[gd_scene load_steps=3 format=3 uid="uid://bue2flijnxa3p"] [ext_resource type="Script" path="res://addons/zylann.hterrain/tools/terrain_preview.gd" id="1"] [sub_resource type="PlaneMesh" id="3"] size = Vector2(256, 256) [node name="TerrainPreview" type="SubViewportContainer"] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 0 stretch = true script = ExtResource("1") [node name="Viewport" type="SubViewport" parent="."] own_world_3d = true handle_input_locally = false size = Vector2i(1152, 648) render_target_update_mode = 4 [node name="DirectionalLight" type="DirectionalLight3D" parent="Viewport"] transform = Transform3D(-0.901211, 0.315056, -0.297588, 0, 0.686666, 0.726973, 0.433381, 0.655156, -0.618831, 0, 0, 0) light_bake_mode = 1 shadow_enabled = true shadow_bias = 0.5 directional_shadow_mode = 1 directional_shadow_max_distance = 1000.0 [node name="MeshInstance" type="MeshInstance3D" parent="Viewport"] mesh = SubResource("3") [node name="Camera" type="Camera3D" parent="Viewport"] transform = Transform3D(-1, 3.31486e-08, -8.08945e-08, 0, 0.925325, 0.379176, 8.74228e-08, 0.379176, -0.925325, -2.25312e-05, 145.456, -348.286) current = true fov = 70.0 near = 1.0 far = 1000.0