Commit graph

16 commits

Author SHA1 Message Date
Julian Murgia
e39e60323b Ajoute un shader d'eau réaliste
venant de https://github.com/fire/godot-realistic-water/
2019-10-09 21:29:18 +02:00
osquallo
d1206f2ff8 reduction de la taille de la falaise. 2019-09-30 17:28:00 +02:00
yannk
c56e72483b Proper organization of textures files in their own main folder 2019-09-30 15:26:27 +02:00
yannk
068aa1e81d Adding basic texture of 1024px for texel density check 2019-09-30 15:09:02 +02:00
osquallo
b1db5c87cb Ajout de parametres pour personnaliser la mousse de la falaise. 2019-09-05 14:57:05 +02:00
osquallo
2872a04d10 Ajout d'une falaise et du material/shader correspondant. 2019-09-03 15:09:12 +02:00
yannk
7f210df7c5 Mergin last modifs from master 2019-05-05 17:57:54 +02:00
osquallo
6dcc968c25 Ajout de l'angle d'ouverture des coffres. 2019-05-01 19:36:46 +02:00
yannk
9407e238d5 Merging former commits 2019-04-27 13:55:04 +02:00
yannk
21c5d3369d Merge branch 'master' of ssh://git.khaganat.net:3543/khaganat/mmorpg_khanat/khanat-assets---3d-godot-client 2019-04-27 13:53:05 +02:00
yannk
a274fdc8aa Adding new Suzanha stone materials 2019-04-27 13:50:12 +02:00
osquallo
a0c4e92ff8 Previewer: ajout du deplacement verticale sur ctrl+up et ctrl+down. 2019-04-26 10:36:37 +02:00
yannk
1fbe2253f6 Include automatic changes in scenes during preceding 3 commits 2019-04-25 23:10:55 +02:00
yannk
b937558dc7 Adding a refernce box of 1mx1mx1m and a reference grid texture for previewer 2019-04-25 23:10:14 +02:00
osquallo
4d7dc2cc3a Previewer: Ajout rotation camera via clic droit. 2019-04-25 22:38:32 +02:00
yannk
0a242e1185 Added 3 base materials with their textures : 2 base plastics & one base steel - Plastic can have their color changed in albedo in Godot 2019-04-25 18:27:54 +02:00