Add non-square textures handling
For now, the script manages only Square textures, it should be able to handle non-square too, ie : 512x1024
The Makefile line rendering the png is the following :
$(SBSRENDER) render $@ --use-preset $$preset --output-name {inputGraphUrl}\_$$preset\_{outputNodeName} --set-value \$$outputsize@10,10# --output-path $(PNG1024_DIR); \
It should be able to retrieve first the format (from material_list.json
?) and render properly.
The Makefile_subformats
should be checked to generate properly the lower resolutions.