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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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134 lines
4.8 KiB
C++
134 lines
4.8 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// vegetable_rotate_page.cpp : implementation file
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//
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#include "std_afx.h"
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#include "object_viewer.h"
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#include "vegetable_rotate_page.h"
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#include "vegetable_edit_tools.h"
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#include "vegetable_noise_value_dlg.h"
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#include "vegetable_dlg.h"
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#include "nel/misc/noise_value.h"
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#include "nel/3d/vegetable.h"
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/////////////////////////////////////////////////////////////////////////////
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// CVegetableRotatePage property page
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IMPLEMENT_DYNCREATE(CVegetableRotatePage, CPropertyPage)
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CVegetableRotatePage::CVegetableRotatePage() : CPropertyPage(CVegetableRotatePage::IDD),
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_RxDlg(NULL), _RyDlg(NULL), _RzDlg(NULL)
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{
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//{{AFX_DATA_INIT(CVegetableRotatePage)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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CVegetableRotatePage::~CVegetableRotatePage()
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{
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#define REMOVE_WND(wnd) if (wnd) { wnd->DestroyWindow(); delete wnd; }
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REMOVE_WND(_RxDlg);
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REMOVE_WND(_RyDlg);
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REMOVE_WND(_RzDlg);
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}
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void CVegetableRotatePage::DoDataExchange(CDataExchange* pDX)
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{
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CPropertyPage::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CVegetableRotatePage)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CVegetableRotatePage, CPropertyPage)
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//{{AFX_MSG_MAP(CVegetableRotatePage)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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// ***************************************************************************
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// ***************************************************************************
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// ***************************************************************************
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// ***************************************************************************
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// ***************************************************************************
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void CVegetableRotatePage::setVegetableToEdit(NL3D::CVegetable *vegetable)
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{
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_Vegetable= vegetable;
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// If not NULL, init all controls.
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if(_Vegetable)
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{
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// init all dlg.
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// ----------
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_RxDlg->setNoiseValue(&_Vegetable->Rx, _VegetableDlg);
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_RyDlg->setNoiseValue(&_Vegetable->Ry, _VegetableDlg);
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_RzDlg->setNoiseValue(&_Vegetable->Rz, _VegetableDlg);
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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// CVegetableRotatePage message handlers
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// ***************************************************************************
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// ***************************************************************************
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// ***************************************************************************
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BOOL CVegetableRotatePage::OnInitDialog()
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{
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CPropertyPage::OnInitDialog();
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// position setup.
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uint x= 5;
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// Position of the density DlgBox relative to CVegetableDensityPage.
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uint y= 10;
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uint spaceDy= 10;
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// Init _RxDlg Dialog.
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_RxDlg = new CVegetableNoiseValueDlg (std::string("Rotate X"));
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_RxDlg->setDefaultRangeAbs(NL_VEGETABLE_ROTATE_RANGE_MIN, NL_VEGETABLE_ROTATE_RANGE_MAX);
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_RxDlg->setDefaultRangeRand(NL_VEGETABLE_ROTATE_RANGE_MIN, NL_VEGETABLE_ROTATE_RANGE_MAX);
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_RxDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
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_RxDlg->init(x, y, this);
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y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
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// Init _RyDlg Dialog.
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_RyDlg = new CVegetableNoiseValueDlg (std::string("Rotate Y"));
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_RyDlg->setDefaultRangeAbs(NL_VEGETABLE_ROTATE_RANGE_MIN, NL_VEGETABLE_ROTATE_RANGE_MAX);
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_RyDlg->setDefaultRangeRand(NL_VEGETABLE_ROTATE_RANGE_MIN, NL_VEGETABLE_ROTATE_RANGE_MAX);
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_RyDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
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_RyDlg->init(x, y, this);
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y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
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// Init _RzDlg Dialog.
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_RzDlg = new CVegetableNoiseValueDlg (std::string("Rotate Z"));
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_RzDlg->setDefaultRangeAbs(NL_VEGETABLE_ROTATE_RANGE_MIN, NL_VEGETABLE_ROTATE_RANGE_MAX);
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_RzDlg->setDefaultRangeRand(NL_VEGETABLE_ROTATE_RANGE_MIN, NL_VEGETABLE_ROTATE_RANGE_MAX);
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_RzDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
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_RzDlg->init(x, y, this);
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y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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