mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-13 13:24:49 +00:00
87 lines
2 KiB
C++
87 lines
2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef NL_BITMAP_BASE_H
|
|
#define NL_BITMAP_BASE_H
|
|
|
|
|
|
/////////////
|
|
// Include //
|
|
/////////////
|
|
// Misc.
|
|
#include "nel/misc/types_nl.h"
|
|
#include "nel/misc/rgba.h"
|
|
// 3D Interface.
|
|
#include "nel/3d/u_driver.h"
|
|
|
|
///////////
|
|
// Using //
|
|
///////////
|
|
using NLMISC::CRGBA;
|
|
|
|
|
|
/**
|
|
* <Class description>
|
|
* \author Guillaume PUZIN
|
|
* \author Nevrax France
|
|
* \date 2001
|
|
*/
|
|
class CBitmapBase
|
|
{
|
|
protected:
|
|
uint _TextureId;
|
|
NL3D::UTextureFile * _Texture;
|
|
CRGBA _RGBA;
|
|
|
|
public:
|
|
/// Constructor
|
|
CBitmapBase();
|
|
CBitmapBase(uint texture, const CRGBA &rgba);
|
|
|
|
/// Set the texture.
|
|
void texture(uint texture);
|
|
|
|
/// get the texture.
|
|
uint textureId() const;
|
|
|
|
/// Set the rgba.
|
|
void rgba(const CRGBA &rgba);
|
|
|
|
/// get the rgba.
|
|
const CRGBA &rgba() const;
|
|
|
|
/// set the mode of the bitmap, either tiled (true) or stretched (false)
|
|
inline void tiled(bool tiled = true) { _Tiled = tiled; }
|
|
|
|
private:
|
|
inline void init(uint texture, const CRGBA &rgba);
|
|
|
|
// variables used to store internal datas
|
|
protected:
|
|
/// bool indicating if the bitmap is to be displayed tiled or stretched (default = false = stretched)
|
|
bool _Tiled;
|
|
|
|
mutable std::string _TexturePath;
|
|
mutable uint32 _TextureWidth;
|
|
mutable uint32 _TextureHeight;
|
|
};
|
|
|
|
|
|
#endif // NL_BITMAP_BASE_H
|
|
|
|
/* End of bitmap_base.h */
|