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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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154 lines
4 KiB
C++
154 lines
4 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#if !defined(AFX_SNAPSHOT_TOOL_DLG_H__46526215_8CE7_4A83_BF42_056578B50D2A__INCLUDED_)
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#define AFX_SNAPSHOT_TOOL_DLG_H__46526215_8CE7_4A83_BF42_056578B50D2A__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// snapshot_tool_dlg.h : header file
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//
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namespace NL3D
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{
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class CCamera;
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}
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class CObjectViewer;
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/**
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* Snapshot tool dialog
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*
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*/
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class CSnapshotToolDlg : public CDialog
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{
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// Construction
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public:
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enum
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{
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OutputFormat_Tga = 0,
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OutputFormat_Jpg
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};
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enum
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{
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OutputPath_Custom = 0,
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OutputPath_SameAsInput,
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OutputPath_CurrShapeDirectory,
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};
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enum
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{
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SnapshotAngle_Front = 0,
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SnapshotAngle_Right,
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SnapshotAngle_Left,
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SnapshotAngle_Top,
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SnapshotAngle_Bottom,
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SnapshotAngle_Back
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};
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CSnapshotToolDlg(CObjectViewer *ov, CWnd* pParent = NULL); // standard constructor
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~CSnapshotToolDlg();
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// Dialog Data
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//{{AFX_DATA(CSnapshotToolDlg)
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enum { IDD = IDD_SNAPSHOT_TOOL };
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CListBox m_Log;
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CListBox m_Filters;
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CString m_OutputPath;
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CString m_InputPath;
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BOOL m_RecurseSubFolder;
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UINT m_OutputHeight;
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UINT m_OutputWidth;
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int m_Format;
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int m_OutputPathOption;
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BOOL m_DumpTextureSets;
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BOOL m_ViewBack;
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BOOL m_ViewBottom;
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BOOL m_ViewFront;
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BOOL m_ViewLeft;
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BOOL m_ViewRight;
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BOOL m_ViewTop;
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BOOL m_PostFixViewName;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CSnapshotToolDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CSnapshotToolDlg)
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afx_msg void OnBrowseInputPath();
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afx_msg void OnBrowseOutputPath();
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afx_msg void OnGo();
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afx_msg void OnAddFilter();
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afx_msg void OnRemoveFilter();
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afx_msg void OnEditFilter();
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virtual BOOL OnInitDialog();
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afx_msg void OnClose();
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afx_msg void OnChangeWidth();
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afx_msg void OnKillfocusHeight();
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afx_msg void OnKillfocusWidth();
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afx_msg void OnSelchangeOutputpathOption();
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afx_msg void OnSelchangeFormat();
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afx_msg void OnCloseButton();
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afx_msg void OnTimer(UINT_PTR nIDEvent);
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afx_msg void OnStopSnapshots();
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afx_msg void OnViewFront();
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afx_msg void OnViewLeft();
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afx_msg void OnViewRight();
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afx_msg void OnViewTop();
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afx_msg void OnViewAll();
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afx_msg void OnViewNone();
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afx_msg void OnPostFixViewName();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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std::deque<std::string> _FilteredFiles;
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// Retrieve the options chosen in the snapshot tool ui from the registry.
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void fromRegistry();
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// Save the options chosen in the snapshot tool ui into the registry.
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void toRegistry();
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void stringFromRegistry(HKEY hKey, const char *name, CString &dest, const CString &defaultStr);
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void updateUIEnabledState();
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static void setCamFromView(uint view, NL3D::CCamera *cam, const NLMISC::CAABBox &bbox);
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uint getSelectedViewCount();
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static std::string viewToString(uint view);
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private:
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CObjectViewer *_ObjectViewer;
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_SNAPSHOT_TOOL_DLG_H__46526215_8CE7_4A83_BF42_056578B50D2A__INCLUDED_)
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