khanat-opennel-code/code/ryzom/tools/leveldesign/export/formFlora.cpp
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

112 lines
3.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright, 2001 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#include "formFlora.h"
#include "nel/misc/common.h"
#include "nel/misc/debug.h"
#include "nel/georges/u_form_elm.h"
using namespace std;
using namespace NLMISC;
using namespace NLGEORGES;
// ---------------------------------------------------------------------------
void SFormFlora::build (UFormElm &item)
{
IncludePatats.clear ();
ExcludePatats.clear ();
PlantInstances.clear ();
// Read the Include_patats field
UFormElm *pElt;
if (item.getNodeByName (&pElt, "Include_patats") && pElt)
{
uint size;
nlverify (pElt->getArraySize (size));
for (uint i=0; i<size; i++)
{
string value;
pElt->getArrayValue (value, i);
IncludePatats.push_back (value);
}
}
// Read the Include_patats field
if (item.getNodeByName (&pElt, "Exclude_patats") && pElt)
{
uint size;
nlverify (pElt->getArraySize (size));
for (uint i=0; i<size; i++)
{
string value;
pElt->getArrayValue (value, i);
ExcludePatats.push_back (value);
}
}
// Read the Plants field
if (item.getNodeByName (&pElt, "Plants") && pElt)
{
uint size;
nlverify (pElt->getArraySize (size));
for (uint i=0; i<size; i++)
{
// Get the struct
UFormElm *pArrayElt;
if (pElt->getArrayNode (&pArrayElt, i) && pArrayElt)
{
SPlantInstance piTmp;
pArrayElt->getValueByName (piTmp.Name, "File name");
pArrayElt->getValueByName (piTmp.Density, "Density");
pArrayElt->getValueByName (piTmp.Falloff, "Falloff");
PlantInstances.push_back (piTmp);
}
}
}
item.getValueByName (JitterPos, "Jitter_Pos");
item.getValueByName (ScaleMin, "Scale_Min");
item.getValueByName (ScaleMax, "Scale_Max");
item.getValueByName (PutOnWater, "Put_On_Water");
item.getValueByName (WaterHeight, "Water_Height");
item.getValueByName (RandomSeed, "Random_Seed");
}