khanat-opennel-code/code/ryzom/server/data_shard
2010-09-07 14:30:12 -06:00
..
brick_sheets Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
collisions Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
language Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
mirror_sheets Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
__read_me.txt Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
client_commands_privileges.txt Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
dev_gm_names.xml Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
game_event.txt Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
invalid_entity_names.txt Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
mission_queues.txt Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
named_items.txt Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
newbie_guilds.xml Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
reserved_names.xml Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
shop_category.cfg Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00
single.property_array Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 2010-09-07 14:30:12 -06:00