khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN
2010-10-16 14:34:09 +02:00
..
basics Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
game_elem Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
ico Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
predefs Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
tmp Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
world Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
_attack_radius.typ Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
_fog.dfn Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
_light.dfn Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
_primitive.dfn Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
_rgba.dfn Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
_vector.dfn Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
primitive.typ Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
reaction.typ Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
trigger.typ Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00