khanat-opennel-code/code/ryzom
2010-09-20 08:59:46 +02:00
..
client Changed: #825 Remove all warnings when compiling Ryzom (patch provided by Abelgar) 2010-09-16 19:04:18 +02:00
common Fixed: Changed from Color to String (patch provided by aquiles) 2010-09-20 08:59:46 +02:00
server Changed: Renamed gameplay_module_lib to ryzom_gameplaymodule 2010-09-17 10:22:31 +02:00
tools Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 2010-09-19 23:31:28 +02:00
.hgignore Update: #842 Updating the CMake build, getting rid of bad stuff like DECORATE_NEL_LIB 2010-05-10 12:17:19 -05:00
CMakeLists.txt Changed: #842 Added missing server tools to CMake build. Tweaked code to find headers in correct places. 2010-09-15 20:30:35 -05:00
config.h.cmake Changed: #1023 Use a standard application path for writing files 2010-07-17 18:03:13 +02:00
COPYING initial version 2010-05-06 02:08:41 +02:00
gen_deps.sh Changed: #832 add +x on linux script to be executable 2010-05-07 12:20:17 +02:00
Makefile Fixed: all path are now relative. Only have to define $RYZOM_PATH 2010-05-11 16:02:53 +02:00
Rules.mk initial version 2010-05-06 02:08:41 +02:00
Variables.mk Fixed: all path are now relative. Only have to define $RYZOM_PATH 2010-05-11 16:02:53 +02:00