khanat-opennel-code/code/nel/tools/3d/tile_edit
2014-09-19 19:48:17 +02:00
..
PIC Add extra search paths 2014-09-19 19:48:17 +02:00
Browse.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
Browse.h Add extra search paths 2014-09-19 19:48:17 +02:00
choose_veget_set.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
choose_veget_set.h Add extra search paths 2014-09-19 19:48:17 +02:00
CMakeLists.txt Add extra search paths 2014-09-19 19:48:17 +02:00
cpu.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
cursor1.cur Add extra search paths 2014-09-19 19:48:17 +02:00
custom.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
custom.h Add extra search paths 2014-09-19 19:48:17 +02:00
DialogEditList.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
DialogEditList.h Add extra search paths 2014-09-19 19:48:17 +02:00
DllEntry.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
GetVal.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
GetVal.h Add extra search paths 2014-09-19 19:48:17 +02:00
nevraxpill.ico Add extra search paths 2014-09-19 19:48:17 +02:00
Popup.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
Popup.h Add extra search paths 2014-09-19 19:48:17 +02:00
ReadMe.txt Add extra search paths 2014-09-19 19:48:17 +02:00
resource.h Add extra search paths 2014-09-19 19:48:17 +02:00
rot0.bmp Add extra search paths 2014-09-19 19:48:17 +02:00
rot1.bmp Add extra search paths 2014-09-19 19:48:17 +02:00
rot2.bmp Add extra search paths 2014-09-19 19:48:17 +02:00
rot3.bmp Add extra search paths 2014-09-19 19:48:17 +02:00
select_rotation.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
select_rotation.h Add extra search paths 2014-09-19 19:48:17 +02:00
SelectionTerritoire.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
SelectionTerritoire.h Add extra search paths 2014-09-19 19:48:17 +02:00
stdafx.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
stdafx.h Add extra search paths 2014-09-19 19:48:17 +02:00
thread.h Add extra search paths 2014-09-19 19:48:17 +02:00
thread_win32.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
thread_win32.h Add extra search paths 2014-09-19 19:48:17 +02:00
tile32_32.bmp Add extra search paths 2014-09-19 19:48:17 +02:00
tile_edit_exe.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
tile_edit_exe.h Add extra search paths 2014-09-19 19:48:17 +02:00
tile_edit_exe.rc Add extra search paths 2014-09-19 19:48:17 +02:00
TileCtrl.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
TileCtrl.h Add extra search paths 2014-09-19 19:48:17 +02:00
TileList.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
TileList.h Add extra search paths 2014-09-19 19:48:17 +02:00
TileView.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
TileView.h Add extra search paths 2014-09-19 19:48:17 +02:00
View.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
View.h Add extra search paths 2014-09-19 19:48:17 +02:00
ViewColumn.cpp Add extra search paths 2014-09-19 19:48:17 +02:00
ViewColumn.h Add extra search paths 2014-09-19 19:48:17 +02:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).