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125 lines
3.1 KiB
C++
125 lines
3.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RYAI_AIDS_MESSAGES_H
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#define RYAI_AIDS_MESSAGES_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/sheet_id.h"
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#include "nel/misc/entity_id.h"
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#include "nel/net/transport_class.h"
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//----------------------------------------------------------------
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// Message sent by AIS to AIDS in reaction to AIDS's service up
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class CMsgAIServiceUp : public NLNET::CTransportClass
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{
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public:
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float ProcessorAllocation;
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float RamAllocation;
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std::vector<uint16> ManagersRunning;
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CMsgAIServiceUp()
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{
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ProcessorAllocation=1.0f;
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RamAllocation=1.0f;
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}
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CMsgAIServiceUp(float processorAllocation,float ramAllocation)
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{
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ProcessorAllocation=processorAllocation;
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RamAllocation=ramAllocation;
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}
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virtual void description ()
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{
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className ("CMsgAIServiceUp");
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property ("ProcessorAllocation", PropFloat, 1.0f, ProcessorAllocation);
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property ("RamAllocation", PropFloat, 1.0f, RamAllocation);
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propertyCont ("ManagersRunning", PropUInt16, ManagersRunning);
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}
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virtual void callback (const std::string &name, NLNET::TServiceId id);
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};
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//----------------------------------------------------------------
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// Message sent by AIS to AIDS each time new manager comes up
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class CMsgAIManagerUp : public NLNET::CTransportClass
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{
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public:
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uint16 MgrId;
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std::string Name;
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CMsgAIManagerUp()
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{
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}
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CMsgAIManagerUp(uint mgrId,std::string Name)
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{
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MgrId=mgrId;
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}
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virtual void description ()
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{
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className ("CMsgAIManagerUp");
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property ("MgrId", PropUInt16, uint16(0), MgrId);
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property ("Name", PropString, std::string(), Name);
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}
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virtual void callback (const std::string &name, NLNET::TServiceId id);
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};
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//----------------------------------------------------------------
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// Message sent by AIS to AIDS any time there's an important info to display
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class CMsgAIFeedback : public NLNET::CTransportClass
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{
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public:
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std::string Message;
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CMsgAIFeedback()
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{
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}
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CMsgAIFeedback(std::string message)
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{
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Message=message;
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}
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CMsgAIFeedback(char *msgStr)
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{
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Message=std::string(msgStr);
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}
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virtual void description ()
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{
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className ("CMsgAIFeedback");
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property ("Msg", PropString, std::string(), Message);
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}
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virtual void callback (const std::string &name, NLNET::TServiceId id);
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};
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#endif
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