31 lines
968 B
GDScript
31 lines
968 B
GDScript
# Copyright © 2023 Kasper Arnklit Frandsen - MIT License
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# See `LICENSE.md` included in the source distribution for details.
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extends EditorProperty
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const GradientInspector = preload("./gui/gradient_inspector.gd")
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var _ui : GradientInspector
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var _updating := false
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func _init() -> void:
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_ui = preload("res://addons/waterways/gui/gradient_inspector.tscn").instantiate() as Control
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add_child(_ui)
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set_bottom_editor(_ui)
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(_ui.get_node("Color1") as ColorPickerButton).color_changed.connect(gradient_changed)
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(_ui.get_node("Color2") as ColorPickerButton).color_changed.connect(gradient_changed)
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func gradient_changed(_val) -> void:
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print("gradient changed")
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if _updating:
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return
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var value = _ui.get_value()
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emit_changed(get_edited_property(), value)
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func _update_property() -> void:
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print("update_property in editor_property.gd")
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var new_value = get_edited_object()[get_edited_property()]
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_updating = true
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_ui.set_value(new_value)
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_updating = false
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