animation water
|
@ -5,4 +5,3 @@
|
|||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
||||
|
||||
|
|
|
@ -23,5 +23,4 @@ material/0 = ExtResource( 4 )
|
|||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0338864, 0.482117, 0.0421809 )
|
||||
|
||||
[node name="water_tap" parent="." index="4" instance=ExtResource( 6 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0165249, 1.21644, -0.474036 )
|
||||
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00119147, 1.3246, -0.474306 )
|
||||
|
|
|
@ -43,6 +43,7 @@ environment = SubResource( 2 )
|
|||
[node name="dummy" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="terrain" type="Spatial" parent="."]
|
||||
editor/display_folded = true
|
||||
|
||||
[node name="test_csg_mesh" type="CSGMesh" parent="terrain"]
|
||||
transform = Transform( 60.964, 0, 0, 0, 1.21928, 0, 0, 0, 60.964, 0, 0, 0 )
|
||||
|
@ -59,9 +60,10 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -5 )
|
|||
[node name="reference_box" parent="props" instance=ExtResource( 6 )]
|
||||
|
||||
[node name="Fountain_suzanha" parent="props" instance=ExtResource( 7 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0.472, -5 )
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 6.26447, 0.501236, -4.62751 )
|
||||
|
||||
[node name="light_system" type="Spatial" parent="."]
|
||||
editor/display_folded = true
|
||||
|
||||
[node name="directional_light" type="DirectionalLight" parent="light_system"]
|
||||
transform = Transform( 0.522088, 0.655715, -0.545401, 0, 0.639473, 0.768814, 0.852892, -0.401389, 0.333861, 0, 13.7088, 0 )
|
||||
|
@ -71,4 +73,3 @@ shadow_enabled = true
|
|||
[node name="gi_probe" type="GIProbe" parent="light_system"]
|
||||
extents = Vector3( 63.192, 10, 76.3229 )
|
||||
data = SubResource( 5 )
|
||||
|
||||
|
|
17
shaders/water_plane/water_plane.tres
Normal file
|
@ -0,0 +1,17 @@
|
|||
[gd_resource type="Animation" format=2]
|
||||
|
||||
[resource]
|
||||
resource_name = "fountain_anim"
|
||||
loop = true
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:mesh:material:uv1_offset")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 0.25, 0.5, 0.75, 1 ),
|
||||
"transitions": PoolRealArray( 1, 1, 0.965936, 1, 0.965936 ),
|
||||
"update": 0,
|
||||
"values": [ Vector3( 0, 0, 0 ), Vector3( -1, 0, 0 ), Vector3( 0, 1, 0 ), Vector3( -1, 0, 0 ), Vector3( 0, 0, 0 ) ]
|
||||
}
|
|
@ -1,9 +1,26 @@
|
|||
[gd_scene load_steps=3 format=2]
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://textures/atlas/water/water_surface_normal.png" type="Texture" id=1]
|
||||
[ext_resource path="res://textures/atlas/water/water_surface_refraction.png" type="Texture" id=2]
|
||||
[ext_resource path="res://textures/atlas/water/water_surface_transmission.png" type="Texture" id=3]
|
||||
[ext_resource path="res://shaders/water_plane/water_plane.tres" type="Animation" id=4]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
flags_transparent = true
|
||||
params_blend_mode = 1
|
||||
params_cull_mode = 2
|
||||
albedo_color = Color( 0.505882, 0.784314, 0.796078, 0.698039 )
|
||||
albedo_color = Color( 0.0901961, 0.301961, 0.396078, 0.576471 )
|
||||
normal_enabled = true
|
||||
normal_scale = 16.0
|
||||
normal_texture = ExtResource( 1 )
|
||||
transmission_enabled = true
|
||||
transmission = Color( 0, 0, 0, 1 )
|
||||
transmission_texture = ExtResource( 3 )
|
||||
refraction_enabled = true
|
||||
refraction_scale = 1.0
|
||||
refraction_texture = ExtResource( 2 )
|
||||
refraction_texture_channel = 0
|
||||
uv1_offset = Vector3( -0.182718, 0, 0 )
|
||||
|
||||
[sub_resource type="PlaneMesh" id=2]
|
||||
material = SubResource( 1 )
|
||||
|
@ -12,6 +29,11 @@ size = Vector2( 3.5, 1.8 )
|
|||
[node name="water_plane" type="Spatial"]
|
||||
|
||||
[node name="mesh_instance" type="MeshInstance" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 0.999998, -0.00185714, 0, 0.00185714, 0.999998, 0, 0, 0 )
|
||||
mesh = SubResource( 2 )
|
||||
material/0 = null
|
||||
|
||||
[node name="animation_player" type="AnimationPlayer" parent="mesh_instance"]
|
||||
autoplay = "fountain_anim"
|
||||
playback_speed = 0.01
|
||||
anims/fountain_anim = ExtResource( 4 )
|
||||
|
|
|
@ -1,25 +1,49 @@
|
|||
[gd_scene load_steps=4 format=2]
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://textures/atlas/particles_water/heavy_falling_water_heavyFallingWater2.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=1]
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 0.015, 0.015, 0.045 )
|
||||
gravity = Vector3( 0, -11, 0 )
|
||||
initial_velocity = 0.4
|
||||
initial_velocity_random = 0.4
|
||||
angular_velocity = 8.99995e-039
|
||||
color = Color( 0.427451, 0.745098, 0.796078, 1 )
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=3]
|
||||
flags_transparent = true
|
||||
albedo_color = Color( 0.533333, 0.768627, 0.745098, 0.764706 )
|
||||
[sub_resource type="SpatialMaterial" id=2]
|
||||
flags_unshaded = true
|
||||
vertex_color_use_as_albedo = true
|
||||
params_blend_mode = 1
|
||||
params_cull_mode = 2
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 1 )
|
||||
|
||||
[sub_resource type="CylinderMesh" id=2]
|
||||
material = SubResource( 3 )
|
||||
top_radius = 0.05
|
||||
bottom_radius = 0.06
|
||||
height = 1.6
|
||||
[sub_resource type="QuadMesh" id=3]
|
||||
material = SubResource( 2 )
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=4]
|
||||
flags_unshaded = true
|
||||
params_blend_mode = 1
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 1 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=5]
|
||||
material = SubResource( 4 )
|
||||
|
||||
[node name="water_tap" type="Spatial"]
|
||||
|
||||
[node name="particles" type="Particles" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 0.15, 0, 0, 0, 1, 0, 0, 0 )
|
||||
transform = Transform( 0.1, 0, 0, 0, 0.15, 0, 0, 0, 1, 0, 0, 0 )
|
||||
amount = 60
|
||||
visibility_aabb = AABB( -2.39364, -2.25282, -4, 4.78728, 4.50564, 8 )
|
||||
process_material = SubResource( 1 )
|
||||
draw_passes = 3
|
||||
draw_pass_1 = SubResource( 2 )
|
||||
draw_pass_2 = null
|
||||
draw_pass_3 = null
|
||||
|
||||
draw_passes = 2
|
||||
draw_pass_1 = SubResource( 3 )
|
||||
draw_pass_2 = SubResource( 5 )
|
||||
|
|
BIN
textures/atlas/particles_water/clouds2_blurred.png
Normal file
After Width: | Height: | Size: 1.3 MiB |
BIN
textures/atlas/particles_water/falling_water.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
After Width: | Height: | Size: 1.6 MiB |
After Width: | Height: | Size: 1.3 MiB |
BIN
textures/atlas/water/base_caustics_water_grayscale.png
Normal file
After Width: | Height: | Size: 1.3 MiB |
BIN
textures/atlas/water/water_surface_normal.png
Normal file
After Width: | Height: | Size: 4.6 MiB |
BIN
textures/atlas/water/water_surface_refraction.png
Normal file
After Width: | Height: | Size: 1.5 MiB |
BIN
textures/atlas/water/water_surface_transmission.png
Normal file
After Width: | Height: | Size: 6 MiB |