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68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_ITEM_ORIGIN_H
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#define RY_ITEM_ORIGIN_H
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#include "nel/misc/types_nl.h"
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#include "people.h"
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namespace ITEM_ORIGIN
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{
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enum EItemOrigin
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{
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COMMON = 0,
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FYROS,
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MATIS,
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TRYKER,
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ZORAI,
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REFUGEE,
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TRIBE,
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KAMI,
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KARAVAN,
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UNKNOWN,
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NUM_ITEM_ORIGIN = UNKNOWN
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};
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/**
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* get the right EItemOrigin enum from the input string
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* \param str the input string
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* \return the EItemOrigin associated to this string (UNKNOWN if the string cannot be interpreted)
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*/
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EItemOrigin stringToEnum(const std::string &str);
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/**
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* get the EItemOrigin type as a string
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* \param e the EItemOrigin enum
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* \return the string associated to this EItemOrigin
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*/
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const std::string & enumToString (EItemOrigin e);
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/**
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* return people enum corresponding to item origin string
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* \param e the EItemOrigin enum
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* \return the string associated to this EItemOrigin
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*/
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EGSPD::CPeople::TPeople itemOriginStringToPeopleEnum( const std::string &str );
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}; // namespace ITEM_ORIGIN
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#endif // RY_ITEM_ORIGIN_H
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