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test-client-godot/login_scene/character_preview.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://game_scene/Game/Character/Character.tscn" type="PackedScene" id=1]
[node name="character_preview" type="Spatial"]
[node name="character" parent="." index="0" instance=ExtResource( 1 )]
[node name="camera" type="Camera" parent="." index="1"]
transform = Transform( -0.999918, 0, 0.0128413, 0, 1, 0, -0.0128413, 0, -0.999918, 0, 0.426006, 5.56602 )
keep_aspect = 1
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
doppler_tracking = 0
projection = 0
current = false
fov = 70.0
size = 1.0
near = 0.05
far = 100.0