[remap] importer="scene" importer_version=1 type="PackedScene" uid="uid://bvtwiy7o0fwu5" path="res://.godot/imported/cliff_structure_result.gltf-cedafcf092748bce7fda7cb778748c7c.scn" [deps] source_file="res://assets/objects/dispensaire/cliff_structure_result.gltf" dest_files=["res://.godot/imported/cliff_structure_result.gltf-cedafcf092748bce7fda7cb778748c7c.scn"] [params] nodes/root_type="" nodes/root_name="" nodes/apply_root_scale=true nodes/root_scale=1.0 meshes/ensure_tangents=true meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 skins/use_named_skins=true animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={ "materials": { "@MATERIAL:0": { "use_external/enabled": true, "use_external/path": "res://assets/materials/simple_grid_world.material" } } } gltf/embedded_image_handling=1