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49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "server.h"
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#include "configfile.h"
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#ifdef DEBUG_NEW
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#define new DEBUG_NEW
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#endif
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const CServer NoServer;
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QString CServer::getDirectory() const
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{
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return CConfigFile::getInstance()->getInstallationDirectory() + "/" + id;
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}
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QString CServer::getClientFullPath() const
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{
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if (clientFilename.isEmpty()) return "";
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return getDirectory() + "/" + clientFilename;
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}
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QString CServer::getConfigurationFullPath() const
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{
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if (configurationFilename.isEmpty()) return "";
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return getDirectory() + "/" + configurationFilename;
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}
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QString CServer::getDefaultClientConfigFullPath() const
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{
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return getDirectory() + "/client_default.cfg";
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}
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