ile-de-test/addons/zylann.hterrain/tools/progress_window.gd
2023-10-05 20:02:23 +02:00

32 lines
649 B
GDScript

@tool
extends AcceptDialog
#onready var _label = get_node("VBoxContainer/Label")
@onready var _progress_bar : ProgressBar = $VBoxContainer/ProgressBar
func _init():
get_ok_button().hide()
func _show_progress(message, progress):
self.title = message
_progress_bar.ratio = progress
func handle_progress(info: Dictionary):
if info.has("finished") and info.finished:
hide()
else:
if not visible:
popup_centered()
var message = ""
if info.has("message"):
message = info.message
_show_progress(info.message, info.progress)
# TODO Have builtin modal progress bar
# https://github.com/godotengine/godot/issues/17763