Correction des parametre des materiaux du dispensaire.
This commit is contained in:
parent
77ea4da8a8
commit
b82a3772f9
13 changed files with 447 additions and 41 deletions
|
@ -15,10 +15,10 @@ flags_no_depth_test = false
|
||||||
flags_use_point_size = false
|
flags_use_point_size = false
|
||||||
flags_world_triplanar = false
|
flags_world_triplanar = false
|
||||||
flags_fixed_size = false
|
flags_fixed_size = false
|
||||||
flags_albedo_tex_force_srgb = false
|
flags_albedo_tex_force_srgb = true
|
||||||
vertex_color_use_as_albedo = false
|
vertex_color_use_as_albedo = false
|
||||||
vertex_color_is_srgb = false
|
vertex_color_is_srgb = false
|
||||||
params_diffuse_mode = 0
|
params_diffuse_mode = 1
|
||||||
params_specular_mode = 0
|
params_specular_mode = 0
|
||||||
params_blend_mode = 0
|
params_blend_mode = 0
|
||||||
params_cull_mode = 0
|
params_cull_mode = 0
|
||||||
|
@ -63,5 +63,5 @@ uv2_triplanar = false
|
||||||
uv2_triplanar_sharpness = 1.0
|
uv2_triplanar_sharpness = 1.0
|
||||||
proximity_fade_enable = false
|
proximity_fade_enable = false
|
||||||
distance_fade_enable = false
|
distance_fade_enable = false
|
||||||
_sections_unfolded = [ "Albedo", "Ambient Occlusion", "Metallic", "NormalMap", "Parameters", "Roughness", "Vertex Color" ]
|
_sections_unfolded = [ "Albedo", "Ambient Occlusion", "Flags", "Metallic", "NormalMap", "Roughness", "Vertex Color" ]
|
||||||
|
|
||||||
|
|
|
@ -15,10 +15,10 @@ flags_no_depth_test = false
|
||||||
flags_use_point_size = false
|
flags_use_point_size = false
|
||||||
flags_world_triplanar = false
|
flags_world_triplanar = false
|
||||||
flags_fixed_size = false
|
flags_fixed_size = false
|
||||||
flags_albedo_tex_force_srgb = false
|
flags_albedo_tex_force_srgb = true
|
||||||
vertex_color_use_as_albedo = false
|
vertex_color_use_as_albedo = false
|
||||||
vertex_color_is_srgb = false
|
vertex_color_is_srgb = false
|
||||||
params_diffuse_mode = 0
|
params_diffuse_mode = 1
|
||||||
params_specular_mode = 0
|
params_specular_mode = 0
|
||||||
params_blend_mode = 0
|
params_blend_mode = 0
|
||||||
params_cull_mode = 0
|
params_cull_mode = 0
|
||||||
|
|
|
@ -15,7 +15,7 @@ flags_no_depth_test = false
|
||||||
flags_use_point_size = false
|
flags_use_point_size = false
|
||||||
flags_world_triplanar = false
|
flags_world_triplanar = false
|
||||||
flags_fixed_size = false
|
flags_fixed_size = false
|
||||||
flags_albedo_tex_force_srgb = false
|
flags_albedo_tex_force_srgb = true
|
||||||
vertex_color_use_as_albedo = false
|
vertex_color_use_as_albedo = false
|
||||||
vertex_color_is_srgb = false
|
vertex_color_is_srgb = false
|
||||||
params_diffuse_mode = 0
|
params_diffuse_mode = 0
|
||||||
|
@ -60,5 +60,5 @@ uv2_triplanar = false
|
||||||
uv2_triplanar_sharpness = 1.0
|
uv2_triplanar_sharpness = 1.0
|
||||||
proximity_fade_enable = false
|
proximity_fade_enable = false
|
||||||
distance_fade_enable = false
|
distance_fade_enable = false
|
||||||
_sections_unfolded = [ "Albedo", "Metallic", "NormalMap", "Roughness" ]
|
_sections_unfolded = [ "Albedo", "Flags", "Metallic", "NormalMap", "Roughness" ]
|
||||||
|
|
||||||
|
|
|
@ -1,13 +1,91 @@
|
||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://assets/Game/basekits/Kit_dispensaire.meshlib" type="MeshLibrary" id=1]
|
[ext_resource path="res://assets/Game/basekits/Kit_dispensaire.meshlib" type="MeshLibrary" id=1]
|
||||||
[ext_resource path="res://game_scene/Game/portail/portail.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://game_scene/Game/portail/portail.tscn" type="PackedScene" id=2]
|
||||||
|
|
||||||
[node name="dispensaire_gridmap" type="Node"]
|
[sub_resource type="Environment" id=1]
|
||||||
|
|
||||||
|
background_mode = 0
|
||||||
|
background_sky_custom_fov = 0.0
|
||||||
|
background_color = Color( 0, 0, 0, 1 )
|
||||||
|
background_energy = 1.0
|
||||||
|
background_canvas_max_layer = 0
|
||||||
|
ambient_light_color = Color( 0, 0, 0, 1 )
|
||||||
|
ambient_light_energy = 1.0
|
||||||
|
ambient_light_sky_contribution = 1.0
|
||||||
|
fog_enabled = false
|
||||||
|
fog_color = Color( 0.5, 0.6, 0.7, 1 )
|
||||||
|
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
|
||||||
|
fog_sun_amount = 0.0
|
||||||
|
fog_depth_enabled = true
|
||||||
|
fog_depth_begin = 10.0
|
||||||
|
fog_depth_curve = 1.0
|
||||||
|
fog_transmit_enabled = false
|
||||||
|
fog_transmit_curve = 1.0
|
||||||
|
fog_height_enabled = false
|
||||||
|
fog_height_min = 0.0
|
||||||
|
fog_height_max = 100.0
|
||||||
|
fog_height_curve = 1.0
|
||||||
|
tonemap_mode = 0
|
||||||
|
tonemap_exposure = 1.0
|
||||||
|
tonemap_white = 1.0
|
||||||
|
auto_exposure_enabled = false
|
||||||
|
auto_exposure_scale = 0.4
|
||||||
|
auto_exposure_min_luma = 0.05
|
||||||
|
auto_exposure_max_luma = 8.0
|
||||||
|
auto_exposure_speed = 0.5
|
||||||
|
ss_reflections_enabled = false
|
||||||
|
ss_reflections_max_steps = 64
|
||||||
|
ss_reflections_fade_in = 0.15
|
||||||
|
ss_reflections_fade_out = 2.0
|
||||||
|
ss_reflections_depth_tolerance = 0.2
|
||||||
|
ss_reflections_roughness = true
|
||||||
|
ssao_enabled = false
|
||||||
|
ssao_radius = 1.0
|
||||||
|
ssao_intensity = 1.0
|
||||||
|
ssao_radius2 = 0.0
|
||||||
|
ssao_intensity2 = 1.0
|
||||||
|
ssao_bias = 0.01
|
||||||
|
ssao_light_affect = 0.0
|
||||||
|
ssao_color = Color( 0, 0, 0, 1 )
|
||||||
|
ssao_quality = 0
|
||||||
|
ssao_blur = 3
|
||||||
|
ssao_edge_sharpness = 4.0
|
||||||
|
dof_blur_far_enabled = false
|
||||||
|
dof_blur_far_distance = 10.0
|
||||||
|
dof_blur_far_transition = 5.0
|
||||||
|
dof_blur_far_amount = 0.1
|
||||||
|
dof_blur_far_quality = 1
|
||||||
|
dof_blur_near_enabled = false
|
||||||
|
dof_blur_near_distance = 2.0
|
||||||
|
dof_blur_near_transition = 1.0
|
||||||
|
dof_blur_near_amount = 0.1
|
||||||
|
dof_blur_near_quality = 1
|
||||||
|
glow_enabled = false
|
||||||
|
glow_levels/1 = false
|
||||||
|
glow_levels/2 = false
|
||||||
|
glow_levels/3 = true
|
||||||
|
glow_levels/4 = false
|
||||||
|
glow_levels/5 = true
|
||||||
|
glow_levels/6 = false
|
||||||
|
glow_levels/7 = false
|
||||||
|
glow_intensity = 0.8
|
||||||
|
glow_strength = 1.0
|
||||||
|
glow_bloom = 0.0
|
||||||
|
glow_blend_mode = 2
|
||||||
|
glow_hdr_threshold = 1.0
|
||||||
|
glow_hdr_scale = 2.0
|
||||||
|
glow_bicubic_upscale = false
|
||||||
|
adjustment_enabled = false
|
||||||
|
adjustment_brightness = 1.0
|
||||||
|
adjustment_contrast = 1.0
|
||||||
|
adjustment_saturation = 1.0
|
||||||
|
|
||||||
|
[node name="dispensaire_gridmap" type="Node" index="0"]
|
||||||
|
|
||||||
[node name="start_position" type="Spatial" parent="." index="0"]
|
[node name="start_position" type="Spatial" parent="." index="0"]
|
||||||
|
|
||||||
transform = Transform( 0.999997, 0, -0.002267, 0, 1, 0, 0.002267, 0, 0.999997, -1.73618, 2.22498, 1.81192 )
|
transform = Transform( 0.999997, 0, -0.002267, 0, 1, 0, 0.002267, 0, 0.999997, -1.73618, 2.22498, -1.84151 )
|
||||||
|
|
||||||
[node name="world" type="Spatial" parent="." index="1"]
|
[node name="world" type="Spatial" parent="." index="1"]
|
||||||
|
|
||||||
|
@ -23,7 +101,7 @@ cell_scale = 1.0
|
||||||
collision_layer = 1
|
collision_layer = 1
|
||||||
collision_mask = 1
|
collision_mask = 1
|
||||||
data = {
|
data = {
|
||||||
"cells": PoolIntArray( 3, 0, 655361, 5, 0, 655361, 65535, 0, 1048579, 2, 65534, 1, 4, 65534, 1, 0, 65535, 1441797, 1, 65535, 1441797, 2, 65535, 538312710, 3, 65535, 1048582, 4, 65535, 1441798, 5, 65535, 1048582, 6, 65535, 1441793, 65535, 65535, 1048578 )
|
"cells": PoolIntArray( 3, 0, 655361, 5, 0, 655361, 65535, 0, 537919491, 2, 65534, 1, 4, 65534, 1, 0, 65535, 538312709, 1, 65535, 1441797, 2, 65535, 1441798, 3, 65535, 1048582, 4, 65535, 1441798, 5, 65535, 1048582, 6, 65535, 1441793, 65535, 65535, 1048578 )
|
||||||
}
|
}
|
||||||
_sections_unfolded = [ "Cell" ]
|
_sections_unfolded = [ "Cell" ]
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
|
@ -35,4 +113,162 @@ __meta__ = {
|
||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.65801, 0, 3.40425 )
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.65801, 0, 3.40425 )
|
||||||
scene_path = NodePath("res://game_scene/Game/Game.tscn")
|
scene_path = NodePath("res://game_scene/Game/Game.tscn")
|
||||||
|
|
||||||
|
[node name="world_environment" type="WorldEnvironment" parent="world" index="2"]
|
||||||
|
|
||||||
|
environment = SubResource( 1 )
|
||||||
|
|
||||||
|
[node name="omni_light" type="OmniLight" parent="." index="2"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.10265, 3.33108, 2.24407 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 5.0
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
[node name="omni_light2" type="OmniLight" parent="." index="3"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.92399, 3.33108, -1.77007 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 5.0
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
[node name="omni_light3" type="OmniLight" parent="." index="4"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 3.61797, 3.33108, -1.39791 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 5.0
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
[node name="omni_light4" type="OmniLight" parent="." index="5"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8.6697, 3.33108, -1.75052 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 5.0
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
[node name="omni_light5" type="OmniLight" parent="." index="6"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 12.2862, 3.33108, -1.55863 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 5.0
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
[node name="omni_light6" type="OmniLight" parent="." index="7"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 15.9343, 3.33108, -1.71557 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 5.0
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
[node name="omni_light7" type="OmniLight" parent="." index="8"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 19.2111, 3.33108, -1.80768 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 5.0
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=6 format=2]
|
[gd_scene load_steps=7 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor1wDoLRAA01.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor1wDoLRAA01.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor2wDoLAA01.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor2wDoLAA01.tscn" type="PackedScene" id=2]
|
||||||
|
@ -6,14 +6,92 @@
|
||||||
[ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor2wDoLRAA01.tscn" type="PackedScene" id=4]
|
[ext_resource path="res://assets/Game/basekits/dispensaire_scenes/DisCor2wDoLRAA01.tscn" type="PackedScene" id=4]
|
||||||
[ext_resource path="res://game_scene/Game/portail/portail.tscn" type="PackedScene" id=5]
|
[ext_resource path="res://game_scene/Game/portail/portail.tscn" type="PackedScene" id=5]
|
||||||
|
|
||||||
|
[sub_resource type="Environment" id=1]
|
||||||
|
|
||||||
|
background_mode = 0
|
||||||
|
background_sky_custom_fov = 0.0
|
||||||
|
background_color = Color( 0, 0, 0, 1 )
|
||||||
|
background_energy = 1.0
|
||||||
|
background_canvas_max_layer = 0
|
||||||
|
ambient_light_color = Color( 0, 0, 0, 1 )
|
||||||
|
ambient_light_energy = 1.0
|
||||||
|
ambient_light_sky_contribution = 1.0
|
||||||
|
fog_enabled = false
|
||||||
|
fog_color = Color( 0.5, 0.6, 0.7, 1 )
|
||||||
|
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
|
||||||
|
fog_sun_amount = 0.0
|
||||||
|
fog_depth_enabled = true
|
||||||
|
fog_depth_begin = 10.0
|
||||||
|
fog_depth_curve = 1.0
|
||||||
|
fog_transmit_enabled = false
|
||||||
|
fog_transmit_curve = 1.0
|
||||||
|
fog_height_enabled = false
|
||||||
|
fog_height_min = 0.0
|
||||||
|
fog_height_max = 100.0
|
||||||
|
fog_height_curve = 1.0
|
||||||
|
tonemap_mode = 0
|
||||||
|
tonemap_exposure = 1.0
|
||||||
|
tonemap_white = 1.0
|
||||||
|
auto_exposure_enabled = false
|
||||||
|
auto_exposure_scale = 0.4
|
||||||
|
auto_exposure_min_luma = 0.05
|
||||||
|
auto_exposure_max_luma = 8.0
|
||||||
|
auto_exposure_speed = 0.5
|
||||||
|
ss_reflections_enabled = false
|
||||||
|
ss_reflections_max_steps = 64
|
||||||
|
ss_reflections_fade_in = 0.15
|
||||||
|
ss_reflections_fade_out = 2.0
|
||||||
|
ss_reflections_depth_tolerance = 0.2
|
||||||
|
ss_reflections_roughness = true
|
||||||
|
ssao_enabled = false
|
||||||
|
ssao_radius = 1.0
|
||||||
|
ssao_intensity = 1.0
|
||||||
|
ssao_radius2 = 0.0
|
||||||
|
ssao_intensity2 = 1.0
|
||||||
|
ssao_bias = 0.01
|
||||||
|
ssao_light_affect = 0.0
|
||||||
|
ssao_color = Color( 0, 0, 0, 1 )
|
||||||
|
ssao_quality = 0
|
||||||
|
ssao_blur = 3
|
||||||
|
ssao_edge_sharpness = 4.0
|
||||||
|
dof_blur_far_enabled = false
|
||||||
|
dof_blur_far_distance = 10.0
|
||||||
|
dof_blur_far_transition = 5.0
|
||||||
|
dof_blur_far_amount = 0.1
|
||||||
|
dof_blur_far_quality = 1
|
||||||
|
dof_blur_near_enabled = false
|
||||||
|
dof_blur_near_distance = 2.0
|
||||||
|
dof_blur_near_transition = 1.0
|
||||||
|
dof_blur_near_amount = 0.1
|
||||||
|
dof_blur_near_quality = 1
|
||||||
|
glow_enabled = false
|
||||||
|
glow_levels/1 = false
|
||||||
|
glow_levels/2 = false
|
||||||
|
glow_levels/3 = true
|
||||||
|
glow_levels/4 = false
|
||||||
|
glow_levels/5 = true
|
||||||
|
glow_levels/6 = false
|
||||||
|
glow_levels/7 = false
|
||||||
|
glow_intensity = 0.8
|
||||||
|
glow_strength = 1.0
|
||||||
|
glow_bloom = 0.0
|
||||||
|
glow_blend_mode = 2
|
||||||
|
glow_hdr_threshold = 1.0
|
||||||
|
glow_hdr_scale = 2.0
|
||||||
|
glow_bicubic_upscale = false
|
||||||
|
adjustment_enabled = false
|
||||||
|
adjustment_brightness = 1.0
|
||||||
|
adjustment_contrast = 1.0
|
||||||
|
adjustment_saturation = 1.0
|
||||||
|
_sections_unfolded = [ "Ambient Light", "Background" ]
|
||||||
|
|
||||||
[node name="dispensaire_scenes" type="Node"]
|
[node name="dispensaire_scenes" type="Node"]
|
||||||
|
|
||||||
[node name="world" type="Spatial" parent="." index="0"]
|
[node name="world" type="Spatial" parent="." index="0"]
|
||||||
|
|
||||||
editor/display_folded = true
|
|
||||||
|
|
||||||
[node name="DisCor1wDoLRAA01" parent="world" index="0" instance=ExtResource( 1 )]
|
[node name="DisCor1wDoLRAA01" parent="world" index="0" instance=ExtResource( 1 )]
|
||||||
|
|
||||||
|
editor/display_folded = true
|
||||||
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, -1, 0, 0 )
|
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, -1, 0, 0 )
|
||||||
_sections_unfolded = [ "material" ]
|
_sections_unfolded = [ "material" ]
|
||||||
|
|
||||||
|
@ -23,7 +101,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 3.49329, -2.38419e-007, 3.4949
|
||||||
|
|
||||||
[node name="DisCor1wAA01" parent="world/DisCor1wDoLRAA01/DisCor2wDoLAA01" index="1" instance=ExtResource( 3 )]
|
[node name="DisCor1wAA01" parent="world/DisCor1wDoLRAA01/DisCor2wDoLAA01" index="1" instance=ExtResource( 3 )]
|
||||||
|
|
||||||
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -3.50318, -9.72748e-005, -0.00448728 )
|
transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -3.50318, -9.72748e-005, -0.00448775 )
|
||||||
|
|
||||||
[node name="DisCor2wDoLAA02" parent="world/DisCor1wDoLRAA01" index="2" instance=ExtResource( 2 )]
|
[node name="DisCor2wDoLAA02" parent="world/DisCor1wDoLRAA01" index="2" instance=ExtResource( 2 )]
|
||||||
|
|
||||||
|
@ -49,6 +127,94 @@ transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -3.48
|
||||||
|
|
||||||
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, -4.48443, 0, 0.0136418 )
|
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, -4.48443, 0, 0.0136418 )
|
||||||
|
|
||||||
|
[node name="omni_light" type="OmniLight" parent="world" index="2"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.902615, 3.38903, -2.44601 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 4.71185
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
[node name="omni_light2" type="OmniLight" parent="world" index="3"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.57933, 3.38903, -2.44601 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 4.44127
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
[node name="omni_light3" type="OmniLight" parent="world" index="4"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.57933, 3.38903, -7.06504 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 4.89511
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
|
[node name="omni_light4" type="OmniLight" parent="world" index="5"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.57933, 3.38903, -10.7416 )
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
|
light_energy = 1.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 6.84121
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
|
||||||
[node name="portail" parent="." index="1" instance=ExtResource( 5 )]
|
[node name="portail" parent="." index="1" instance=ExtResource( 5 )]
|
||||||
|
|
||||||
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, 0.679648, -1, 2.97083e-008 )
|
transform = Transform( -4.37114e-008, 0, -1, 0, 1, 0, 1, 0, -4.37114e-008, 0.679648, -1, 2.97083e-008 )
|
||||||
|
@ -57,6 +223,10 @@ start_position_path = NodePath("World/portail_scenes/start_position")
|
||||||
|
|
||||||
[node name="start_position" type="Spatial" parent="." index="2"]
|
[node name="start_position" type="Spatial" parent="." index="2"]
|
||||||
|
|
||||||
transform = Transform( -1, 0, -1.50996e-007, 0, 1, 0, 1.50996e-007, 0, -1, -1.33112, 0, 0 )
|
transform = Transform( -1, 0, -1.50996e-007, 0, 1, 0, 1.50996e-007, 0, -1, -4.98969, 0, 0 )
|
||||||
|
|
||||||
|
[node name="world_environment" type="WorldEnvironment" parent="." index="3"]
|
||||||
|
|
||||||
|
environment = SubResource( 1 )
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,8 @@
|
||||||
extends RigidBody
|
extends RigidBody
|
||||||
|
|
||||||
func _on_Box_sleeping_state_changed():
|
func _on_Box_sleeping_state_changed():
|
||||||
if self.sleeping:
|
# if self.sleeping:
|
||||||
$MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 1.0, 0.0, 1 )
|
# $MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 1.0, 0.0, 1 )
|
||||||
else:
|
# else:
|
||||||
$MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 0.0, 1.0, 1 )
|
# $MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 0.0, 1.0, 1 )
|
||||||
|
pass
|
|
@ -154,7 +154,7 @@ func process_movement(delta):
|
||||||
obj.sleeping = false
|
obj.sleeping = false
|
||||||
obj.apply_impulse( collision_info.position, -collision_info.normal*delta )
|
obj.apply_impulse( collision_info.position, -collision_info.normal*delta )
|
||||||
if not obj.get_node( "MeshInstance" ).get_surface_material(0).get("albedo_color") == null:
|
if not obj.get_node( "MeshInstance" ).get_surface_material(0).get("albedo_color") == null:
|
||||||
obj.get_node( "MeshInstance" ).get_surface_material(0).albedo_color = Color( 1, 0, 1, 1 )
|
# obj.get_node( "MeshInstance" ).get_surface_material(0).albedo_color = Color( 1, 0, 1, 1 )
|
||||||
self.douleur += 0.25
|
self.douleur += 0.25
|
||||||
if self.douleur >= 100:
|
if self.douleur >= 100:
|
||||||
self.trauma += 0.25
|
self.trauma += 0.25
|
||||||
|
|
|
@ -255,11 +255,11 @@ points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1 )
|
||||||
script/source = "extends RigidBody
|
script/source = "extends RigidBody
|
||||||
|
|
||||||
func _on_Box_sleeping_state_changed():
|
func _on_Box_sleeping_state_changed():
|
||||||
if self.sleeping:
|
# if self.sleeping:
|
||||||
$MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 1.0, 0.0, 1 )
|
# $MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 1.0, 0.0, 1 )
|
||||||
else:
|
# else:
|
||||||
$MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 0.0, 1.0, 1 )
|
# $MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 0.0, 1.0, 1 )
|
||||||
|
pass
|
||||||
"
|
"
|
||||||
|
|
||||||
[sub_resource type="CubeMesh" id=10]
|
[sub_resource type="CubeMesh" id=10]
|
||||||
|
@ -280,8 +280,8 @@ flags_no_depth_test = false
|
||||||
flags_use_point_size = false
|
flags_use_point_size = false
|
||||||
flags_world_triplanar = false
|
flags_world_triplanar = false
|
||||||
flags_fixed_size = false
|
flags_fixed_size = false
|
||||||
flags_albedo_tex_force_srgb = false
|
flags_albedo_tex_force_srgb = true
|
||||||
vertex_color_use_as_albedo = true
|
vertex_color_use_as_albedo = false
|
||||||
vertex_color_is_srgb = false
|
vertex_color_is_srgb = false
|
||||||
params_diffuse_mode = 0
|
params_diffuse_mode = 0
|
||||||
params_specular_mode = 0
|
params_specular_mode = 0
|
||||||
|
@ -1179,7 +1179,6 @@ disabled = false
|
||||||
|
|
||||||
[node name="Box" type="RigidBody" parent="World" index="5"]
|
[node name="Box" type="RigidBody" parent="World" index="5"]
|
||||||
|
|
||||||
editor/display_folded = true
|
|
||||||
transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, 1.68693, 3.13013, -6.48976 )
|
transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, 1.68693, 3.13013, -6.48976 )
|
||||||
input_ray_pickable = true
|
input_ray_pickable = true
|
||||||
input_capture_on_drag = false
|
input_capture_on_drag = false
|
||||||
|
@ -1235,7 +1234,6 @@ _sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
[node name="Box2" type="RigidBody" parent="World" index="6"]
|
[node name="Box2" type="RigidBody" parent="World" index="6"]
|
||||||
|
|
||||||
editor/display_folded = true
|
|
||||||
transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, -3.00203, 8.74323, -4.47902 )
|
transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, -3.00203, 8.74323, -4.47902 )
|
||||||
input_ray_pickable = true
|
input_ray_pickable = true
|
||||||
input_capture_on_drag = false
|
input_capture_on_drag = false
|
||||||
|
|
|
@ -3,7 +3,7 @@ extends Node
|
||||||
const WINDOW_TITLE_INPUT = "GUI/Settings/Menus/TabContainer/Test/ScrollContainer/VBoxContainer/TitleBox/Title"
|
const WINDOW_TITLE_INPUT = "GUI/Settings/Menus/TabContainer/Test/ScrollContainer/VBoxContainer/TitleBox/Title"
|
||||||
|
|
||||||
#### Environment
|
#### Environment
|
||||||
var time_scale = 0.1
|
var time_scale = 0.01
|
||||||
|
|
||||||
#
|
#
|
||||||
##### Character
|
##### Character
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
[ext_resource path="res://background_loader_scene/background_loader.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://background_loader_scene/background_loader.tscn" type="PackedScene" id=2]
|
||||||
[ext_resource path="res://gui_scene/GUI/GUI.tscn" type="PackedScene" id=3]
|
[ext_resource path="res://gui_scene/GUI/GUI.tscn" type="PackedScene" id=3]
|
||||||
|
|
||||||
[node name="global" type="Node"]
|
[node name="global" type="Node" index="0"]
|
||||||
|
|
||||||
pause_mode = 2
|
pause_mode = 2
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
[ext_resource path="res://login_scene/character_selection_menu.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://login_scene/character_selection_menu.tscn" type="PackedScene" id=2]
|
||||||
[ext_resource path="res://gui_scene/GUI/login/login_menu.tscn" type="PackedScene" id=3]
|
[ext_resource path="res://gui_scene/GUI/login/login_menu.tscn" type="PackedScene" id=3]
|
||||||
|
|
||||||
[node name="login_scene" type="Node" index="0"]
|
[node name="login_scene" type="Node"]
|
||||||
|
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
|
|
|
@ -117,3 +117,4 @@ quality/subsurface_scattering/follow_surface=true
|
||||||
environment/default_clear_color=Color( 0, 0, 0, 1 )
|
environment/default_clear_color=Color( 0, 0, 0, 1 )
|
||||||
quality/filters/msaa=3
|
quality/filters/msaa=3
|
||||||
environment/default_environment="res://default_env.tres"
|
environment/default_environment="res://default_env.tres"
|
||||||
|
quality/dynamic_fonts/use_oversampling=true
|
||||||
|
|
|
@ -11,19 +11,19 @@
|
||||||
|
|
||||||
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1, 1, 3, -1, 1, 0, -1, -1, 3, -1, -1, 0, -1, -1, 3, 1, -1, 0, 1, 1, 3, 1, 1, 0, 1, 1, 3, 1, 1, 0, 1, 1, 3, -1, 1, 0, -1 )
|
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1, 1, 3, -1, 1, 0, -1, -1, 3, -1, -1, 0, -1, -1, 3, 1, -1, 0, 1, 1, 3, 1, 1, 0, 1, 1, 3, 1, 1, 0, 1, 1, 3, -1, 1, 0, -1 )
|
||||||
|
|
||||||
[sub_resource type="ConvexPolygonShape" id=4]
|
[sub_resource type="ConvexPolygonShape" id=2]
|
||||||
|
|
||||||
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1, 1, 3, -1, 1, 0, -1, -1, 3, -1, -1, 0, -1, -1, 3, 1, -1, 0, 1, 1, 3, 1, 1, 0, 1 )
|
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1, 1, 3, -1, 1, 0, -1, -1, 3, -1, -1, 0, -1, -1, 3, 1, -1, 0, 1, 1, 3, 1, 1, 0, 1 )
|
||||||
|
|
||||||
[sub_resource type="ConvexPolygonShape" id=7]
|
[sub_resource type="ConvexPolygonShape" id=3]
|
||||||
|
|
||||||
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1, 1, 3, -1, 1, 0, -1, -1, 3, -1, -1, 0, -1 )
|
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1, 1, 3, -1, 1, 0, -1, -1, 3, -1, -1, 0, -1 )
|
||||||
|
|
||||||
[sub_resource type="ConvexPolygonShape" id=10]
|
[sub_resource type="ConvexPolygonShape" id=4]
|
||||||
|
|
||||||
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1 )
|
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1 )
|
||||||
|
|
||||||
[sub_resource type="ConvexPolygonShape" id=13]
|
[sub_resource type="ConvexPolygonShape" id=5]
|
||||||
|
|
||||||
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1, 1, 3, -1, 1, 0, -1, -1, 3, -1, -1, 0, -1, 1, 3, 1, 1, 0, 1, 1, 3, -1, 1, 0, -1 )
|
points = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, -1, 1, 3, -1, -1, 3, -1, 1, 3, 1, -1, 3, 1, 1, 3, -1, 1, 0, -1, -1, 3, -1, -1, 0, -1, 1, 3, 1, 1, 0, 1, 1, 3, -1, 1, 0, -1 )
|
||||||
|
|
||||||
|
@ -91,7 +91,7 @@ constant_angular_velocity = Vector3( 0, 0, 0 )
|
||||||
|
|
||||||
[node name="collision_shape" type="CollisionShape" parent="kit_test_2way/static_body" index="0"]
|
[node name="collision_shape" type="CollisionShape" parent="kit_test_2way/static_body" index="0"]
|
||||||
|
|
||||||
shape = SubResource( 4 )
|
shape = SubResource( 2 )
|
||||||
disabled = false
|
disabled = false
|
||||||
|
|
||||||
[node name="kit_test_3way" type="MeshInstance" parent="." index="2"]
|
[node name="kit_test_3way" type="MeshInstance" parent="." index="2"]
|
||||||
|
@ -124,7 +124,7 @@ constant_angular_velocity = Vector3( 0, 0, 0 )
|
||||||
|
|
||||||
[node name="collision_shape" type="CollisionShape" parent="kit_test_3way/static_body" index="0"]
|
[node name="collision_shape" type="CollisionShape" parent="kit_test_3way/static_body" index="0"]
|
||||||
|
|
||||||
shape = SubResource( 7 )
|
shape = SubResource( 3 )
|
||||||
disabled = false
|
disabled = false
|
||||||
|
|
||||||
[node name="kit_test_4way" type="MeshInstance" parent="." index="3"]
|
[node name="kit_test_4way" type="MeshInstance" parent="." index="3"]
|
||||||
|
@ -157,7 +157,7 @@ constant_angular_velocity = Vector3( 0, 0, 0 )
|
||||||
|
|
||||||
[node name="collision_shape" type="CollisionShape" parent="kit_test_4way/static_body" index="0"]
|
[node name="collision_shape" type="CollisionShape" parent="kit_test_4way/static_body" index="0"]
|
||||||
|
|
||||||
shape = SubResource( 10 )
|
shape = SubResource( 4 )
|
||||||
disabled = false
|
disabled = false
|
||||||
|
|
||||||
[node name="kit_test_corner" type="MeshInstance" parent="." index="4"]
|
[node name="kit_test_corner" type="MeshInstance" parent="." index="4"]
|
||||||
|
@ -190,7 +190,7 @@ constant_angular_velocity = Vector3( 0, 0, 0 )
|
||||||
|
|
||||||
[node name="collision_shape" type="CollisionShape" parent="kit_test_corner/static_body" index="0"]
|
[node name="collision_shape" type="CollisionShape" parent="kit_test_corner/static_body" index="0"]
|
||||||
|
|
||||||
shape = SubResource( 13 )
|
shape = SubResource( 5 )
|
||||||
disabled = false
|
disabled = false
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue