From 519b95fa524d7b1d088df6230ebd36126c1a3d26 Mon Sep 17 00:00:00 2001 From: yannk Date: Wed, 1 Aug 2018 23:11:56 +0200 Subject: [PATCH] =?UTF-8?q?Ajout=20mat=C3=A9riaux=20de=20test=20du=20Dispe?= =?UTF-8?q?nsaire=20:=20M=C3=A9tal/Plastique/carrelage?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../dispensaire_materials/ceramic_tiles.tres | 67 +++++++++++++++++++ .../dispensaire_materials/plastic_base.tres | 62 +++++++++++++++++ .../dispensaire_materials/steel_glossy.tres | 62 +++++++++++++++++ 3 files changed, 191 insertions(+) create mode 100644 assets/Game/basekits/dispensaire_materials/ceramic_tiles.tres create mode 100644 assets/Game/basekits/dispensaire_materials/plastic_base.tres create mode 100644 assets/Game/basekits/dispensaire_materials/steel_glossy.tres diff --git a/assets/Game/basekits/dispensaire_materials/ceramic_tiles.tres b/assets/Game/basekits/dispensaire_materials/ceramic_tiles.tres new file mode 100644 index 0000000..bad15ed --- /dev/null +++ b/assets/Game/basekits/dispensaire_materials/ceramic_tiles.tres @@ -0,0 +1,67 @@ +[gd_resource type="SpatialMaterial" load_steps=5 format=2] + +[ext_resource path="res://textures/ceramic_tiles_basecolor.png" type="Texture" id=1] +[ext_resource path="res://textures/ceramic_tiles_ambient_occlusion.png" type="Texture" id=2] +[ext_resource path="res://textures/ceramic_tiles_normal.png" type="Texture" id=3] +[ext_resource path="res://textures/ceramic_tiles_roughness.png" type="Texture" id=4] + +[resource] + +render_priority = 0 +flags_transparent = false +flags_unshaded = false +flags_vertex_lighting = false +flags_no_depth_test = false +flags_use_point_size = false +flags_world_triplanar = false +flags_fixed_size = false +flags_albedo_tex_force_srgb = false +vertex_color_use_as_albedo = false +vertex_color_is_srgb = false +params_diffuse_mode = 0 +params_specular_mode = 0 +params_blend_mode = 0 +params_cull_mode = 0 +params_depth_draw_mode = 0 +params_line_width = 1.0 +params_point_size = 1.0 +params_billboard_mode = 0 +params_grow = false +params_use_alpha_scissor = false +albedo_color = Color( 1, 1, 1, 1 ) +albedo_texture = ExtResource( 1 ) +metallic = 0.0 +metallic_specular = 0.0 +metallic_texture_channel = 4 +roughness = 0.0 +roughness_texture = ExtResource( 4 ) +roughness_texture_channel = 4 +emission_enabled = false +normal_enabled = true +normal_scale = 1.0 +normal_texture = ExtResource( 3 ) +rim_enabled = false +clearcoat_enabled = false +anisotropy_enabled = false +ao_enabled = true +ao_light_affect = 0.0 +ao_texture = ExtResource( 2 ) +ao_on_uv2 = false +ao_texture_channel = 4 +depth_enabled = false +subsurf_scatter_enabled = false +transmission_enabled = false +refraction_enabled = false +detail_enabled = false +uv1_scale = Vector3( 1, 1, 1 ) +uv1_offset = Vector3( 0, 0, 0 ) +uv1_triplanar = false +uv1_triplanar_sharpness = 1.0 +uv2_scale = Vector3( 1, 1, 1 ) +uv2_offset = Vector3( 0, 0, 0 ) +uv2_triplanar = false +uv2_triplanar_sharpness = 1.0 +proximity_fade_enable = false +distance_fade_enable = false +_sections_unfolded = [ "Albedo", "Ambient Occlusion", "Metallic", "NormalMap", "Roughness" ] + diff --git a/assets/Game/basekits/dispensaire_materials/plastic_base.tres b/assets/Game/basekits/dispensaire_materials/plastic_base.tres new file mode 100644 index 0000000..0f6d553 --- /dev/null +++ b/assets/Game/basekits/dispensaire_materials/plastic_base.tres @@ -0,0 +1,62 @@ +[gd_resource type="SpatialMaterial" load_steps=4 format=2] + +[ext_resource path="res://textures/plastic_base_basecolor.png" type="Texture" id=1] +[ext_resource path="res://textures/plastic_base_normal.png" type="Texture" id=2] +[ext_resource path="res://textures/plastic_base_roughness.png" type="Texture" id=3] + +[resource] + +render_priority = 0 +flags_transparent = false +flags_unshaded = false +flags_vertex_lighting = false +flags_no_depth_test = false +flags_use_point_size = false +flags_world_triplanar = false +flags_fixed_size = false +flags_albedo_tex_force_srgb = false +vertex_color_use_as_albedo = false +vertex_color_is_srgb = false +params_diffuse_mode = 0 +params_specular_mode = 0 +params_blend_mode = 0 +params_cull_mode = 0 +params_depth_draw_mode = 0 +params_line_width = 1.0 +params_point_size = 1.0 +params_billboard_mode = 0 +params_grow = false +params_use_alpha_scissor = false +albedo_color = Color( 1, 1, 1, 1 ) +albedo_texture = ExtResource( 1 ) +metallic = 0.0 +metallic_specular = 0.0 +metallic_texture_channel = 4 +roughness = 0.0 +roughness_texture = ExtResource( 3 ) +roughness_texture_channel = 4 +emission_enabled = false +normal_enabled = true +normal_scale = 1.0 +normal_texture = ExtResource( 2 ) +rim_enabled = false +clearcoat_enabled = false +anisotropy_enabled = false +ao_enabled = false +depth_enabled = false +subsurf_scatter_enabled = false +transmission_enabled = false +refraction_enabled = false +detail_enabled = false +uv1_scale = Vector3( 1, 1, 1 ) +uv1_offset = Vector3( 0, 0, 0 ) +uv1_triplanar = false +uv1_triplanar_sharpness = 1.0 +uv2_scale = Vector3( 1, 1, 1 ) +uv2_offset = Vector3( 0, 0, 0 ) +uv2_triplanar = false +uv2_triplanar_sharpness = 1.0 +proximity_fade_enable = false +distance_fade_enable = false +_sections_unfolded = [ "NormalMap" ] + diff --git a/assets/Game/basekits/dispensaire_materials/steel_glossy.tres b/assets/Game/basekits/dispensaire_materials/steel_glossy.tres new file mode 100644 index 0000000..7965b23 --- /dev/null +++ b/assets/Game/basekits/dispensaire_materials/steel_glossy.tres @@ -0,0 +1,62 @@ +[gd_resource type="SpatialMaterial" load_steps=4 format=2] + +[ext_resource path="res://textures/steel_glossy_basecolor.png" type="Texture" id=1] +[ext_resource path="res://textures/steel_glossy_normal.png" type="Texture" id=2] +[ext_resource path="res://textures/steel_glossy_roughness.png" type="Texture" id=3] + +[resource] + +render_priority = 0 +flags_transparent = false +flags_unshaded = false +flags_vertex_lighting = false +flags_no_depth_test = false +flags_use_point_size = false +flags_world_triplanar = false +flags_fixed_size = false +flags_albedo_tex_force_srgb = false +vertex_color_use_as_albedo = false +vertex_color_is_srgb = false +params_diffuse_mode = 0 +params_specular_mode = 0 +params_blend_mode = 0 +params_cull_mode = 0 +params_depth_draw_mode = 0 +params_line_width = 1.0 +params_point_size = 1.0 +params_billboard_mode = 0 +params_grow = false +params_use_alpha_scissor = false +albedo_color = Color( 1, 1, 1, 1 ) +albedo_texture = ExtResource( 1 ) +metallic = 1.0 +metallic_specular = 0.5 +metallic_texture_channel = 4 +roughness = 0.0 +roughness_texture = ExtResource( 3 ) +roughness_texture_channel = 4 +emission_enabled = false +normal_enabled = true +normal_scale = 1.0 +normal_texture = ExtResource( 2 ) +rim_enabled = false +clearcoat_enabled = false +anisotropy_enabled = false +ao_enabled = false +depth_enabled = false +subsurf_scatter_enabled = false +transmission_enabled = false +refraction_enabled = false +detail_enabled = false +uv1_scale = Vector3( 1, 1, 1 ) +uv1_offset = Vector3( 0, 0, 0 ) +uv1_triplanar = false +uv1_triplanar_sharpness = 1.0 +uv2_scale = Vector3( 1, 1, 1 ) +uv2_offset = Vector3( 0, 0, 0 ) +uv2_triplanar = false +uv2_triplanar_sharpness = 1.0 +proximity_fade_enable = false +distance_fade_enable = false +_sections_unfolded = [ "Albedo", "Metallic", "NormalMap", "Roughness" ] +