Ajout matériaux de test du Dispensaire : Métal/Plastique/carrelage
This commit is contained in:
parent
9da3cbf440
commit
519b95fa52
3 changed files with 191 additions and 0 deletions
|
@ -0,0 +1,67 @@
|
|||
[gd_resource type="SpatialMaterial" load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://textures/ceramic_tiles_basecolor.png" type="Texture" id=1]
|
||||
[ext_resource path="res://textures/ceramic_tiles_ambient_occlusion.png" type="Texture" id=2]
|
||||
[ext_resource path="res://textures/ceramic_tiles_normal.png" type="Texture" id=3]
|
||||
[ext_resource path="res://textures/ceramic_tiles_roughness.png" type="Texture" id=4]
|
||||
|
||||
[resource]
|
||||
|
||||
render_priority = 0
|
||||
flags_transparent = false
|
||||
flags_unshaded = false
|
||||
flags_vertex_lighting = false
|
||||
flags_no_depth_test = false
|
||||
flags_use_point_size = false
|
||||
flags_world_triplanar = false
|
||||
flags_fixed_size = false
|
||||
flags_albedo_tex_force_srgb = false
|
||||
vertex_color_use_as_albedo = false
|
||||
vertex_color_is_srgb = false
|
||||
params_diffuse_mode = 0
|
||||
params_specular_mode = 0
|
||||
params_blend_mode = 0
|
||||
params_cull_mode = 0
|
||||
params_depth_draw_mode = 0
|
||||
params_line_width = 1.0
|
||||
params_point_size = 1.0
|
||||
params_billboard_mode = 0
|
||||
params_grow = false
|
||||
params_use_alpha_scissor = false
|
||||
albedo_color = Color( 1, 1, 1, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 0.0
|
||||
metallic_specular = 0.0
|
||||
metallic_texture_channel = 4
|
||||
roughness = 0.0
|
||||
roughness_texture = ExtResource( 4 )
|
||||
roughness_texture_channel = 4
|
||||
emission_enabled = false
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 3 )
|
||||
rim_enabled = false
|
||||
clearcoat_enabled = false
|
||||
anisotropy_enabled = false
|
||||
ao_enabled = true
|
||||
ao_light_affect = 0.0
|
||||
ao_texture = ExtResource( 2 )
|
||||
ao_on_uv2 = false
|
||||
ao_texture_channel = 4
|
||||
depth_enabled = false
|
||||
subsurf_scatter_enabled = false
|
||||
transmission_enabled = false
|
||||
refraction_enabled = false
|
||||
detail_enabled = false
|
||||
uv1_scale = Vector3( 1, 1, 1 )
|
||||
uv1_offset = Vector3( 0, 0, 0 )
|
||||
uv1_triplanar = false
|
||||
uv1_triplanar_sharpness = 1.0
|
||||
uv2_scale = Vector3( 1, 1, 1 )
|
||||
uv2_offset = Vector3( 0, 0, 0 )
|
||||
uv2_triplanar = false
|
||||
uv2_triplanar_sharpness = 1.0
|
||||
proximity_fade_enable = false
|
||||
distance_fade_enable = false
|
||||
_sections_unfolded = [ "Albedo", "Ambient Occlusion", "Metallic", "NormalMap", "Roughness" ]
|
||||
|
62
assets/Game/basekits/dispensaire_materials/plastic_base.tres
Normal file
62
assets/Game/basekits/dispensaire_materials/plastic_base.tres
Normal file
|
@ -0,0 +1,62 @@
|
|||
[gd_resource type="SpatialMaterial" load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://textures/plastic_base_basecolor.png" type="Texture" id=1]
|
||||
[ext_resource path="res://textures/plastic_base_normal.png" type="Texture" id=2]
|
||||
[ext_resource path="res://textures/plastic_base_roughness.png" type="Texture" id=3]
|
||||
|
||||
[resource]
|
||||
|
||||
render_priority = 0
|
||||
flags_transparent = false
|
||||
flags_unshaded = false
|
||||
flags_vertex_lighting = false
|
||||
flags_no_depth_test = false
|
||||
flags_use_point_size = false
|
||||
flags_world_triplanar = false
|
||||
flags_fixed_size = false
|
||||
flags_albedo_tex_force_srgb = false
|
||||
vertex_color_use_as_albedo = false
|
||||
vertex_color_is_srgb = false
|
||||
params_diffuse_mode = 0
|
||||
params_specular_mode = 0
|
||||
params_blend_mode = 0
|
||||
params_cull_mode = 0
|
||||
params_depth_draw_mode = 0
|
||||
params_line_width = 1.0
|
||||
params_point_size = 1.0
|
||||
params_billboard_mode = 0
|
||||
params_grow = false
|
||||
params_use_alpha_scissor = false
|
||||
albedo_color = Color( 1, 1, 1, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 0.0
|
||||
metallic_specular = 0.0
|
||||
metallic_texture_channel = 4
|
||||
roughness = 0.0
|
||||
roughness_texture = ExtResource( 3 )
|
||||
roughness_texture_channel = 4
|
||||
emission_enabled = false
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 2 )
|
||||
rim_enabled = false
|
||||
clearcoat_enabled = false
|
||||
anisotropy_enabled = false
|
||||
ao_enabled = false
|
||||
depth_enabled = false
|
||||
subsurf_scatter_enabled = false
|
||||
transmission_enabled = false
|
||||
refraction_enabled = false
|
||||
detail_enabled = false
|
||||
uv1_scale = Vector3( 1, 1, 1 )
|
||||
uv1_offset = Vector3( 0, 0, 0 )
|
||||
uv1_triplanar = false
|
||||
uv1_triplanar_sharpness = 1.0
|
||||
uv2_scale = Vector3( 1, 1, 1 )
|
||||
uv2_offset = Vector3( 0, 0, 0 )
|
||||
uv2_triplanar = false
|
||||
uv2_triplanar_sharpness = 1.0
|
||||
proximity_fade_enable = false
|
||||
distance_fade_enable = false
|
||||
_sections_unfolded = [ "NormalMap" ]
|
||||
|
62
assets/Game/basekits/dispensaire_materials/steel_glossy.tres
Normal file
62
assets/Game/basekits/dispensaire_materials/steel_glossy.tres
Normal file
|
@ -0,0 +1,62 @@
|
|||
[gd_resource type="SpatialMaterial" load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://textures/steel_glossy_basecolor.png" type="Texture" id=1]
|
||||
[ext_resource path="res://textures/steel_glossy_normal.png" type="Texture" id=2]
|
||||
[ext_resource path="res://textures/steel_glossy_roughness.png" type="Texture" id=3]
|
||||
|
||||
[resource]
|
||||
|
||||
render_priority = 0
|
||||
flags_transparent = false
|
||||
flags_unshaded = false
|
||||
flags_vertex_lighting = false
|
||||
flags_no_depth_test = false
|
||||
flags_use_point_size = false
|
||||
flags_world_triplanar = false
|
||||
flags_fixed_size = false
|
||||
flags_albedo_tex_force_srgb = false
|
||||
vertex_color_use_as_albedo = false
|
||||
vertex_color_is_srgb = false
|
||||
params_diffuse_mode = 0
|
||||
params_specular_mode = 0
|
||||
params_blend_mode = 0
|
||||
params_cull_mode = 0
|
||||
params_depth_draw_mode = 0
|
||||
params_line_width = 1.0
|
||||
params_point_size = 1.0
|
||||
params_billboard_mode = 0
|
||||
params_grow = false
|
||||
params_use_alpha_scissor = false
|
||||
albedo_color = Color( 1, 1, 1, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 1.0
|
||||
metallic_specular = 0.5
|
||||
metallic_texture_channel = 4
|
||||
roughness = 0.0
|
||||
roughness_texture = ExtResource( 3 )
|
||||
roughness_texture_channel = 4
|
||||
emission_enabled = false
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 2 )
|
||||
rim_enabled = false
|
||||
clearcoat_enabled = false
|
||||
anisotropy_enabled = false
|
||||
ao_enabled = false
|
||||
depth_enabled = false
|
||||
subsurf_scatter_enabled = false
|
||||
transmission_enabled = false
|
||||
refraction_enabled = false
|
||||
detail_enabled = false
|
||||
uv1_scale = Vector3( 1, 1, 1 )
|
||||
uv1_offset = Vector3( 0, 0, 0 )
|
||||
uv1_triplanar = false
|
||||
uv1_triplanar_sharpness = 1.0
|
||||
uv2_scale = Vector3( 1, 1, 1 )
|
||||
uv2_offset = Vector3( 0, 0, 0 )
|
||||
uv2_triplanar = false
|
||||
uv2_triplanar_sharpness = 1.0
|
||||
proximity_fade_enable = false
|
||||
distance_fade_enable = false
|
||||
_sections_unfolded = [ "Albedo", "Metallic", "NormalMap", "Roughness" ]
|
||||
|
Loading…
Reference in a new issue