@tool extends AcceptDialog #onready var _label = get_node("VBoxContainer/Label") @onready var _progress_bar : ProgressBar = $VBoxContainer/ProgressBar func _init(): get_ok_button().hide() func _show_progress(message, progress): self.title = message _progress_bar.ratio = progress func handle_progress(info: Dictionary): if info.has("finished") and info.finished: hide() else: if not visible: popup_centered() var message = "" if info.has("message"): message = info.message _show_progress(info.message, info.progress) # TODO Have builtin modal progress bar # https://github.com/godotengine/godot/issues/17763