khanat-opennel-code/code/nel/tools/3d/tile_edit
2016-09-24 14:22:22 +02:00
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Browse.cpp Merge with develop 2016-09-24 14:22:22 +02:00
Browse.h Merge with develop 2016-09-24 14:22:22 +02:00
choose_veget_set.cpp Merge with develop 2016-09-24 14:22:22 +02:00
choose_veget_set.h Merge with develop 2016-09-24 14:22:22 +02:00
CMakeLists.txt Merge with develop 2016-09-24 14:22:22 +02:00
cpu.cpp Merge with develop 2016-09-24 14:22:22 +02:00
cursor1.cur Merge with develop 2016-09-24 14:22:22 +02:00
custom.cpp Merge with develop 2016-09-24 14:22:22 +02:00
custom.h Merge with develop 2016-09-24 14:22:22 +02:00
DialogEditList.cpp Merge with develop 2016-09-24 14:22:22 +02:00
DialogEditList.h Merge with develop 2016-09-24 14:22:22 +02:00
DllEntry.cpp Merge with develop 2016-09-24 14:22:22 +02:00
GetVal.cpp Merge with develop 2016-09-24 14:22:22 +02:00
GetVal.h Merge with develop 2016-09-24 14:22:22 +02:00
nevraxpill.ico Merge with develop 2016-09-24 14:22:22 +02:00
Popup.cpp Merge with develop 2016-09-24 14:22:22 +02:00
Popup.h Merge with develop 2016-09-24 14:22:22 +02:00
ReadMe.txt Merge with develop 2016-09-24 14:22:22 +02:00
resource.h Merge with develop 2016-09-24 14:22:22 +02:00
rot0.bmp Merge with develop 2016-09-24 14:22:22 +02:00
rot1.bmp Merge with develop 2016-09-24 14:22:22 +02:00
rot2.bmp Merge with develop 2016-09-24 14:22:22 +02:00
rot3.bmp Merge with develop 2016-09-24 14:22:22 +02:00
select_rotation.cpp Merge with develop 2016-09-24 14:22:22 +02:00
select_rotation.h Merge with develop 2016-09-24 14:22:22 +02:00
SelectionTerritoire.cpp Merge with develop 2016-09-24 14:22:22 +02:00
SelectionTerritoire.h Merge with develop 2016-09-24 14:22:22 +02:00
stdafx.cpp Merge with develop 2016-09-24 14:22:22 +02:00
stdafx.h Merge with develop 2016-09-24 14:22:22 +02:00
thread.h Merge with develop 2016-09-24 14:22:22 +02:00
thread_win32.cpp Merge with develop 2016-09-24 14:22:22 +02:00
thread_win32.h Merge with develop 2016-09-24 14:22:22 +02:00
tile32_32.bmp Merge with develop 2016-09-24 14:22:22 +02:00
tile_edit_exe.cpp Merge with develop 2016-09-24 14:22:22 +02:00
tile_edit_exe.h Merge with develop 2016-09-24 14:22:22 +02:00
tile_edit_exe.rc Merge with develop 2016-09-24 14:22:22 +02:00
TileCtrl.cpp Merge with develop 2016-09-24 14:22:22 +02:00
TileCtrl.h Merge with develop 2016-09-24 14:22:22 +02:00
TileList.cpp Merge with develop 2016-09-24 14:22:22 +02:00
TileList.h Merge with develop 2016-09-24 14:22:22 +02:00
TileView.cpp Merge with develop 2016-09-24 14:22:22 +02:00
TileView.h Merge with develop 2016-09-24 14:22:22 +02:00
View.cpp Merge with develop 2016-09-24 14:22:22 +02:00
View.h Merge with develop 2016-09-24 14:22:22 +02:00
ViewColumn.cpp Merge with develop 2016-09-24 14:22:22 +02:00
ViewColumn.h Merge with develop 2016-09-24 14:22:22 +02:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).