mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-27 17:46:18 +00:00
253 lines
7.5 KiB
C++
253 lines
7.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef CL_SHEET_MANAGER_H
|
|
#define CL_SHEET_MANAGER_H
|
|
|
|
|
|
/////////////
|
|
// INCLUDE //
|
|
/////////////
|
|
// Misc
|
|
#include "nel/misc/types_nl.h"
|
|
#include "nel/misc/smart_ptr.h"
|
|
#include "nel/misc/progress_callback.h"
|
|
// Application
|
|
#include "client_sheets/entity_sheet.h"
|
|
#include "client_sheets/character_sheet.h"
|
|
#include "client_sheets/player_sheet.h"
|
|
#include "client_sheets/fx_sheet.h"
|
|
#include "client_sheets/forage_source_sheet.h"
|
|
#include "client_sheets/building_sheet.h"
|
|
#include "client_sheets/item_sheet.h"
|
|
#include "client_sheets/pact_sheet.h"
|
|
#include "client_sheets/plant_sheet.h"
|
|
#include "client_sheets/mission_sheet.h"
|
|
#include "client_sheets/mission_icon_sheet.h"
|
|
#include "client_sheets/race_stats_sheet.h"
|
|
#include "client_sheets/light_cycle_sheet.h"
|
|
#include "client_sheets/weather_setup_sheet.h"
|
|
#include "client_sheets/continent_sheet.h"
|
|
#include "client_sheets/world_sheet.h"
|
|
#include "client_sheets/weather_function_params_sheet.h"
|
|
#include "client_sheets/sbrick_sheet.h"
|
|
#include "client_sheets/sphrase_sheet.h"
|
|
#include "client_sheets/skills_tree_sheet.h"
|
|
#include "client_sheets/unblock_titles_sheet.h"
|
|
#include "client_sheets/success_table_sheet.h"
|
|
#include "client_sheets/automaton_list_sheet.h"
|
|
#include "client_sheets/animation_fx_sheet.h"
|
|
#include "client_sheets/id_to_string_array.h"
|
|
#include "client_sheets/emot_list_sheet.h"
|
|
#include "client_sheets/flora_sheet.h"
|
|
#include "client_sheets/attack_list_sheet.h"
|
|
#include "client_sheets/sky_sheet.h"
|
|
#include "client_sheets/text_emot_list_sheet.h"
|
|
#include "client_sheets/outpost_sheet.h"
|
|
#include "client_sheets/outpost_building_sheet.h"
|
|
#include "client_sheets/outpost_squad_sheet.h"
|
|
|
|
|
|
// game share
|
|
#include "game_share/slot_types.h"
|
|
#include "game_share/skills.h"
|
|
// Std
|
|
#include <map>
|
|
#include <string>
|
|
|
|
|
|
///////////
|
|
// CLASS //
|
|
///////////
|
|
namespace NLMISC
|
|
{
|
|
class CSheetId;
|
|
}
|
|
|
|
namespace NLGEORGES
|
|
{
|
|
class UFormLoader;
|
|
class UForm;
|
|
}
|
|
|
|
/**
|
|
* Class to manage all sheets.
|
|
* \author Guillaume PUZIN
|
|
* \author Nevrax France
|
|
* \date 2001
|
|
*/
|
|
class CSheetManagerEntry
|
|
{
|
|
|
|
public:
|
|
/// The data which will be filled in readGeorges and serial
|
|
CEntitySheet *EntitySheet;
|
|
|
|
public:
|
|
|
|
/// Constructor
|
|
CSheetManagerEntry ();
|
|
virtual ~CSheetManagerEntry ();
|
|
|
|
/// Load the values using the george sheet
|
|
void readGeorges (const NLMISC::CSmartPtr<NLGEORGES::UForm> &form, const NLMISC::CSheetId &sheetId);
|
|
|
|
/// Load/Save the values using the serial system
|
|
void serial (NLMISC::IStream &s);
|
|
// Useful for serial
|
|
void initSheet (CEntitySheet *pES, NLMISC::IStream &s, CEntitySheet::TType type);
|
|
|
|
|
|
/**
|
|
* Event to implement any action when the sheet is no longer existent.
|
|
* This method is called when a sheet have been read from the packed sheet
|
|
* and the associated sheet file no more exist in the directories.
|
|
*/
|
|
void removed();
|
|
|
|
static uint getVersion();
|
|
static void setVersion(uint version);
|
|
};
|
|
|
|
/**
|
|
* Class to manage all sheets.
|
|
* \author Guillaume PUZIN
|
|
* \author Nevrax France
|
|
* \date 2001
|
|
*/
|
|
class CSheetManager
|
|
{
|
|
friend class CSheetManagerEntry;
|
|
|
|
protected:
|
|
sint _NbEyesColor;
|
|
sint _NbHairColor;
|
|
|
|
public:
|
|
|
|
/// this is the structure that hold all the sheets needed
|
|
typedef std::map<NLMISC::CSheetId, CSheetManagerEntry> TEntitySheetMap;
|
|
|
|
typedef std::pair<SLOTTYPE::EVisualSlot, uint> TVisualSlotItem;
|
|
typedef std::vector<TVisualSlotItem> TVisualSlotItemArray;
|
|
|
|
public:
|
|
/// A ptr on a form loader
|
|
static NLGEORGES::UFormLoader *FormLoader;
|
|
|
|
public:
|
|
/// Constructor
|
|
CSheetManager();
|
|
/// Destructor
|
|
~CSheetManager();
|
|
|
|
// release memory
|
|
void release();
|
|
|
|
/// Load all sheets.
|
|
/// \param needComputeVS : if 'true' this will compute the visual slot file too.
|
|
void load (NLMISC::IProgressCallback &callBack, bool updatePackedSheet, bool needComputeVS = false, bool dumpVSIndex = false);
|
|
/// Load all sheet or a subset of them (if 'extensions' is not NULL, them the extensions list is taken from that vector)
|
|
void loadAllSheet(NLMISC::IProgressCallback &callBack, bool updatePackedSheet, bool needComputeVS, bool dumpVSIndex, bool forceRecompute = false, const std::vector<std::string> *extensions = NULL);
|
|
/// Load all sheet, without packed sheet, and with a wildcard (for reload feature)
|
|
void loadAllSheetNoPackedSheet(NLMISC::IProgressCallback &callBack, const std::vector<std::string> &extensions, const std::string &wildcardFilter);
|
|
|
|
/**
|
|
* Get a sheet from is number.
|
|
* \param CSheetId num : sheet number.
|
|
* \return CEntitySheet * : pointer on the sheet according to the param or 0 if any pb.
|
|
*/
|
|
CEntitySheet *get(NLMISC::CSheetId num);
|
|
|
|
/// Get the number of available items for the given visual slot
|
|
uint getNumItem(SLOTTYPE::EVisualSlot slot);
|
|
|
|
/// Get the pointer on an item form from an index.
|
|
CItemSheet *getItem(SLOTTYPE::EVisualSlot slot, uint index);
|
|
|
|
// Get a pair of visual slots / index from a CItemSheet pointer.
|
|
const TVisualSlotItemArray *getVSItems(CItemSheet *sheet) const;
|
|
|
|
// From an item name and a slot, get its item, or -1 if not found
|
|
sint getVSIndex(const std::string &itemName, SLOTTYPE::EVisualSlot slot);
|
|
|
|
/// Return the number of color available for the eyes.
|
|
sint nbEyesColor() {return _NbEyesColor;}
|
|
/// Return the number of color available for the hair.
|
|
sint nbHairColor() {return _NbHairColor;}
|
|
|
|
|
|
/// Get all sheets (useful for other managers (skill, brick, ...))
|
|
// @{
|
|
const TEntitySheetMap & getSheets() { return _EntitySheetContainer; }
|
|
// @}
|
|
|
|
// tmp : dump the visual slots
|
|
void dumpVisualSlots();
|
|
|
|
/// dump all visual slots indexes in a file
|
|
void dumpVisualSlotsIndex();
|
|
|
|
/// Set output data path
|
|
void setOutputDataPath(const std::string &dataPath) { _OutputDataPath = dataPath; }
|
|
|
|
/// Return output data path
|
|
const std::string& getOutputDataPath() const { return _OutputDataPath; }
|
|
|
|
private:
|
|
typedef std::vector<CItemSheet *> TItemVector;
|
|
typedef std::vector<TItemVector> TSlots;
|
|
TSlots _VisualSlots;
|
|
|
|
// directory where to create .packed_sheets
|
|
std::string _OutputDataPath;
|
|
|
|
|
|
protected:
|
|
|
|
/// this structure is fill by the loadForm() function and will contain all the sheets needed
|
|
TEntitySheetMap _EntitySheetContainer;
|
|
|
|
|
|
typedef std::map<CItemSheet *, TVisualSlotItemArray> TItemSheet2SlotItemArray;
|
|
|
|
// Associate sheet to visual slots
|
|
TItemSheet2SlotItemArray _SheetToVS;
|
|
|
|
protected:
|
|
/** Processing the sheet.
|
|
* \param sheet : sheet to process.
|
|
*/
|
|
void processSheet (CEntitySheet *sheet);
|
|
/// compute Visual Slots for this sheet.
|
|
void computeVS();
|
|
///
|
|
void loadTyp();
|
|
};
|
|
|
|
|
|
////////////
|
|
// EXTERN //
|
|
////////////
|
|
// Sheet manager.
|
|
extern CSheetManager SheetMngr;
|
|
|
|
|
|
#endif // CL_SHEET_MANAGER_H
|
|
|
|
/* End of sheet_manager.h */
|