khanat-opennel-code/code
2014-10-20 22:21:59 +02:00
..
CMakeModules TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
nel it's not a bad idea to store the value in the right variable... 2014-10-20 22:21:59 +02:00
nelns TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
ryzom TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
snowballs2 TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
studio Don't add non-selectable widgets to the hierarchy tree. 2014-10-17 21:23:00 +02:00
tool TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
web TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
changelog.template TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
CMakeLists.txt TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
CMakePackaging.txt TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
config.h.cmake TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
COPYING TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
CTestConfig.cmake TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
nelDashBuild.cmd TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
nelDashBuild.sh TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
README TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
revision.h.in TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00

Introduction
------------

Ryzom Core is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The Ryzom Core library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

Ryzom Core is currently developed and tested under GNU/Linux and Windows
environments. 


License
-------

Ryzom Core is a Free Software project under the GNU Affero General Public License v3,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please visit https://ryzomcore.atlassian.net/wiki/display/RC/Ryzom+Core+Home for more information.
In particular the Getting Started section on the right side of the webpage includes build
instructions for Windows, Linux and Mac.