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195 lines
3.8 KiB
C++
195 lines
3.8 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef LOGIC_EVENT_H
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#define LOGIC_EVENT_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/stream.h"
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#include "nel/misc/entity_id.h"
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#include "nel/misc/o_xml.h"
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#include "nel/misc/i_xml.h"
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//#include "game_share/sid.h"
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namespace NLLOGIC
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{
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class CLogicStateMachine;
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/**
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* CLogicEventMessage
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*
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* \author Stephane Coutelas
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* \author Nevrax France
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* \date 2001
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*/
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class CLogicEventMessage
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{
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public:
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/// true if the message has to be sent
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bool ToSend;
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/// true if the message has been sent
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bool Sent;
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/// message destination
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std::string Destination;
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/// message destination id
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NLMISC::CEntityId DestinationId;
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/// message id
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std::string MessageId;
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/// message arguments
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std::string Arguments;
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/**
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* Default constructor
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*/
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CLogicEventMessage()
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{
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ToSend = false;
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Sent = false;
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Destination = "no_destination";
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MessageId = "no_id";
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DestinationId.setType( 0xfe );
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DestinationId.setCreatorId( 0 );
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DestinationId.setDynamicId( 0 );
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Arguments = "no_arguments";
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}
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/**
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* serial
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*/
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//void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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void write (xmlNodePtr node, const char *subName = "") const;
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void read (xmlNodePtr node, const char *subName = "");
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};
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/**
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* CLogicEventAction
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*
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* \author Stephane Coutelas
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* \author Nevrax France
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* \date 2001
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*/
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class CLogicEventAction
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{
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public:
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/// true if this action consist in a state change, false if it's a message
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bool IsStateChange;
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/// state name for state change
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std::string StateChange;
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/// event message
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CLogicEventMessage EventMessage;
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/**
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* Default constructor
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*/
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CLogicEventAction()
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{
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IsStateChange = false;
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}
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/**
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* This message will be sent as soon as the dest id will be given
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*/
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void enableSendMessage();
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/**
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* serial
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*/
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//void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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void write (xmlNodePtr node) const;
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void read (xmlNodePtr node);
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};
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/**
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* CLogicEvent
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*
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* \author Stephane Coutelas
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* \author Nevrax France
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* \date 2001
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*/
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class CLogicEvent
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{
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/// state machine managing this event
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CLogicStateMachine * _LogicStateMachine;
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public:
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/// condition name
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std::string ConditionName;
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/// event action
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CLogicEventAction EventAction;
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/**
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* Default constructor
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*/
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CLogicEvent()
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{
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_LogicStateMachine = 0;
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ConditionName = "no_condition";
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}
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/**
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* Reset this event
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*/
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void reset();
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/**
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* Set the logic state machine
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*
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* \param logicStateMachine is the state machine containing this block
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*/
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void setLogicStateMachine( CLogicStateMachine * logicStateMachine );
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/**
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* Test the condition
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*
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* \return true if condition is fulfiled
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*/
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bool testCondition();
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/**
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* serial
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*/
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//void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
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void write (xmlNodePtr node) const;
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void read (xmlNodePtr node);
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};
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} // NLLOGIC
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#endif //LOGIC_EVENT
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