khanat-assets---3d-godot-cl.../materials/tilables/suzahna_base.tres

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2019-04-27 11:50:12 +00:00
[gd_resource type="SpatialMaterial" load_steps=5 format=2]
[ext_resource path="res://textures/tilables/stone/Base_suzanha_rock_baseColor.png" type="Texture" id=1]
[ext_resource path="res://textures/tilables/stone/Base_suzanha_rock_height.png" type="Texture" id=2]
[ext_resource path="res://textures/tilables/stone/Base_suzanha_rock_normal.png" type="Texture" id=3]
[ext_resource path="res://textures/tilables/stone/Base_suzanha_rock_roughness.png" type="Texture" id=4]
2019-04-27 11:50:12 +00:00
[resource]
albedo_texture = ExtResource( 1 )
roughness_texture = ExtResource( 4 )
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 3 )
depth_enabled = true
depth_scale = 0.05
depth_deep_parallax = false
depth_flip_tangent = false
depth_flip_binormal = false
depth_texture = ExtResource( 2 )
uv1_scale = Vector3( 0.4, 0.4, 0.4 )
uv1_offset = Vector3( 0.12, 0.3, 0.14 )
uv1_triplanar = true
uv2_scale = Vector3( 0.7, 0.7, 0.7 )