khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature
2010-11-01 19:58:50 +02:00
..
fame_parent Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
fauna Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
Npc Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
objects Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
raw_material_assignment Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00
_formuli.creature Fixed: (ovqt) If switch between the particle systems in a workspace erroneously marked that the particle system has been changed. 2010-11-01 19:58:50 +02:00