mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-15 12:09:06 +00:00
558 lines
16 KiB
C++
558 lines
16 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "ctrl_text_button.h"
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#include "interface_manager.h"
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#include "game_share/xml_auto_ptr.h"
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#include "view_text.h"
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#include "view_text_id.h"
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#include "group_container.h"
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#include "lua_ihm.h"
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// ***************************************************************************
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using namespace std;
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using namespace NLMISC;
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using namespace NL3D;
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NLMISC_REGISTER_OBJECT(CViewBase, CCtrlTextButton, std::string, "text_button");
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// ***************************************************************************
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CCtrlTextButton::CCtrlTextButton(const TCtorParam ¶m)
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: CCtrlBaseButton(param)
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{
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_BmpLeftW= _BmpMiddleW= _BmpRightW= _BmpH= 0;
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_WMargin= 0;
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_WMin= 0;
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_TextX= -2;
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_TextY= -2;
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_Setuped= false;
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_ViewText= NULL;
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_IsViewTextId= false;
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_TextColorNormal= CRGBA(255, 255, 255, 255);
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_TextColorPushed= CRGBA(255, 255, 255, 255);
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_TextColorOver= CRGBA(255, 255, 255, 255);
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_TextShadowColorNormal= CRGBA(0, 0, 0, 255);
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_TextShadowColorPushed= CRGBA(0, 0, 0, 255);
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_TextShadowColorOver= CRGBA(0, 0, 0, 255);
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_TextModulateGlobalColorNormal= true;
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_TextModulateGlobalColorPushed= true;
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_TextModulateGlobalColorOver= true;
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_TextHeaderColor= false;
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_TextPosRef = Hotspot_MM;
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_TextParentPosRef = Hotspot_MM;
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_ForceTextOver = false;
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}
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// ***************************************************************************
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bool CCtrlTextButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
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{
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CXMLAutoPtr prop;
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CViewRenderer &rVR = pIM->getViewRenderer();
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//try to get props that can be inherited from groups
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//if a property is not defined, try to find it in the parent group.
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//if it is undefined, set it to zero
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if (! CCtrlBaseButton::parse(cur,parentGroup) )
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{
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string tmp = "cannot parse view:"+getId()+", parent:"+parentGroup->getId();
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nlinfo(tmp.c_str());
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return false;
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}
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// *** Read Textures.
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prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_normal" );
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if (prop)
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{
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string TxName = (const char *) prop;
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TxName = strlwr(TxName);
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_TextureIdNormal[0].setTexture((TxName+"_l.tga").c_str());
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_TextureIdNormal[1].setTexture((TxName+"_m.tga").c_str());
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_TextureIdNormal[2].setTexture((TxName+"_r.tga").c_str());
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}
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prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_pushed" );
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if (prop)
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{
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string TxName = (const char *) prop;
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TxName = strlwr(TxName);
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_TextureIdPushed[0].setTexture((TxName+"_l.tga").c_str());
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_TextureIdPushed[1].setTexture((TxName+"_m.tga").c_str());
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_TextureIdPushed[2].setTexture((TxName+"_r.tga").c_str());
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}
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prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_over" );
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if (prop)
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{
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string TxName = (const char *) prop;
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TxName = strlwr(TxName);
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_TextureIdOver[0].setTexture((TxName+"_l.tga").c_str());
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_TextureIdOver[1].setTexture((TxName+"_m.tga").c_str());
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_TextureIdOver[2].setTexture((TxName+"_r.tga").c_str());
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}
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// Compute Bmp Sizes
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nlctassert(NumTexture==3);
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rVR.getTextureSizeFromId(_TextureIdNormal[0], _BmpLeftW, _BmpH);
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rVR.getTextureSizeFromId(_TextureIdNormal[1], _BmpMiddleW, _BmpH);
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rVR.getTextureSizeFromId(_TextureIdNormal[2], _BmpRightW, _BmpH);
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// *** Create the ViewText for draw, and set text
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// ViewTextId or standard view?
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CXMLAutoPtr ptr((const char*)xmlGetProp(cur,(xmlChar*)"textid"));
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_IsViewTextId= (bool)ptr;
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if(_IsViewTextId)
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_ViewText= new CViewTextID(CViewBase::TCtorParam());
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else
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_ViewText= new CViewText(CViewBase::TCtorParam());
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_ViewText->setId(_Id+"_text");
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_ViewText->parseTextOptions(cur);
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_ViewText->setAvoidResizeParent(avoidResizeParent());
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if(_IsViewTextId)
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((CViewTextID*)_ViewText)->parseTextIdOptions(cur);
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// Same RenderLayer as us.
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_ViewText->setRenderLayer(getRenderLayer());
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// Parse the hardText (if not text id)
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if(!_IsViewTextId)
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{
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prop = (char*) xmlGetProp( cur, (xmlChar*)"hardtext" );
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if (prop)
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{
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const char *propPtr = prop;
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ucstring text = ucstring(propPtr);
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if ((strlen(propPtr)>2) && (propPtr[0] == 'u') && (propPtr[1] == 'i'))
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text = CI18N::get (propPtr);
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_ViewText->setText(text);
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}
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}
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// wmargin
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_WMargin= 0;
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prop = (char*) xmlGetProp( cur, (xmlChar*)"wmargin" );
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if (prop)
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{
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fromString((const char *) prop, _WMargin);
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}
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// wmin
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_WMin= 0;
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prop = (char*) xmlGetProp( cur, (xmlChar*)"wmin" );
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if (prop)
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{
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fromString((const char *) prop, _WMin);
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}
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// _WMin is at least the size of All W Bitmaps
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_WMin= max(_WMin, _BmpLeftW + _BmpMiddleW + _BmpRightW);
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// TextY
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_TextY= -2;
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prop = (char*) xmlGetProp( cur, (xmlChar*)"text_y" );
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if (prop)
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{
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fromString((const char *) prop, _TextY);
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}
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_TextX = 0;
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prop = (char*) xmlGetProp( cur, (xmlChar*)"text_x" );
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if (prop)
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{
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fromString((const char *) prop, _TextX);
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}
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prop = (char*) xmlGetProp( cur, (xmlChar*)"text_underlined" );
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if (prop)
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{
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_ViewText->setUnderlined(convertBool(prop));
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}
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prop = (char*) xmlGetProp( cur, (xmlChar*) "text_posref" );
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_TextParentPosRef = Hotspot_MM;
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_TextPosRef = Hotspot_MM;
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if (prop)
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{
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char *seekPtr = prop.getDatas();
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seekPtr = strtok(seekPtr," \t");
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if (seekPtr == NULL)
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{
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// mean that there s a bad formated posref (missing space or tab)
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nlwarning("bad 'text_pos_ref' formatting");
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}
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else
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{
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_TextParentPosRef = convertHotSpot (seekPtr);
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seekPtr = strtok (seekPtr+1+strlen(seekPtr)," \t");
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_TextPosRef = convertHotSpot (seekPtr);
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}
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}
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// *** Read Text Colors
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// get color normal
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prop= (char*) xmlGetProp( cur, (xmlChar*)"text_color_normal" );
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_TextColorNormal = CRGBA(255,255,255,255);
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if (prop)
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_TextColorNormal = convertColor (prop);
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// Get ColorPushed
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prop= (char*) xmlGetProp( cur, (xmlChar*)"text_color_pushed" );
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_TextColorPushed = CRGBA(255,255,255,255);
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if (prop)
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_TextColorPushed = convertColor(prop);
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// Get ColorOver
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prop= (char*) xmlGetProp( cur, (xmlChar*)"text_color_over" );
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_TextColorOver = CRGBA(255,255,255,255);
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if (prop)
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_TextColorOver = convertColor(prop);
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// *** Read Text Shadow Colors
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// get color normal
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prop= (char*) xmlGetProp( cur, (xmlChar*)"text_shadow_color_normal" );
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_TextShadowColorNormal = CRGBA(0,0,0,255);
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if (prop)
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_TextShadowColorNormal = convertColor (prop);
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// Get ColorPushed
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prop= (char*) xmlGetProp( cur, (xmlChar*)"text_shadow_color_pushed" );
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_TextShadowColorPushed = CRGBA(0,0,0,255);
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if (prop)
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_TextShadowColorPushed = convertColor(prop);
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// Get ColorOver
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prop= (char*) xmlGetProp( cur, (xmlChar*)"text_shadow_color_over" );
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_TextShadowColorOver = CRGBA(0,0,0,255);
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if (prop)
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_TextShadowColorOver = convertColor(prop);
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// *** Read Text Global Color
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// Default: take "global_color" param interface_element option.
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_TextModulateGlobalColorNormal= _TextModulateGlobalColorPushed= _TextModulateGlobalColorOver= getModulateGlobalColor();
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// Read special text global_color for each state
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prop = (char*) xmlGetProp( cur, (xmlChar*)"text_global_color_normal" );
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if (prop) _TextModulateGlobalColorNormal= convertBool(prop);
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prop = (char*) xmlGetProp( cur, (xmlChar*)"text_global_color_pushed" );
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if (prop) _TextModulateGlobalColorPushed= convertBool(prop);
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prop = (char*) xmlGetProp( cur, (xmlChar*)"text_global_color_over" );
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if (prop) _TextModulateGlobalColorOver= convertBool(prop);
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prop = (char*) xmlGetProp( cur, (xmlChar*)"force_text_over" );
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if (prop) _ForceTextOver= convertBool(prop);
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// read Text header color
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prop = (char*) xmlGetProp( cur, (xmlChar*)"text_header_color" );
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if (prop) _TextHeaderColor= convertBool(prop);
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return true;
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}
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// ***************************************************************************
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void CCtrlTextButton::draw ()
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{
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CViewRenderer::CTextureId *pTxId = NULL;
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CRGBA color;
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CViewRenderer &rVR = pIM->getViewRenderer();
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CRGBA globalColor= pIM->getGlobalColorForContent();
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// *** Detect Over
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bool lastOver = false;
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updateOver(lastOver);
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// *** Choose Button State
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switch(_Type)
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{
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case ToggleButton:
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{
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if (_Pushed)
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{
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pTxId = _TextureIdPushed;
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color = getCurrentColorPushed(globalColor);
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}
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else
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{
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pTxId = _TextureIdNormal;
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color = getCurrentColorNormal(globalColor);
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}
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}
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break;
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case RadioButton:
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{
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// CViewPointer &rIP = *CInterfaceManager::getInstance()->getPointer();
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// Init the radio button
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initRBRef();
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if (*_RBRef == this)
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{
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// if it is equal to the ref value, then the button must appear pushed
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pTxId = _TextureIdPushed;
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color = getCurrentColorPushed(globalColor);
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}
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else
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{
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if ((_Over) && (pIM->getCapturePointerLeft() == this))
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{
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pTxId = _TextureIdPushed;
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color = getCurrentColorPushed(globalColor);
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}
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else
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{
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pTxId = _TextureIdNormal;
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color = getCurrentColorNormal(globalColor);
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_Pushed = false;
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}
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}
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}
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break;
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case PushButton:
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{
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if (_Over && (pIM->getCapturePointerLeft() == this))
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{
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pTxId = _TextureIdPushed;
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color = getCurrentColorPushed(globalColor);
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}
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else
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{
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pTxId = _TextureIdNormal;
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color = getCurrentColorNormal(globalColor);
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_Pushed = false;
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}
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}
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break;
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default:
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break;
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}
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// *** Draw
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color.A = (uint8)(((sint32)color.A*((sint32)globalColor.A+1))>>8);
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// Fromzen ?
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if (getFrozen() && getFrozenHalfTone())
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color.A >>= 2;
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sint32 x= _XReal;
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sint32 y= _YReal;
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sint32 txw, txh;
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txw = _WReal - _BmpLeftW - _BmpRightW;
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txh = _HReal;
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nlctassert(NumTexture==3);
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rVR.drawRotFlipBitmap ( _RenderLayer, x, y, _BmpLeftW, txh, 0, false, pTxId[0], color );
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rVR.drawRotFlipBitmap ( _RenderLayer, x+_BmpLeftW, y, txw, txh, 0, false, pTxId[1], color );
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rVR.drawRotFlipBitmap ( _RenderLayer, x+_BmpLeftW+txw, y, _BmpRightW, txh, 0, false, pTxId[2], color );
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// *** Draw Over
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if (_Over && (_OverWhenPushed || !(_Pushed || pIM->getCapturePointerLeft() == this)))
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{
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if ((lastOver == false) && (_AHOnOver != NULL))
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pIM->runActionHandler (_AHOnOver, this, _AHOverParams);
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// the pointer is over the button.
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color= getCurrentColorOver(globalColor);
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color.A = (uint8)(((sint32)color.A*((sint32)globalColor.A+1))>>8);
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// Fromzen ?
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if (getFrozen() && getFrozenHalfTone())
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color.A >>= 2;
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nlctassert(NumTexture==3);
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pTxId= _TextureIdOver;
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uint layerOffset = _ForceTextOver ? 0 : 1; // Must write Over On Top of the text ?
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rVR.drawRotFlipBitmap ( _RenderLayer+layerOffset, x, y, _BmpLeftW, txh, 0, false, pTxId[0], color );
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rVR.drawRotFlipBitmap ( _RenderLayer+layerOffset, x+_BmpLeftW, y, txw, txh, 0, false, pTxId[1], color );
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rVR.drawRotFlipBitmap ( _RenderLayer+layerOffset, x+_BmpLeftW+txw, y, _BmpRightW, txh, 0, false, pTxId[2], color );
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}
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// *** Setup ViewText Color according to selected one (should be drawn after because of eltorder)
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// update header color?
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CRGBA viewTextColor;
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if(_TextHeaderColor)
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{
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CInterfaceGroup *pIG= getRootWindow();
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if(pIG->isGroupContainer())
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{
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CGroupContainer *pGC= static_cast<CGroupContainer*>(pIG);
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viewTextColor= pGC->getDrawnHeaderColor();
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}
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}
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// Setup ViewText color
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if ( pTxId==_TextureIdNormal )
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{
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if(_TextHeaderColor) viewTextColor.A= _TextColorNormal.A;
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else viewTextColor= _TextColorNormal;
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_ViewText->setColor(viewTextColor);
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_ViewText->setShadowColor(_TextShadowColorNormal);
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_ViewText->setModulateGlobalColor(_TextModulateGlobalColorNormal);
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}
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else if ( pTxId==_TextureIdPushed )
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{
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if(_TextHeaderColor) viewTextColor.A= _TextColorPushed.A;
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else viewTextColor= _TextColorPushed;
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_ViewText->setColor(viewTextColor);
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_ViewText->setShadowColor(_TextShadowColorPushed);
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_ViewText->setModulateGlobalColor(_TextModulateGlobalColorPushed);
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}
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else if ( pTxId==_TextureIdOver )
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{
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if(_TextHeaderColor) viewTextColor.A= _TextColorOver.A;
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else viewTextColor= _TextColorOver;
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_ViewText->setColor(viewTextColor);
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_ViewText->setShadowColor(_TextShadowColorOver);
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_ViewText->setModulateGlobalColor(_TextModulateGlobalColorOver);
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}
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if(getFrozen() && getFrozenHalfTone())
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_ViewText->setAlpha(_ViewText->getAlpha()>>2);
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}
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// ***************************************************************************
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void CCtrlTextButton::updateCoords()
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{
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// Should have been setuped with addCtrl
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nlassert(_Setuped);
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// Compute Size according to bitmap and Text.
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if (!(_SizeRef & 1))
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{
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_W= _ViewText->getW() + _WMargin + _TextX;
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// Ensure as big as possible button
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_W= max(_W, _WMin);
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}
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if (!(_SizeRef & 2))
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{
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_H= _BmpH;
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}
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CViewBase::updateCoords();
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}
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// ***************************************************************************
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sint32 CCtrlTextButton::getWMax() const
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{
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return max(_ViewText->getW(false) + _WMargin + _TextX, _WMin);
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}
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// ***************************************************************************
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void CCtrlTextButton::setup()
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{
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_Setuped= true;
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// setup the viewText and add to parent
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_ViewText->setParent (getParent());
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_ViewText->setParentPos (this);
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_ViewText->setParentPosRef (_TextParentPosRef);
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_ViewText->setPosRef (_TextPosRef);
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_ViewText->setActive(_Active);
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_ViewText->setX(_TextX);
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_ViewText->setY(_TextY);
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getParent()->addView(_ViewText);
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}
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// ***************************************************************************
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void CCtrlTextButton::setTextX(sint32 x)
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{
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_TextX = x;
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if (_ViewText) _ViewText->setX(_TextX);
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}
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// ***************************************************************************
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sint32 CCtrlTextButton::getMaxUsedW() const
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{
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return _W;
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}
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// ***************************************************************************
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sint32 CCtrlTextButton::getMinUsedW() const
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{
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return _W;
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}
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// ***************************************************************************
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void CCtrlTextButton::setActive(bool state)
|
|
{
|
|
_ViewText->setActive(state);
|
|
CCtrlBaseButton::setActive(state);
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
void CCtrlTextButton::onAddToGroup()
|
|
{
|
|
// Add the view if not done
|
|
if(!_Setuped)
|
|
setup();
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
void CCtrlTextButton::setText (const ucstring &text)
|
|
{
|
|
if (_ViewText && !_IsViewTextId)
|
|
_ViewText->setText(text);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
ucstring CCtrlTextButton::getText () const
|
|
{
|
|
if (_ViewText && !_IsViewTextId)
|
|
return _ViewText->getText();
|
|
return ucstring("");
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CCtrlTextButton::setHardText (const std::string &text)
|
|
{
|
|
if (_ViewText && !_IsViewTextId)
|
|
_ViewText->setHardText(text);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
string CCtrlTextButton::getHardText () const
|
|
{
|
|
if (_ViewText && !_IsViewTextId)
|
|
return _ViewText->getHardText();
|
|
return string("");
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
CViewText* CCtrlTextButton::getViewText()
|
|
{
|
|
return _ViewText;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
int CCtrlTextButton::luaGetViewText(CLuaState &ls)
|
|
{
|
|
const char *funcName = "getViewText";
|
|
CLuaIHM::checkArgCount(ls, funcName, 0);
|
|
CLuaIHM::pushUIOnStack(ls, getViewText());
|
|
return 1;
|
|
}
|
|
|
|
// ***************************************************************************
|