khanat-opennel-code/code/ryzom/client/data/gamedev/adds/shapes
2011-08-13 23:36:37 +02:00
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FY_Acc_Bowl.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
FY_Acc_Chaudron_A_1.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
FY_Acc_Pick_A.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
FY_Acc_Vase.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
FY_Acc_Vase2.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
FY_appart_joueur.ig Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
GE_Acc_Candys.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
Ge_gift_blue.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
Ge_gift_blue_yubo.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
Ge_gift_green.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
Ge_gift_green_yubo.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
Ge_gift_red.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
Ge_gift_red_yubo.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
Ge_gift_yellow.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
Ge_gift_yellow_yubo.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
GE_Mission_larvicultor_table.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
GE_Mission_RaceCup.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
GE_mission_scrollmaker.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
GE_Mission_Table.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
GE_mission_tente_ZO_rescuer.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
GE_Tr_Map_Panel.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
GE_Zo_Map_Table.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
MA_Acc_Bowl.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
MA_Acc_Pick_A.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
MA_appart_joueur.ig Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
TR_Acc_Bowl.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
TR_Acc_Pick_A.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
tr_appart.ig Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
tr_appart.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
TR_MO_arma_mount.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
TR_MO_arma_mount.skel Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
UL_Mission_Hall_Of_Fame.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
ZO_Acc_Bowl.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
ZO_Acc_Pick_A.shape Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
ZO_bt_Appart.ig Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00