ile-de-test/scenes/terrain_heightmap001.tscn

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[gd_scene load_steps=47 format=3 uid="uid://sxb7mfsvmq07"]
[ext_resource type="Script" path="res://addons/zylann.hterrain/hterrain.gd" id="1_i64rk"]
[ext_resource type="Resource" path="res://maps/terrain_heightmap001/data.hterrain" id="2_f5b53"]
[ext_resource type="Script" path="res://addons/zylann.hterrain/hterrain_texture_set.gd" id="3_b4b4u"]
[ext_resource type="Texture2D" uid="uid://cbb0y86gje6b3" path="res://assets/textures/ground/terrain_heightmap001_slot0_albedo_bump.png" id="4_v6oq2"]
[ext_resource type="Texture2D" uid="uid://cnrkh0c3kk5o7" path="res://assets/textures/ground/terrain_heightmap001_slot1_albedo_bump.png" id="5_eyqjo"]
[ext_resource type="Script" path="res://addons/waterways/river_manager.gd" id="6_0g4tr"]
[ext_resource type="Texture2D" uid="uid://da6ese7rjky0t" path="res://assets/textures/ground/terrain_heightmap001_slot2_albedo_bump.png" id="6_dcqbj"]
[ext_resource type="Texture2D" uid="uid://b85tlq8wcklbo" path="res://addons/waterways/textures/water1_normal_bump.png" id="7_0im7e"]
[ext_resource type="Texture2D" uid="uid://kd7df8lx1ehc" path="res://assets/textures/ground/terrain_heightmap001_slot3_albedo_bump.png" id="7_mgg08"]
[ext_resource type="Texture2D" uid="uid://b45ni583ngrpa" path="res://assets/textures/ground/terrain_heightmap001_slot0_normal_roughness.png" id="8_7ou1w"]
[ext_resource type="Shader" path="res://addons/waterways/shaders/river.gdshader" id="8_xb31m"]
[ext_resource type="Texture2D" uid="uid://bajqkkl11gmyt" path="res://assets/textures/ground/terrain_heightmap001_slot1_normal_roughness.png" id="9_sxefi"]
[ext_resource type="Texture2D" uid="uid://lx1nyoh45ge8" path="res://addons/waterways/textures/foam_noise.png" id="9_up2k8"]
[ext_resource type="Texture2D" uid="uid://bs71yncnkkejw" path="res://assets/textures/ground/terrain_heightmap001_slot2_normal_roughness.png" id="10_xv4p6"]
[ext_resource type="Texture2D" uid="uid://cykuf0uxg8qae" path="res://assets/textures/ground/terrain_heightmap001_slot3_normal_roughness.png" id="11_hf1r1"]
[ext_resource type="Script" path="res://addons/proton_scatter/src/scatter.gd" id="16_2vd0i"]
[ext_resource type="Script" path="res://addons/proton_scatter/src/stack/modifier_stack.gd" id="17_5jaik"]
[ext_resource type="Script" path="res://addons/proton_scatter/src/modifiers/create_inside_random.gd" id="18_y3gf7"]
[ext_resource type="Script" path="res://addons/proton_scatter/src/modifiers/relax.gd" id="19_s86fs"]
[ext_resource type="Script" path="res://addons/proton_scatter/src/modifiers/project_on_geometry.gd" id="20_8f4cu"]
[ext_resource type="Script" path="res://addons/proton_scatter/src/modifiers/randomize_transforms.gd" id="21_nx0ah"]
[ext_resource type="Script" path="res://addons/proton_scatter/src/scatter_item.gd" id="22_u1erl"]
[ext_resource type="Script" path="res://addons/proton_scatter/src/scatter_shape.gd" id="23_dcf7w"]
[ext_resource type="Script" path="res://addons/proton_scatter/src/shapes/path_shape.gd" id="24_uue1k"]
[sub_resource type="Resource" id="Resource_kjrg5"]
script = ExtResource("3_b4b4u")
mode = 0
textures = [[ExtResource("4_v6oq2"), ExtResource("5_eyqjo"), ExtResource("6_dcqbj"), ExtResource("7_mgg08")], [ExtResource("8_7ou1w"), ExtResource("9_sxefi"), ExtResource("10_xv4p6"), ExtResource("11_hf1r1")]]
[sub_resource type="Curve3D" id="Curve3D_t5f7f"]
bake_interval = 0.05
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point_count = 15
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image = SubResource("Image_3plwp")
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[sub_resource type="Image" id="Image_l2yyi"]
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"format": "RGBA8",
"height": 330,
"mipmaps": false,
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[sub_resource type="ImageTexture" id="ImageTexture_4dy1w"]
image = SubResource("Image_l2yyi")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ymhtg"]
render_priority = 0
shader = ExtResource("8_xb31m")
shader_parameter/normal_scale = 1.0
shader_parameter/uv_scale = Vector3(1, 1, 1)
shader_parameter/roughness = 0.0
shader_parameter/edge_fade = 0.25
shader_parameter/albedo_color = Projection(0, 0.8, 1, 0, 0.14902, 0.2, 0.501961, 0, 0, 0, 1, 0, 0, 0, 0, 1)
shader_parameter/albedo_depth = 10.0
shader_parameter/albedo_depth_curve = 0.25
shader_parameter/transparency_clarity = 10.0
shader_parameter/transparency_depth_curve = 0.25
shader_parameter/transparency_refraction = 0.05
shader_parameter/flow_speed = 1.0
shader_parameter/flow_base = 0.0
shader_parameter/flow_steepness = 2.0
shader_parameter/flow_distance = 1.0
shader_parameter/flow_pressure = 1.0
shader_parameter/flow_max = 4.0
shader_parameter/foam_color = Color(0.9, 0.9, 0.9, 1)
shader_parameter/foam_amount = 2.0
shader_parameter/foam_steepness = 2.0
shader_parameter/foam_smoothness = 0.3
shader_parameter/i_lod0_distance = 50.0
shader_parameter/i_valid_flowmap = true
shader_parameter/i_uv2_sides = 7
shader_parameter/normal_bump_texture = ExtResource("7_0im7e")
shader_parameter/i_texture_foam_noise = ExtResource("9_up2k8")
shader_parameter/i_flowmap = SubResource("ImageTexture_xmrj8")
shader_parameter/i_distmap = SubResource("ImageTexture_4dy1w")
[sub_resource type="ArrayMesh" id="ArrayMesh_rb47c"]
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shader_params/u_ground_uv_scale_per_texture = Vector4(20, 20, 20, 15)
shader_params/u_depth_blending = true
shader_params/u_triplanar = false
shader_params/u_tile_reduction = null
shader_params/u_globalmap_blend_start = null
shader_params/u_globalmap_blend_distance = null
shader_params/u_colormap_opacity_per_texture = null
[node name="Riverdulac" type="Node3D" parent="terrain_heightmap001"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 286.645, -1, 443.947)
visible = false
script = ExtResource("6_0g4tr")
shape_step_length_divs = 1
shape_step_width_divs = 1
shape_smoothness = 0.5
mat_shader_type = 0
mat_custom_shader = null
mat_normal_scale = 1.0
mat_uv_scale = Vector3(1, 1, 1)
mat_roughness = 0.0
mat_edge_fade = 0.25
mat_albedo_color = Projection(0, 0.8, 1, 0, 0.14902, 0.2, 0.501961, 0, 0, 0, 1, 0, 0, 0, 0, 1)
mat_albedo_depth = 10.0
mat_albedo_depth_curve = 0.25
mat_transparency_clarity = 10.0
mat_transparency_depth_curve = 0.25
mat_transparency_refraction = 0.05
mat_flow_speed = 1.0
mat_flow_base = 0.0
mat_flow_steepness = 2.0
mat_flow_distance = 1.0
mat_flow_pressure = 1.0
mat_flow_max = 4.0
mat_foam_color = Color(0.9, 0.9, 0.9, 1)
mat_foam_amount = 2.0
mat_foam_steepness = 2.0
mat_foam_smoothness = 0.3
mat_normal_bump_texture = ExtResource("7_0im7e")
lod_lod0_distance = 50.0
baking_resolution = 2
baking_raycast_distance = 10.0
baking_raycast_layers = 1
baking_dilate = 0.6
baking_flowmap_blur = 0.04
baking_foam_cutoff = 0.9
baking_foam_offset = 0.1
baking_foam_blur = 0.02
curve = SubResource("Curve3D_t5f7f")
widths = [8.42611, 7.58499, 7.58499, 7.58499, 7.58499, 5.41056, 5.41056, 5.80665, 6.64931, 8.486, 8.486, 8.486, 8.486, 10.6731, 12.2093]
valid_flowmap = true
flow_foam_noise = SubResource("ImageTexture_xmrj8")
dist_pressure = SubResource("ImageTexture_4dy1w")
_material = SubResource("ShaderMaterial_ymhtg")
_selected_shader = 0
_uv2_sides = 7
[node name="RiverMeshInstance" type="MeshInstance3D" parent="terrain_heightmap001"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 286.645, -1, 443.947)
mesh = SubResource("ArrayMesh_rb47c")
[node name="TreesAfterRiver" type="Node3D" parent="terrain_heightmap001"]
process_mode = 3
script = ExtResource("16_2vd0i")
render_mode = 1
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modifier_stack = SubResource("Resource_218ou")
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Performance/use_chunks = true
Performance/chunk_dimensions = Vector3(15, 15, 15)
[node name="ScatterItem" type="Node3D" parent="terrain_heightmap001/TreesAfterRiver"]
script = ExtResource("22_u1erl")
source_scale_multiplier = 0.4
path = "res://assets/objects/tree_aa.tscn"
[node name="PathShape" type="Node3D" parent="terrain_heightmap001/TreesAfterRiver"]
script = ExtResource("23_dcf7w")
shape = SubResource("Resource_6mug8")
[node name="TreesBeforeRiver" type="Node3D" parent="terrain_heightmap001"]
process_mode = 3
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 133.952, 0, 252.323)
script = ExtResource("16_2vd0i")
render_mode = 1
keep_static_colliders = true
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modifier_stack = SubResource("Resource_m82pl")
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Performance/use_chunks = true
Performance/chunk_dimensions = Vector3(15, 15, 15)
[node name="ScatterItem" type="Node3D" parent="terrain_heightmap001/TreesBeforeRiver"]
script = ExtResource("22_u1erl")
source_scale_multiplier = 0.4
path = "res://assets/objects/tree_aa.tscn"
[node name="PathShape" type="Node3D" parent="terrain_heightmap001/TreesBeforeRiver"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.17125, 0, -215.142)
script = ExtResource("23_dcf7w")
shape = SubResource("Resource_8fm0w")