khanat-opennel-code/code/nel/tools/build_gamedata
2015-01-13 13:21:56 +01:00
..
configuration Add cartographer 2014-09-14 16:37:24 +02:00
generators Unhide layers in max export 2015-01-13 13:21:56 +01:00
processes Unhide layers in max export 2015-01-13 13:21:56 +01:00
translation Set exec mode 2014-05-23 22:39:50 +02:00
0_setup.py Add cartographer 2014-09-14 16:37:24 +02:00
1_export.py Nice try 2014-09-10 16:00:13 +02:00
2_build.py Nice try 2014-09-10 16:00:13 +02:00
3_install.py Nice try 2014-09-10 16:00:13 +02:00
9_upload.py Set exec mode 2014-05-23 22:39:50 +02:00
a1_worldedit_data.py Add script for installing worldedit data 2014-09-10 16:38:19 +02:00
all_dev.bat
all_install_dev.bat Zone light exporter adjust 2014-08-16 14:51:29 +02:00
b1_client_dev.py Add useful default config variables to dev client 2014-09-24 12:34:40 +02:00
b2_shard_data.py Nice try 2014-09-10 16:00:13 +02:00
c1_shard_patch.py Set exec mode 2014-05-23 22:39:50 +02:00
characters_dev.bat Add some more practical data build batch scripts 2014-09-24 01:07:12 +02:00
d1_client_patch.py Nice try 2014-09-10 16:00:13 +02:00
d2_client_install.py Nice try 2014-09-10 16:00:13 +02:00
executables_dev.bat Add data_common to executables_dev batch 2014-09-12 10:50:19 +02:00
export_build_install.py Nice try 2014-09-10 16:00:13 +02:00
interface_dev.bat
leveldesign_dev.bat
panoply_dev.bat Add some more practical data build batch scripts 2014-09-24 01:07:12 +02:00
sky_dev.bat Adjust sky batch 2014-12-12 01:22:19 +01:00