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247 lines
10 KiB
C++
247 lines
10 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef BACKUP_SERVICE_INTERFACE_H
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#define BACKUP_SERVICE_INTERFACE_H
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//-------------------------------------------------------------------------------------------------
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// includes
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//-------------------------------------------------------------------------------------------------
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#include "nel/net/unified_network.h"
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#include "nel/misc/variable.h"
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#include "nel/misc/hierarchical_timer.h"
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#include "file_description_container.h"
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//-------------------------------------------------------------------------------------------------
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// Configuration Variables
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//-------------------------------------------------------------------------------------------------
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extern NLMISC::CVariable<std::string> BackupServiceIP;
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extern NLMISC::CVariable<bool> UseBS;
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//-------------------------------------------------------------------------------------------------
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// Forward class declarations
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//-------------------------------------------------------------------------------------------------
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class CBackupServiceInterface;
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//-------------------------------------------------------------------------------------------------
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// class CBackupFileClass
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// A File Class is a set of file pattern that are considered as equivalent (in term of content.)
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// Say a XML file may have equivalent content as a BIN file, as thus may may appear in same class
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// Only file modification date is used to differenciate a more consistent file.
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//-------------------------------------------------------------------------------------------------
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class CBackupFileClass
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{
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public:
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/// Equal patterns for this class
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std::vector<std::string> Patterns;
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void serial(NLMISC::IStream& s)
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{
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s.serialCont(Patterns);
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}
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};
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//-------------------------------------------------------------------------------------------------
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// struct CBackupMsgSaveFile
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// For sending only: first construct a CBackupMsgSaveFile object by name
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// then call serial() on its DataMsg member for each data to pack.
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// This class is designed to prevent from duplicating serialization before sending.
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//
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// *** Note ***
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// The variable UseBS must be in the same state when creating an object CBackupMsgSaveFile
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// and when passing it to CBackupServiceInterface::sendFile() or CBackupServiceInterface::append().
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//-------------------------------------------------------------------------------------------------
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struct CBackupMsgSaveFile
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{
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// Type of message (the TypesStr table must be synchronized with it)
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enum TBackupMsgSaveFileType
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{
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SaveFile, // Save file and create directory tree if not existing
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SaveFileCheck, // Save file and create directory tree if not existing (same as above)
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AppendFile, // Append file and create directory tree if not existing
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AppendFileCheck, // Append file and create directory tree if not existing (same as above)
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NbTypes
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};
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// Constructor for sending
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CBackupMsgSaveFile( const std::string& filename, TBackupMsgSaveFileType msgType, const CBackupServiceInterface& itf );
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NLNET::CMessage DataMsg;
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std::string FileName; // the filename passed to the constructor
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private:
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TBackupMsgSaveFileType _MsgType;
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friend class CBackupServiceInterface;
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static const char *_TypesStr [NbTypes];
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};
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//-------------------------------------------------------------------------------------------------
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// class IBackupFileReceiveCallback
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//-------------------------------------------------------------------------------------------------
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class IBackupFileReceiveCallback: public NLMISC::CRefCount
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{
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NL_INSTANCE_COUNTER_DECL(IBackupFileReceiveCallback);
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public:
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virtual ~IBackupFileReceiveCallback() {}
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// note: on entry to the callback the quantity of data in dataStream is guaranteed to be
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// the same as the value of fileDescription.FileSize
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virtual void callback(const CFileDescription& fileDescription, NLMISC::IStream& dataStream)=0;
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};
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//-------------------------------------------------------------------------------------------------
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// class IBackupFileClassReceiveCallback
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//-------------------------------------------------------------------------------------------------
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class IBackupFileClassReceiveCallback : public NLMISC::CRefCount
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{
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NL_INSTANCE_COUNTER_DECL(IBackupFileClassReceiveCallback);
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public:
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virtual ~IBackupFileClassReceiveCallback() {}
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virtual void callback(const CFileDescriptionContainer& fileList)=0;
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};
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//-------------------------------------------------------------------------------------------------
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// class IBackupGenericAckCallback
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//-------------------------------------------------------------------------------------------------
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class IBackupGenericAckCallback: public NLMISC::CRefCount
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{
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NL_INSTANCE_COUNTER_DECL(IBackupGenericAckCallback);
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public:
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virtual ~IBackupGenericAckCallback() {}
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virtual void callback(const std::string& fileName)=0;
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};
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//-------------------------------------------------------------------------------------------------
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// class IBackupServiceConnection
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//-------------------------------------------------------------------------------------------------
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class IBackupServiceConnection
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{
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public:
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virtual void cbBSconnect(bool connecting)=0;
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};
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//-------------------------------------------------------------------------------------------------
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// class CBackupServiceInterface
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// Default values (after the singleton registry has been initialized):
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// - The remote path is IService::getInstance()->SaveFilesDirectory.toString().
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// When UseBS=1, the BS will access files in its own SaveShardRoot + the provided remote path.
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// - The local path is SaveShardRoot.get() + IService::getInstance()->SaveFilesDirectory.toString().
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// When UseBS=0, the files will be saved in the local path
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//-------------------------------------------------------------------------------------------------
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class CBackupServiceInterface: public NLMISC::CRefCount
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{
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public:
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// request that the backup service load a file
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void requestFile(const std::string& fileName, NLMISC::CSmartPtr<IBackupFileReceiveCallback> cb);
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// load a file synchronously
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void syncLoadFile(const std::string& fileName, NLMISC::CSmartPtr<IBackupFileReceiveCallback> cb);
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// load a set of file synchronously
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void syncLoadFiles(const std::vector<std::string>& fileNames, NLMISC::CSmartPtr<IBackupFileReceiveCallback> cb);
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// send a file to the backup service for saving. Use either the SaveFile or SaveFileCheck msg type.
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void sendFile(CBackupMsgSaveFile& msg, NLMISC::CSmartPtr<IBackupGenericAckCallback> cb=NULL);
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// request BS sends me files matching the given file classes
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void requestFileClass(const std::string& directory, const std::vector<CBackupFileClass>& classes, NLMISC::CSmartPtr<IBackupFileClassReceiveCallback> cb);
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// load a set of file synchronously
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void syncLoadFileClass(const std::string& directory, const std::vector<CBackupFileClass>& classes, NLMISC::CSmartPtr<IBackupFileClassReceiveCallback> cb);
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// Append a line to a file
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void append(const std::string& filename, const std::string& line, NLMISC::CSmartPtr<IBackupGenericAckCallback> cb=NULL);
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// Append a data stream to a file. Use either the AppendFile or the AppendFileCheck msg type.
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void append(CBackupMsgSaveFile& msg, NLMISC::CSmartPtr<IBackupGenericAckCallback> cb=NULL);
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// request for a file to be deleted (WARNING: no archiving of the file)
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void deleteFile(const std::string& fileName, bool keepBackupOfFile = true, NLMISC::CSmartPtr<IBackupGenericAckCallback> cb=NULL);
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// setup a callback to receive connection and disconnection events from the backup system
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void registerBSConnectionCallback(IBackupServiceConnection* cb);
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// Return the local path that is added before the provided filenames. Ex: "/home/nevrax/save_shard/s01/" added before "characters/account..."
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const std::string& getLocalPath() const { return _LocalPath; }
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// Return the remote path that is added between the BS root path and the provided filename. Ex: "s01/" added between root "/home/nevrax/save_shard/" and "characters/account..."
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const std::string& getRemotePath() const { return _RemotePath; }
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// Return the timestamp of the last packet ack (or ping pong) from the backup system
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NLMISC::TTime getLastAckTime() const;
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// Return the time between dispatch of last acked packet (or ping pong) and the associated ack
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NLMISC::TTime getLastAckDelay() const;
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private:
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// Constructor. Called by the singleton registry init.
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CBackupServiceInterface() {}
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void init(const std::string& bsiname);
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friend class CBackupInterfaceSingleton;
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// Path modification. Called by the constructor or by callbacks from variables.
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void setRemotePath( const std::string& remotePath );
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void setLocalPath( const std::string& localPath );
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friend void onSaveShardRootModified(NLMISC::IVariable &var);
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std::string _LocalPath;
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std::string _RemotePath;
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std::string _Name;
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};
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//-------------------------------------------------------------------------------------------------
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// globals - pre defined CBackupServiceInterface instances
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//-------------------------------------------------------------------------------------------------
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CBackupServiceInterface& getShardDependentBsi();
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CBackupServiceInterface& getGlobalBsi();
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//CBackupServiceInterface& getPDBsi();
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#define Bsi getShardDependentBsi()
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#define BsiGlobal getGlobalBsi()
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//#define PDBsi getPDBsi()
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//-------------------------------------------------------------------------------------------------
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#endif
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