uiNumber05"/>
|
||||
<value value="6" hardtext="uiNumber06"/>
|
||||
<value value="7" hardtext="uiNumber07"/>
|
||||
<value value="8" hardtext="uiNumber08"/>
|
||||
<value value="9" hardtext="uiNumber09"/>
|
||||
<value value="10" hardtext="uiNumber10"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="select_shortcut_bar_2" hardtext="uiSelectShortcutBar2" contexts="game, r2ed_anim_test">
|
||||
<parameter hardtext="uiShortcutBarNumber">
|
||||
<value value="1" hardtext="uiNumber01"/>
|
||||
<value value="2" hardtext="uiNumber02"/>
|
||||
<value value="3" hardtext="uiNumber03"/>
|
||||
<value value="4" hardtext="uiNumber04"/>
|
||||
<value value="5" hardtext="uiNumber05"/>
|
||||
<value value="6" hardtext="uiNumber06"/>
|
||||
<value value="7" hardtext="uiNumber07"/>
|
||||
<value value="8" hardtext="uiNumber08"/>
|
||||
<value value="9" hardtext="uiNumber09"/>
|
||||
<value value="10" hardtext="uiNumber10"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="run_shortcut" hardtext="uiRunShortcut" contexts="game, r2ed_anim_test">
|
||||
<parameter hardtext="uiShortcutNumber">
|
||||
<value value="00" hardtext="uiNumber01"/>
|
||||
<value value="01" hardtext="uiNumber02"/>
|
||||
<value value="02" hardtext="uiNumber03"/>
|
||||
<value value="03" hardtext="uiNumber04"/>
|
||||
<value value="04" hardtext="uiNumber05"/>
|
||||
<value value="05" hardtext="uiNumber06"/>
|
||||
<value value="06" hardtext="uiNumber07"/>
|
||||
<value value="07" hardtext="uiNumber08"/>
|
||||
<value value="08" hardtext="uiNumber09"/>
|
||||
<value value="09" hardtext="uiNumber10"/>
|
||||
<value value="10" hardtext="uiNumber11"/>
|
||||
<value value="11" hardtext="uiNumber12"/>
|
||||
<value value="12" hardtext="uiNumber13"/>
|
||||
<value value="13" hardtext="uiNumber14"/>
|
||||
<value value="14" hardtext="uiNumber15"/>
|
||||
<value value="15" hardtext="uiNumber16"/>
|
||||
<value value="16" hardtext="uiNumber17"/>
|
||||
<value value="17" hardtext="uiNumber18"/>
|
||||
<value value="18" hardtext="uiNumber19"/>
|
||||
<value value="19" hardtext="uiNumber20"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="run_shortcut" hardtext="uiRunShortcut2" contexts="game, r2ed_anim_test">
|
||||
<parameter hardtext="uiShortcutNumber">
|
||||
<value value="20" hardtext="uiNumber01"/>
|
||||
<value value="21" hardtext="uiNumber02"/>
|
||||
<value value="22" hardtext="uiNumber03"/>
|
||||
<value value="23" hardtext="uiNumber04"/>
|
||||
<value value="24" hardtext="uiNumber05"/>
|
||||
<value value="25" hardtext="uiNumber06"/>
|
||||
<value value="26" hardtext="uiNumber07"/>
|
||||
<value value="27" hardtext="uiNumber08"/>
|
||||
<value value="28" hardtext="uiNumber09"/>
|
||||
<value value="29" hardtext="uiNumber10"/>
|
||||
<value value="30" hardtext="uiNumber11"/>
|
||||
<value value="31" hardtext="uiNumber12"/>
|
||||
<value value="32" hardtext="uiNumber13"/>
|
||||
<value value="33" hardtext="uiNumber14"/>
|
||||
<value value="34" hardtext="uiNumber15"/>
|
||||
<value value="35" hardtext="uiNumber16"/>
|
||||
<value value="36" hardtext="uiNumber17"/>
|
||||
<value value="37" hardtext="uiNumber18"/>
|
||||
<value value="38" hardtext="uiNumber19"/>
|
||||
<value value="39" hardtext="uiNumber20"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="phrase_cancel_cast" hardtext="uiCancelCast" contexts="game, r2ed_anim_test"/>
|
||||
</action_category>
|
||||
|
||||
<action_category name="fight" hardtext="uiFight" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm">
|
||||
<action name="toggle_combat" hardtext="uiToggleCombat" contexts="game, r2ed_anim_test"/>
|
||||
<action name="target_teammate_shortcut" hardtext="uiTargetTeammateCmd" contexts="game">
|
||||
<parameter hardtext="uiTargetTeammateCmdI" type="%action_param_constant" name="indexInTeam" value="1">
|
||||
<value value="1" hardtext="uiKey1"/>
|
||||
<value value="2" hardtext="uiKey2"/>
|
||||
<value value="3" hardtext="uiKey3"/>
|
||||
<value value="4" hardtext="uiKey4"/>
|
||||
<value value="5" hardtext="uiKey5"/>
|
||||
<value value="6" hardtext="uiKey6"/>
|
||||
<value value="7" hardtext="uiKey7"/>
|
||||
<value value="8" hardtext="uiKey8"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="self_target" hardtext="uiSelfTarget" contexts="game, r2ed_anim_test"/>
|
||||
<action name="front_selection" hardtext="uiFrontSelection" contexts="game, r2ed_anim_test">
|
||||
<parameter hardtext="uiFrontSelectionType">
|
||||
<value value="friend" hardtext="uiFrontSelectionFriend"/>
|
||||
<value value="ennemy" hardtext="uiFrontSelectionEnnemy"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="no_target" hardtext="uiNoTarget" />
|
||||
<action name="target" hardtext="uiTargetCmd" >
|
||||
<parameter hardtext="uiTargetCmdEntity" type="%action_param_user_name" name="entity"/>
|
||||
</action>
|
||||
<action name="assist" hardtext="uiAssistCmd" contexts="game">
|
||||
<parameter hardtext="uiAssistCmdEntity" type="%action_param_user_name" name="entity"/>
|
||||
</action>
|
||||
<action name="assist_target" hardtext="uiAssistTargetCmd" contexts="game, r2ed_anim_test"/>
|
||||
<action name="toggle_dodge_parry" hardtext="uiToggleDodgeParry"/>
|
||||
</action_category>
|
||||
|
||||
<action_category name="chat" hardtext="uiChat" contexts="game, r2ed, r2ed_anim_test">
|
||||
<action name="cycle_tell" hardtext="uiCycleTell"/>
|
||||
<action name="talk_untalk" hardtext="uiTalkLeave"/>
|
||||
<action name="reply_teller" hardtext="uiReplyTeller"/>
|
||||
<action name="enter_tell" hardtext="uiEnterTellCmd">
|
||||
<parameter hardtext="uiTellCmdDest" type="%action_param_user_name" name="player"/>
|
||||
</action>
|
||||
<action name="tell" hardtext="uiTellCmd">
|
||||
<parameter hardtext="uiTellCmdDest" type="%action_param_user_name" name="player"/>
|
||||
<parameter hardtext="uiTellCmdMsg" type="%action_param_user" name="text"/>
|
||||
</action>
|
||||
<action name="enter_talk" hardtext="uiEnterTalkCmd">
|
||||
<parameter hardtext="uiTalkCmdMode" type="%action_param_constant" name="mode" value="0">
|
||||
<value value="0" hardtext="uiTalkCmdModeSay"/>
|
||||
<value value="1" hardtext="uiTalkCmdModeShout"/>
|
||||
<value value="2" hardtext="uiTalkCmdModeTeam"/>
|
||||
<value value="3" hardtext="uiTalkCmdModeGuild"/>
|
||||
<!--<value value="4" hardtext="uiTalkCmdModeCivilisation"/>
|
||||
<value value="5" hardtext="uiTalkCmdModeTerritory"/>
|
||||
<value value="6" hardtext="uiTalkCmdModeUniverse"/>-->
|
||||
<!-- 7 tell
|
||||
8 player
|
||||
9 arround
|
||||
10 system -->
|
||||
<value value="11" hardtext="uiTalkCmdModeRegion"/>
|
||||
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="talk" hardtext="uiTalkCmd">
|
||||
<parameter hardtext="uiTalkCmdMode" type="%action_param_constant" name="mode" value="0">
|
||||
<value value="0" hardtext="uiTalkCmdModeSay"/>
|
||||
<value value="1" hardtext="uiTalkCmdModeShout"/>
|
||||
<value value="2" hardtext="uiTalkCmdModeTeam"/>
|
||||
<value value="3" hardtext="uiTalkCmdModeGuild"/>
|
||||
<!--<value value="4" hardtext="uiTalkCmdModeCivilisation"/>
|
||||
<value value="5" hardtext="uiTalkCmdModeTerritory"/>
|
||||
<value value="6" hardtext="uiTalkCmdModeUniverse"/>-->
|
||||
<!-- 7 tell
|
||||
8 player
|
||||
9 arround
|
||||
10 system -->
|
||||
<value value="11" hardtext="uiTalkCmdModeRegion"/>
|
||||
</parameter>
|
||||
<parameter hardtext="uiTalkCmdMsg" type="%action_param_user" name="text"/>
|
||||
</action>
|
||||
</action_category>
|
||||
|
||||
<action_category name="edit" hardtext="uiEdit" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm">
|
||||
<action name="edit_goto_line_begin" hardtext="uiEditGotoLineBegin"/>
|
||||
<action name="edit_goto_line_end" hardtext="uiEditGotoLineEnd"/>
|
||||
<action name="edit_goto_block_begin" hardtext="uiEditGotoBlockBegin"/>
|
||||
<action name="edit_goto_block_end" hardtext="uiEditGotoBlockEnd"/>
|
||||
<action name="edit_previous_word" hardtext="uiEditPreviousWord" repeat="1"/>
|
||||
<action name="edit_next_word" hardtext="uiEditNextWord" repeat="1"/>
|
||||
<action name="edit_previous_char" hardtext="uiEditPreviousChar" repeat="1"/>
|
||||
<action name="edit_next_char" hardtext="uiEditNextChar" repeat="1"/>
|
||||
<action name="edit_previous_line" hardtext="uiEditPreviousLine" repeat="1"/>
|
||||
<action name="edit_next_line" hardtext="uiEditNextLine" repeat="1"/>
|
||||
<action name="edit_copy" hardtext="uiEditCopy"/>
|
||||
<action name="edit_paste" hardtext="uiEditPaste" repeat="1"/>
|
||||
<action name="edit_cut" hardtext="uiEditCut"/>
|
||||
<action name="edit_delete_char" hardtext="uiEditDeleteChar" repeat="1"/>
|
||||
<action name="edit_expand_or_cycle_tell" hardtext="uiEditExpandOrCycleTell"/>
|
||||
<action name="edit_back" hardtext="uiEditBack" repeat="1"/>
|
||||
<action name="edit_select_to_line_begin" hardtext="uiEditSelectToLineBegin"/>
|
||||
<action name="edit_select_to_line_end" hardtext="uiEditSelectToLineEnd"/>
|
||||
<action name="edit_select_to_block_begin" hardtext="uiEditSelectToBlockBegin"/>
|
||||
<action name="edit_select_to_block_end" hardtext="uiEditSelectToBlockEnd"/>
|
||||
<action name="edit_select_previous_word" hardtext="uiEditSelectPreviousWord" repeat="1"/>
|
||||
<action name="edit_select_next_word" hardtext="uiEditSelectNextWord" repeat="1"/>
|
||||
<action name="edit_select_previous_char" hardtext="uiEditSelectPreviousChar" repeat="1"/>
|
||||
<action name="edit_select_next_char" hardtext="uiEditSelectNextChar" repeat="1"/>
|
||||
<action name="edit_select_all" hardtext="uiEditSelectAll"/>
|
||||
</action_category>
|
||||
|
||||
<action_category name="windows" hardtext="uiWindows" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm">
|
||||
<action name="toggle_chat" hardtext="uiToggleChat"/>
|
||||
<action name="open" hardtext="uiOpenWindow">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="openable_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="close" hardtext="uiCloseWindow">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="openable_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="open_close" hardtext="uiToggleOpenCloseWindow">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="openable_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="popup" hardtext="uiPopupWindow">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="popable_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="popin" hardtext="uiPopinWindow">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="popable_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="popup_popin" hardtext="uiTogglePopupPopinWindow">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="popable_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="show" hardtext="uiShow" repeat="1" keyup="1">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="container_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="hide" hardtext="uiHide" repeat="1" keyup="1">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="container_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="show_hide" hardtext="uiShowHide">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="container_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="dock_undock_chat" hardtext="uiDockUndockChat">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<value value="SYSTEM_INFO" hardtext="uiSystemInfo"/>
|
||||
<value value="AROUND_ME" hardtext="uiAroundMe"/>
|
||||
<value value="TEAM_CHAT" hardtext="uiTeamChat"/>
|
||||
<value value="GUILD_CHAT" hardtext="uiGuildChat"/>
|
||||
<value value="REGION_CHAT" hardtext="uiREGION"/>
|
||||
<value value="UNIVERSE_CHAT" hardtext="uiUNIVERSE"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="show_on_press" hardtext="uiShowOnPress" repeat="1" keyup="1" macroisable="false">
|
||||
<parameter hardtext="uiWindowName">
|
||||
<instance template="container_window_list"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="set_desktop" hardtext="uiSetDesktop" repeat="1" keyup="1" contexts="game">
|
||||
<parameter hardtext="uiDesktopNumber">
|
||||
<value value="0" hardtext="uiKey0"/>
|
||||
<value value="1" hardtext="uiKey1"/>
|
||||
<value value="2" hardtext="uiKey2"/>
|
||||
<value value="3" hardtext="uiKey3"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="copy_to_desktop" hardtext="uiCopyToDesktop" repeat="1" keyup="1" contexts="game">
|
||||
<parameter hardtext="uiDesktopNumber">
|
||||
<value value="0" hardtext="uiKey0"/>
|
||||
<value value="1" hardtext="uiKey1"/>
|
||||
<value value="2" hardtext="uiKey2"/>
|
||||
<value value="3" hardtext="uiKey3"/>
|
||||
</parameter>
|
||||
</action>
|
||||
</action_category>
|
||||
|
||||
<action_category name="miscellaneous" hardtext="uiMiscellaneous" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm">
|
||||
<action name="toggle_light" hardtext="uiLightOnOff"/>
|
||||
<action name="close_help" hardtext="uiCloseHelp" contexts="game"/>
|
||||
<action name="quit_ryzom" hardtext="uiQuitRyzomWithoutWarning" contexts="game, r2ed_scenario_creation"/>
|
||||
<action name="talk_message" hardtext="uiTalkMem">
|
||||
<parameter hardtext="uiTalkMemMsg" type="%action_param_constant" value="0">
|
||||
<value value="00" hardtext="uiTalkMemMsg00"/>
|
||||
<value value="01" hardtext="uiTalkMemMsg01"/>
|
||||
<value value="02" hardtext="uiTalkMemMsg02"/>
|
||||
<value value="03" hardtext="uiTalkMemMsg03"/>
|
||||
<value value="04" hardtext="uiTalkMemMsg04"/>
|
||||
<value value="05" hardtext="uiTalkMemMsg05"/>
|
||||
<value value="06" hardtext="uiTalkMemMsg06"/>
|
||||
<value value="07" hardtext="uiTalkMemMsg07"/>
|
||||
<value value="08" hardtext="uiTalkMemMsg08"/>
|
||||
<value value="09" hardtext="uiTalkMemMsg09"/>
|
||||
<value value="10" hardtext="uiTalkMemMsg10"/>
|
||||
<value value="11" hardtext="uiTalkMemMsg11"/>
|
||||
<value value="12" hardtext="uiTalkMemMsg12"/>
|
||||
<value value="13" hardtext="uiTalkMemMsg13"/>
|
||||
<value value="14" hardtext="uiTalkMemMsg14"/>
|
||||
<value value="15" hardtext="uiTalkMemMsg15"/>
|
||||
<value value="16" hardtext="uiTalkMemMsg16"/>
|
||||
<value value="17" hardtext="uiTalkMemMsg17"/>
|
||||
<value value="18" hardtext="uiTalkMemMsg18"/>
|
||||
<value value="19" hardtext="uiTalkMemMsg19"/>
|
||||
</parameter>
|
||||
</action>
|
||||
</action_category>
|
||||
|
||||
<action_category name="debug" hardtext="uiDebug" macroisable="false" contexts="game, waiting_network, r2ed, r2ed_anim_test, r2ed_anim_dm">
|
||||
<action name="toggle_help" hardtext="uiDebugToggleHelp"/>
|
||||
<action name="display_infos" hardtext="uiDebugDisplayInfos" contexts="game, waiting_network, r2ed, r2ed_anim_test, r2ed_anim_dm, r2ed_scenario_creation"/>
|
||||
<action name="render_mode" hardtext="uiDebugRenderMode" />
|
||||
<action name="toggle_render" hardtext="uiDebugToggleRender" />
|
||||
<action name="switch_console_display" hardtext="uiDebugSwitchConsoleDisplay" />
|
||||
<action name="toggle_fly" hardtext="uiDebugToggleFly" />
|
||||
<action name="test" hardtext="uiDebugTest" />
|
||||
<action name="set_pos" hardtext="uiDebugSetPos" />
|
||||
<action name="pacs_borders" hardtext="uiDebugPacsBorders" />
|
||||
<action name="debug_clusters" hardtext="uiDebugClusters" />
|
||||
<action name="reload_landscape_ig" hardtext="uiDebugReloadLandscapeIG" />
|
||||
<action name="profile" hardtext="uiDebugProfile" />
|
||||
<action name="profile_vblock" hardtext="uiDebugProfileVbLock" />
|
||||
<action name="profile_texture" hardtext="uiDebugProfileTexture" />
|
||||
<action name="profile_fillrate" hardtext="uiDebugProfileFillRate" />
|
||||
<action name="memory_report" hardtext="uiDebugMemoryReport" />
|
||||
<action name="toggle_primitive" hardtext="uiDebugTogglePrimitive" />
|
||||
<action name="primitive_up" hardtext="uiDebugPrimitiveUp" />
|
||||
<action name="primitive_down" hardtext="uiDebugPrimitiveDown" />
|
||||
|
||||
<action name="toggle_3d_filter" hardtext="uiDebugToggle3dFilter">
|
||||
<parameter hardtext="uiFilterNumber">
|
||||
<value value="0" hardtext="uiKey0"/>
|
||||
<value value="1" hardtext="uiKey1"/>
|
||||
<value value="2" hardtext="uiKey2"/>
|
||||
<value value="3" hardtext="uiKey3"/>
|
||||
<value value="4" hardtext="uiKey4"/>
|
||||
<value value="5" hardtext="uiKey5"/>
|
||||
<value value="6" hardtext="uiKey6"/>
|
||||
<value value="7" hardtext="uiKey7"/>
|
||||
<value value="8" hardtext="uiKey8"/>
|
||||
</parameter>
|
||||
</action>
|
||||
|
||||
<action name="draw_sound" hardtext="uiDebugDrawSound" />
|
||||
<action name="inc_camera_height" hardtext="uiDebugIncCameraHeight" />
|
||||
<action name="dec_camera_height" hardtext="uiDebugDecCameraHeight" />
|
||||
|
||||
<!-- Weather debug -->
|
||||
<action name="inc_time" hardtext="uiDebugWeatherIncTime" />
|
||||
<action name="dec_time" hardtext="uiDebugWeatherDecTime" />
|
||||
<action name="toggle_season" hardtext="uiDebugWeatherTogSeason" />
|
||||
<action name="reload_season" hardtext="uiDebugWeatherReloadSeason" />
|
||||
<action name="wind_test" hardtext="uiDebugWeatherWindTest" />
|
||||
<action name="reel_weather" hardtext="uiDebugWeatherReelWeather" />
|
||||
<action name="update_clouds" hardtext="uiDebugWeatherUpdateClouds" />
|
||||
<action name="toggle_weather_function" hardtext="uiDebugWeatherTogFunction" />
|
||||
<action name="inc_hour" hardtext="uiDebugWeatherIncHour" />
|
||||
<action name="dec_hour" hardtext="uiDebugWeatherDecHour" />
|
||||
<action name="weather_stats" hardtext="uiDebugWeatherStats" />
|
||||
<action name="dec_display_factor" hardtext="uiDebugWeatherDecDispFactor" />
|
||||
<action name="inc_display_factor" hardtext="uiDebugWeatherIncDispFactor" />
|
||||
<action name="test" hardtext="uiTest" />
|
||||
|
||||
<!-- timed fxs -->
|
||||
<action name="show_timed_fx" hardtext="uiDebugShowTimedFXs" />
|
||||
|
||||
<!-- Movie recorder -->
|
||||
<action name="toggle_movie_recorder" hardtext="uiToggleMovieRecorder" />
|
||||
<action name="replay_movie" hardtext="uiReplayMovie" />
|
||||
<action name="save_movie" hardtext="uiSaveMovie" />
|
||||
</action_category>
|
||||
|
||||
<action_category name="r2ed" hardtext="uiR2EDActionCategory" macroisable="false" contexts="r2ed">
|
||||
<!-- edition specific (in keys_r2ed.xml) -->
|
||||
<action name="r2ed_context_command" hardtext="uimR2EDContextualCommand">
|
||||
<!-- contextual commands -->
|
||||
<parameter hardtext="uimR2EDCommandName" name="commandId">
|
||||
<value value="delete" hardtext="uimR2EDMenuDelete"/>
|
||||
<value value="properties" hardtext="uimR2EDMenuProperties"/>
|
||||
<value value="group" hardtext="uimR2EDMenuGroup"/>
|
||||
<value value="ungroup" hardtext="uimR2EDMenuUngroup"/>
|
||||
<value value="set_as_leader" hardtext="uimR2EDMenuSetAsGroupLeader"/>
|
||||
<value value="wander_route" hardtext="uimR2EDMenuPickZone"/>
|
||||
<value value="follow_route" hardtext="uimR2EDMenuFollowRoute"/>
|
||||
<value value="patrol_route" hardtext="uimR2EDMenuPatrolRoute"/>
|
||||
<value value="repeat_route" hardtext="uimR2EDMenuRepeatRoute"/>
|
||||
<value value="stand_still" hardtext="uimR2EDMenuStandInPlace"/>
|
||||
<value value="customize_look" hardtext="uiR2EDCustomizeLook"/>
|
||||
</parameter>
|
||||
</action>
|
||||
<action name="r2ed_cancel_tool" hardtext="uimR2EDCancelTool" contexts="r2ed, r2ed_anim_dm"/>
|
||||
<action name="r2ed_try_go_test" hardtext="uimR2EDTooltipGoTest"/>
|
||||
<action name="r2ed_select_move" hardtext="uimR2EDTooltipSelectMove"/>
|
||||
<action name="r2ed_select_rotate" hardtext="uimR2EDTooltipSelectRotate"/>
|
||||
<action name="r2ed_teleport" hardtext="uimR2EDTooltipTeleport" contexts="r2ed, r2ed_anim_dm"/>
|
||||
<action name="r2ed_undo" hardtext="uimR2EDTooltipUndo" contexts="r2ed"/>
|
||||
<action name="r2ed_redo" hardtext="uimR2EDTooltipRedo" contexts="r2ed"/>
|
||||
<action name="r2ed_freeze_unfreeze_botobjects" hardtext="uimR2EDFreezeBotObjects" contexts="r2ed"/>
|
||||
|
||||
<!-- animation specific (in keys.xml instead) -->
|
||||
<action name="r2ed_stop_test" hardtext="uimR2EDTooltipGoEdition" contexts="r2ed_anim_test, r2ed_anim_dm"/>
|
||||
|
||||
</action_category>
|
||||
|
||||
|
||||
</interface_config>
|
|
@ -12,7 +12,7 @@ AppZone = {
|
|||
-- use client.cfg value when available
|
||||
local uri getClientCfg("AppZoneUrl")
|
||||
if uri == nil or uri == '' then
|
||||
uri = 'http://app.ryzom.com/'
|
||||
uri = 'http://app.lirria.khaganat.net/'
|
||||
end
|
||||
|
||||
AppZone.homeuri = uri .. AppZone.homeuri
|
|
@ -17,7 +17,6 @@
|
|||
<tree node="temp_inventory"/>
|
||||
<tree node="gestionsets"/> <!-- hands -->
|
||||
<tree node="gestionsets2"/> <!-- hands 2-->
|
||||
<tree node="gestionsetshands"/> <!-- hands only -->
|
||||
<tree node="team_share"/>
|
||||
<tree node="defense" />
|
||||
|
||||
|
|