[gd_scene load_steps=3 format=3 uid="uid://dvyvnh61c27fq"] [ext_resource type="Script" path="res://addons/waterways/filter_renderer.gd" id="1"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_wr5gn"] [node name="Renderer" type="SubViewport"] own_world_3d = true transparent_bg = true use_hdr_2d = true gui_disable_input = true size = Vector2i(256, 256) render_target_update_mode = 1 script = ExtResource("1") [node name="ColorRect" type="ColorRect" parent="."] material = SubResource("ShaderMaterial_wr5gn") offset_right = 256.0 offset_bottom = 256.0