khanat-opennel-code/code/nel
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doc Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
include Changed: Implement CBitmap::setPixelColor 2017-01-01 22:42:37 +01:00
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samples Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
src Changed: Allow to parse HTML color format in CRGBA::stringToRGBA 2017-01-02 09:48:40 +01:00
tools Changed: Exit if line is truncated 2017-01-04 14:24:25 +01:00
AUTHORS Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
ChangeLog Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
CMakeLists.txt Changed: Minor changes 2016-12-18 20:39:35 +01:00
COPYING Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
INSTALL Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
nel-config.in Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
NEWS Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
README Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information