mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-23 23:56:15 +00:00
82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
// DayNightDlg.cpp : implementation file
|
|
//
|
|
|
|
#include "std_afx.h"
|
|
|
|
#include "object_viewer.h"
|
|
#include "day_night_dlg.h"
|
|
#include "nel/3d/water_pool_manager.h"
|
|
#include "nel/3d/nelu.h"
|
|
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CDayNightDlg dialog
|
|
|
|
|
|
CDayNightDlg::CDayNightDlg(CObjectViewer *viewer, CWnd* pParent /*=NULL*/)
|
|
: CDialog(CDayNightDlg::IDD, pParent), _ObjView(viewer)
|
|
{
|
|
nlassert(viewer);
|
|
//{{AFX_DATA_INIT(CDayNightDlg)
|
|
//}}AFX_DATA_INIT
|
|
}
|
|
|
|
|
|
void CDayNightDlg::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
CDialog::DoDataExchange(pDX);
|
|
//{{AFX_DATA_MAP(CDayNightDlg)
|
|
DDX_Control(pDX, IDC_SCROLLBAR1, m_DayNightCtrl);
|
|
//}}AFX_DATA_MAP
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CDayNightDlg, CDialog)
|
|
//{{AFX_MSG_MAP(CDayNightDlg)
|
|
ON_WM_HSCROLL()
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CDayNightDlg message handlers
|
|
|
|
void CDayNightDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
|
|
{
|
|
if (nSBCode == SB_THUMBPOSITION || nSBCode == SB_THUMBTRACK)
|
|
{
|
|
UpdateData(TRUE);
|
|
if (pScrollBar == &m_DayNightCtrl)
|
|
{
|
|
_ObjView->getWaterPoolManager().setBlendFactor(NL3D::CNELU::Driver, nPos * (1.f / 255.f) );
|
|
m_DayNightCtrl.SetScrollPos(nPos) ;
|
|
}
|
|
}
|
|
UpdateData(FALSE) ;
|
|
CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
|
|
}
|
|
|
|
BOOL CDayNightDlg::OnInitDialog()
|
|
{
|
|
CDialog::OnInitDialog();
|
|
m_DayNightCtrl.SetScrollRange(0, 255);
|
|
return TRUE; // return TRUE unless you set the focus to a control
|
|
// EXCEPTION: OCX Property Pages should return FALSE
|
|
}
|