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60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_GROUND_FX_SHEET_H
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#define RY_GROUND_FX_SHEET_H
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#include "client_sheets.h"
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namespace NLGEORGES
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{
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class UFormElm;
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}
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/** A ground fx and its associated ground material
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* \author Nicolas Vizerie
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* \author Nevrax France
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* \date 2003
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*/
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class CGroundFXSheet
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{
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public:
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uint32 GroundID;
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NLMISC::TSStringId IdFXName;
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std::string getFXName() const {return ClientSheetsStrings.get(IdFXName);}
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public:
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// build that sheet from a form
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bool build(const NLGEORGES::UFormElm &item);
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// serial this sheet
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void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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};
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// operator < sort ground fx by ground type
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inline bool operator < (const CGroundFXSheet &lhs, const CGroundFXSheet &rhs)
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{
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return lhs.GroundID < rhs.GroundID;
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}
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//
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inline bool operator == (const CGroundFXSheet &lhs, const CGroundFXSheet &rhs)
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{
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return lhs.GroundID == rhs.GroundID;
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}
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#endif
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