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100 lines
2.8 KiB
C++
100 lines
2.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_PACS_CLIENT_H
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#define CL_PACS_CLIENT_H
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/////////////
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// INCLUDE //
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/////////////
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// Misc.
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#include "nel/misc/types_nl.h"
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// Pacs Interface.
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// Client.
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#include "ig_client.h"
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// std
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#include <string>
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// Size max of an entity in PACS (Trees and creatures)
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#define RYZOM_ENTITY_SIZE_MAX 16
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class CIGCallback; // collision with igs of the landscapes (trees..)
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///////////
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// USING //
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///////////
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using NL3D::UInstanceGroup;
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using NLPACS::UMoveContainer;
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using NLPACS::UGlobalRetriever;
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using NLPACS::UGlobalPosition;
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////////////
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// GLOBAL //
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////////////
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// Global Move Container.
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extern UMoveContainer *PACS;
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extern CIGCallback *IGCallbacks;
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extern UGlobalRetriever *GR;
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extern const float LRRefeshRadius;
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// World Images
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extern const uint8 staticWI; // Static World Image
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extern const uint8 dynamicWI; // Dynamic World Image
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// Collision Masks.
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extern const NLPACS::UMovePrimitive::TCollisionMask MaskColNone;
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extern const NLPACS::UMovePrimitive::TCollisionMask MaskColPlayer;
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extern const NLPACS::UMovePrimitive::TCollisionMask MaskColNpc;
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extern const NLPACS::UMovePrimitive::TCollisionMask MaskColDoor;
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extern const NLPACS::UMovePrimitive::TCollisionMask MaskColAll;
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extern const uint16 UserDataTree;
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extern const uint16 UserDataLift;
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extern const uint16 UserDataDoor;
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extern const uint16 UserDataEntity;
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///////////////
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// FUNCTIONS //
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///////////////
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/// Initialize PACS.
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void initPACS (const char* rbank, const char* gr, NLMISC::IProgressCallback &progress);
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void releasePACS ();
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/** Initialize landscape IG collisions
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*/
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void initLandscapeIGCallbacks();
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/** release landscape IG collisions.
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*/
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void releaseLandscapeIGCallbacks();
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/// Get the cluster from a global position.
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UInstanceGroup *getCluster(const UGlobalPosition &gp);
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/// PACS primitive manager
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void initPrimitiveBlocks();
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void addPacsPrim(const std::string &filename);
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void deletePrimitiveBlocks();
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/// The pacs primitives
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typedef CHashMap<std::string, NLPACS::UPrimitiveBlock *> TPacsPrimMap;
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extern TPacsPrimMap PacsPrims;
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#endif // CL_PACS_CLIENT_H
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/* End of pacs_client.h */
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