ile-de-test/addons/zylann.hterrain/tools/brush/no_blend_rf.gdshader

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2023-10-05 18:02:23 +00:00
shader_type canvas_item;
render_mode blend_disabled;
#include "res://addons/zylann.hterrain/shaders/include/heightmap.gdshaderinc"
void fragment() {
float h = sample_heightmap(TEXTURE, UV);
COLOR = encode_height_to_viewport(h);
}