mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-15 03:59:06 +00:00
470 lines
No EOL
12 KiB
C++
470 lines
No EOL
12 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
#include <vector>
|
|
#include <string>
|
|
|
|
#include "nel/misc/config_file.h"
|
|
#include "nel/misc/file.h"
|
|
#include "nel/misc/bitmap.h"
|
|
#include "nel/misc/block_memory.h"
|
|
#include "nel/misc/i_xml.h"
|
|
#include "nel/misc/app_context.h"
|
|
|
|
#include "nel/../../src/ligo/zone_region.h"
|
|
|
|
#include "nel/3d/scene_group.h"
|
|
|
|
#include <windows.h>
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
using namespace NLLIGO;
|
|
using namespace NL3D;
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Out a string to the stdout and log.log
|
|
void outString (string &sText)
|
|
{
|
|
createDebug ();
|
|
InfoLog->displayRaw(sText.c_str());
|
|
//printf ("%s", sText.c_str());
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
struct SExportOptions
|
|
{
|
|
string InputIGDir;
|
|
string OutputIGDir;
|
|
float CellSize;
|
|
string HeightMapFile1;
|
|
float ZFactor1;
|
|
string HeightMapFile2;
|
|
float ZFactor2;
|
|
string LandFile;
|
|
|
|
// -----------------------------------------------------------------------
|
|
bool load (const string &sFilename)
|
|
{
|
|
FILE * f = fopen (sFilename.c_str(), "rt");
|
|
if (f == NULL)
|
|
return false;
|
|
else
|
|
fclose (f);
|
|
|
|
try
|
|
{
|
|
CConfigFile cf;
|
|
|
|
cf.load (sFilename);
|
|
|
|
// Out
|
|
CConfigFile::CVar &cvOutputIGDir = cf.getVar("OutputIGDir");
|
|
OutputIGDir = cvOutputIGDir.asString();
|
|
|
|
// In
|
|
CConfigFile::CVar &cvInputIGDir = cf.getVar("InputIGDir");
|
|
InputIGDir = cvInputIGDir.asString();
|
|
|
|
CConfigFile::CVar &cvCellSize = cf.getVar("CellSize");
|
|
CellSize = cvCellSize.asFloat();
|
|
|
|
CConfigFile::CVar &cvHeightMapFile1 = cf.getVar("HeightMapFile1");
|
|
HeightMapFile1 = cvHeightMapFile1.asString();
|
|
|
|
CConfigFile::CVar &cvZFactor1 = cf.getVar("ZFactor1");
|
|
ZFactor1 = cvZFactor1.asFloat();
|
|
|
|
CConfigFile::CVar &cvHeightMapFile2 = cf.getVar("HeightMapFile2");
|
|
HeightMapFile2 = cvHeightMapFile2.asString();
|
|
|
|
CConfigFile::CVar &cvZFactor2 = cf.getVar("ZFactor2");
|
|
ZFactor2 = cvZFactor2.asFloat();
|
|
|
|
CConfigFile::CVar &cvLandFile = cf.getVar("LandFile");
|
|
LandFile = cvLandFile.asString();
|
|
}
|
|
catch (EConfigFile &e)
|
|
{
|
|
string sTmp = string("ERROR : Error in config file : ") + e.what() + "\n";
|
|
outString (sTmp);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
|
|
struct CZoneLimits
|
|
{
|
|
sint32 _ZoneMinX;
|
|
sint32 _ZoneMaxX;
|
|
sint32 _ZoneMinY;
|
|
sint32 _ZoneMaxY;
|
|
};
|
|
|
|
// ---------------------------------------------------------------------------
|
|
void dir (const string &sFilter, vector<string> &sAllFiles, bool bFullPath)
|
|
{
|
|
WIN32_FIND_DATA findData;
|
|
HANDLE hFind;
|
|
char sCurDir[MAX_PATH];
|
|
sAllFiles.clear ();
|
|
GetCurrentDirectory (MAX_PATH, sCurDir);
|
|
hFind = FindFirstFile (sFilter.c_str(), &findData);
|
|
while (hFind != INVALID_HANDLE_VALUE)
|
|
{
|
|
DWORD res = GetFileAttributes(findData.cFileName);
|
|
if (res != INVALID_FILE_ATTRIBUTES && !(res&FILE_ATTRIBUTE_DIRECTORY))
|
|
{
|
|
if (bFullPath)
|
|
sAllFiles.push_back(string(sCurDir) + "\\" + findData.cFileName);
|
|
else
|
|
sAllFiles.push_back(findData.cFileName);
|
|
}
|
|
if (FindNextFile (hFind, &findData) == 0)
|
|
break;
|
|
}
|
|
FindClose (hFind);
|
|
}
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
CZoneRegion *loadLand (const string &filename)
|
|
{
|
|
CZoneRegion *ZoneRegion = NULL;
|
|
try
|
|
{
|
|
CIFile fileIn;
|
|
if (fileIn.open (filename))
|
|
{
|
|
// Xml
|
|
CIXml xml (true);
|
|
nlverify (xml.init (fileIn));
|
|
|
|
ZoneRegion = new CZoneRegion;
|
|
ZoneRegion->serial (xml);
|
|
}
|
|
else
|
|
{
|
|
string sTmp = string("Can't open the land file : ") + filename;
|
|
outString (sTmp);
|
|
}
|
|
}
|
|
catch (Exception& e)
|
|
{
|
|
string sTmp = string("Error in land file : ") + e.what();
|
|
outString (sTmp);
|
|
}
|
|
return ZoneRegion;
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
CInstanceGroup* LoadInstanceGroup (const char* sFilename)
|
|
{
|
|
CIFile file;
|
|
CInstanceGroup *newIG = new CInstanceGroup;
|
|
|
|
if( file.open( sFilename ) )
|
|
{
|
|
try
|
|
{
|
|
newIG->serial (file);
|
|
}
|
|
catch (Exception &)
|
|
{
|
|
// Cannot save the file
|
|
delete newIG;
|
|
return NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
delete newIG;
|
|
return NULL;
|
|
}
|
|
return newIG;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void SaveInstanceGroup (const char* sFilename, CInstanceGroup *pIG)
|
|
{
|
|
COFile file;
|
|
|
|
if( file.open( sFilename ) )
|
|
{
|
|
try
|
|
{
|
|
pIG->serial (file);
|
|
}
|
|
catch (Exception &e)
|
|
{
|
|
outString(string(e.what()));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
outString(string("Couldn't create ") + sFilename);
|
|
}
|
|
}
|
|
|
|
/** Get the Z of the height map at the given position
|
|
*/
|
|
static float getHeightMapZ(float x, float y, const CZoneLimits &zl, const SExportOptions &options, CBitmap *heightMap1, CBitmap *heightMap2)
|
|
{
|
|
float deltaZ = 0.0f, deltaZ2 = 0.0f;
|
|
CRGBAF color;
|
|
sint32 SizeX = zl._ZoneMaxX - zl._ZoneMinX + 1;
|
|
sint32 SizeY = zl._ZoneMaxY - zl._ZoneMinY + 1;
|
|
|
|
clamp (x, options.CellSize * zl._ZoneMinX, options.CellSize * (zl._ZoneMaxX + 1));
|
|
clamp (y, options.CellSize * zl._ZoneMinY, options.CellSize * (zl._ZoneMaxY + 1));
|
|
|
|
if (heightMap1 != NULL)
|
|
{
|
|
color = heightMap1->getColor ( (x - options.CellSize * zl._ZoneMinX) / (options.CellSize * SizeX),
|
|
1.0f - ((y - options.CellSize * zl._ZoneMinY) / (options.CellSize * SizeY)));
|
|
color *= 255.f;
|
|
deltaZ = color.A;
|
|
deltaZ = deltaZ - 127.0f; // Median intensity is 127
|
|
deltaZ *= options.ZFactor1;
|
|
}
|
|
|
|
if (heightMap2 != NULL)
|
|
{
|
|
color = heightMap2->getColor ( (x - options.CellSize * zl._ZoneMinX) / (options.CellSize * SizeX),
|
|
1.0f - ((y - options.CellSize * zl._ZoneMinY) / (options.CellSize * SizeY)));
|
|
color *= 255.f;
|
|
deltaZ2 = color.A;
|
|
deltaZ2 = deltaZ2 - 127.0f; // Median intensity is 127
|
|
deltaZ2 *= options.ZFactor2;
|
|
}
|
|
|
|
return deltaZ + deltaZ2;
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
int main(int nNbArg, char**ppArgs)
|
|
{
|
|
if (!NLMISC::INelContext::isContextInitialised())
|
|
new CApplicationContext();
|
|
|
|
NL3D_BlockMemoryAssertOnPurge = false;
|
|
char sCurDir[MAX_PATH];
|
|
GetCurrentDirectory (MAX_PATH, sCurDir);
|
|
|
|
if (nNbArg != 2)
|
|
{
|
|
printf ("Use : ig_elevation configfile.cfg\n");
|
|
printf ("\nExample of config.cfg\n\n");
|
|
printf ("InputIGDir = \"ig_land_max\";\n");
|
|
printf ("OutputIGDir = \"ig_land_max_elev\";\n");
|
|
printf ("CellSize = 160.0;\n");
|
|
printf ("HeightMapFile1 = \"w:/database/landscape/ligo/jungle/big.tga\";\n");
|
|
printf ("ZFactor1 = 1.0;\n");
|
|
printf ("HeightMapFile2 = \"w:/database/landscape/ligo/jungle/noise.tga\";\n");
|
|
printf ("ZFactor2 = 0.5;\n");
|
|
printf ("LandFile = \"w:/matis.land\";\n");
|
|
|
|
return -1;
|
|
}
|
|
|
|
SExportOptions options;
|
|
if (!options.load(ppArgs[1]))
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
// Get all ig files in the input directory and elevate to the z of the double heightmap
|
|
|
|
// Load the land
|
|
CZoneRegion *ZoneRegion = loadLand(options.LandFile);
|
|
|
|
CZoneLimits zl;
|
|
if (ZoneRegion)
|
|
{
|
|
zl._ZoneMinX = ZoneRegion->getMinX() < 0 ? 0 : ZoneRegion->getMinX();
|
|
zl._ZoneMaxX = ZoneRegion->getMaxX() > 255 ? 255 : ZoneRegion->getMaxX();
|
|
zl._ZoneMinY = ZoneRegion->getMinY() > 0 ? 0 : ZoneRegion->getMinY();
|
|
zl._ZoneMaxY = ZoneRegion->getMaxY() < -255 ? -255 : ZoneRegion->getMaxY();
|
|
}
|
|
else
|
|
{
|
|
nlwarning("A ligo .land file cannot be found");
|
|
zl._ZoneMinX = 0;
|
|
zl._ZoneMaxX = 255;
|
|
zl._ZoneMinY = 0;
|
|
zl._ZoneMaxY = 255;
|
|
}
|
|
|
|
// Load the 2 height maps
|
|
CBitmap *HeightMap1 = NULL;
|
|
if (options.HeightMapFile1 != "")
|
|
{
|
|
HeightMap1 = new CBitmap;
|
|
try
|
|
{
|
|
CIFile inFile;
|
|
if (inFile.open(options.HeightMapFile1))
|
|
{
|
|
HeightMap1->load (inFile);
|
|
}
|
|
else
|
|
{
|
|
outString(string("Couldn't not open " + options.HeightMapFile1 + " : heightmap 1 map ignored"));
|
|
delete HeightMap1;
|
|
HeightMap1 = NULL;
|
|
}
|
|
}
|
|
catch (Exception &e)
|
|
{
|
|
string sTmp = string("Cant load height map : ") + options.HeightMapFile1 + " : " + e.what();
|
|
outString (sTmp);
|
|
delete HeightMap1;
|
|
HeightMap1 = NULL;
|
|
}
|
|
}
|
|
CBitmap *HeightMap2 = NULL;
|
|
if (options.HeightMapFile2 != "")
|
|
{
|
|
HeightMap2 = new CBitmap;
|
|
try
|
|
{
|
|
CIFile inFile;
|
|
if (inFile.open(options.HeightMapFile2))
|
|
{
|
|
HeightMap2->load (inFile);
|
|
}
|
|
else
|
|
{
|
|
outString(string("Couldn't not open " + options.HeightMapFile2 + " : heightmap 2 map ignored\n"));
|
|
delete HeightMap2;
|
|
HeightMap2 = NULL;
|
|
}
|
|
}
|
|
catch (Exception &e)
|
|
{
|
|
string sTmp = string("Cant load height map : ") + options.HeightMapFile2 + " : " + e.what() + "\n";
|
|
outString (sTmp);
|
|
delete HeightMap2;
|
|
HeightMap1 = NULL;
|
|
}
|
|
}
|
|
|
|
// Get all files
|
|
vector<string> vAllFiles;
|
|
SetCurrentDirectory (options.InputIGDir.c_str());
|
|
dir ("*.ig", vAllFiles, false);
|
|
SetCurrentDirectory (sCurDir);
|
|
|
|
for (uint32 i = 0; i < vAllFiles.size(); ++i)
|
|
{
|
|
SetCurrentDirectory (options.InputIGDir.c_str());
|
|
CInstanceGroup *pIG = LoadInstanceGroup (vAllFiles[i].c_str());
|
|
SetCurrentDirectory (sCurDir);
|
|
if (pIG != NULL)
|
|
{
|
|
bool realTimeSunContribution = pIG->getRealTimeSunContribution();
|
|
// For all instances !!!
|
|
CVector vGlobalPos;
|
|
CInstanceGroup::TInstanceArray IA;
|
|
vector<CCluster> Clusters;
|
|
vector<CPortal> Portals;
|
|
vector<CPointLightNamed> PLN;
|
|
pIG->retrieve (vGlobalPos, IA, Clusters, Portals, PLN);
|
|
|
|
if (IA.empty() && PLN.empty() && Portals.empty() && Clusters.empty()) continue;
|
|
|
|
|
|
uint k;
|
|
|
|
|
|
|
|
// elevate instance
|
|
for(k = 0; k < IA.size(); ++k)
|
|
{
|
|
CVector instancePos = vGlobalPos + IA[k].Pos;
|
|
IA[k].Pos.z += getHeightMapZ(instancePos.x, instancePos.y, zl, options, HeightMap1, HeightMap2);
|
|
}
|
|
|
|
// lights
|
|
for(k = 0; k < PLN.size(); ++k)
|
|
{
|
|
CVector lightPos = vGlobalPos + PLN[k].getPosition();
|
|
PLN[k].setPosition( PLN[k].getPosition() + getHeightMapZ(lightPos.x, lightPos.y, zl, options, HeightMap1, HeightMap2) * CVector::K);
|
|
}
|
|
|
|
|
|
// portals
|
|
std::vector<CVector> portal;
|
|
for(k = 0; k < Portals.size(); ++k)
|
|
{
|
|
Portals[k].getPoly(portal);
|
|
if (portal.empty())
|
|
{
|
|
nlwarning("Empty portal found");
|
|
continue;
|
|
}
|
|
// compute mean position of the poly
|
|
CVector meanPos(0, 0, 0);
|
|
uint l;
|
|
for(l = 0; l < portal.size(); ++l)
|
|
meanPos += portal[l];
|
|
meanPos /= (float) portal.size();
|
|
meanPos += vGlobalPos;
|
|
float z = getHeightMapZ(meanPos.x, meanPos.y, zl, options, HeightMap1, HeightMap2);
|
|
for(l = 0; l < portal.size(); ++l)
|
|
{
|
|
portal[l].z += z;
|
|
}
|
|
Portals[k].setPoly(portal);
|
|
}
|
|
|
|
// clusters
|
|
std::vector<CPlane> volume;
|
|
CMatrix transMatrix;
|
|
for(k = 0; k < Clusters.size(); ++k)
|
|
{
|
|
CVector clusterPos = vGlobalPos + Clusters[k].getBBox().getCenter();
|
|
float z = getHeightMapZ(clusterPos.x, clusterPos.y, zl, options, HeightMap1, HeightMap2);
|
|
transMatrix.setPos(z * CVector::K);
|
|
Clusters[k].applyMatrix(transMatrix);
|
|
}
|
|
|
|
CInstanceGroup *pIGout = new CInstanceGroup;
|
|
pIGout->build (vGlobalPos, IA, Clusters, Portals, PLN);
|
|
pIGout->enableRealTimeSunContribution(realTimeSunContribution);
|
|
|
|
|
|
SetCurrentDirectory (options.OutputIGDir.c_str());
|
|
SaveInstanceGroup (vAllFiles[i].c_str(), pIGout);
|
|
SetCurrentDirectory (sCurDir);
|
|
delete pIG;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
} |