khanat-opennel-code/code/nel/tools/3d/tile_edit
2014-09-03 07:06:43 +02:00
..
PIC Die, don't exit 2014-09-03 07:06:43 +02:00
Browse.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
Browse.h Die, don't exit 2014-09-03 07:06:43 +02:00
choose_veget_set.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
choose_veget_set.h Die, don't exit 2014-09-03 07:06:43 +02:00
CMakeLists.txt Die, don't exit 2014-09-03 07:06:43 +02:00
cpu.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
cursor1.cur Die, don't exit 2014-09-03 07:06:43 +02:00
custom.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
custom.h Die, don't exit 2014-09-03 07:06:43 +02:00
DialogEditList.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
DialogEditList.h Die, don't exit 2014-09-03 07:06:43 +02:00
DllEntry.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
GetVal.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
GetVal.h Die, don't exit 2014-09-03 07:06:43 +02:00
nevraxpill.ico Die, don't exit 2014-09-03 07:06:43 +02:00
Popup.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
Popup.h Die, don't exit 2014-09-03 07:06:43 +02:00
ReadMe.txt Die, don't exit 2014-09-03 07:06:43 +02:00
resource.h Die, don't exit 2014-09-03 07:06:43 +02:00
rot0.bmp Die, don't exit 2014-09-03 07:06:43 +02:00
rot1.bmp Die, don't exit 2014-09-03 07:06:43 +02:00
rot2.bmp Die, don't exit 2014-09-03 07:06:43 +02:00
rot3.bmp Die, don't exit 2014-09-03 07:06:43 +02:00
select_rotation.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
select_rotation.h Die, don't exit 2014-09-03 07:06:43 +02:00
SelectionTerritoire.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
SelectionTerritoire.h Die, don't exit 2014-09-03 07:06:43 +02:00
stdafx.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
stdafx.h Die, don't exit 2014-09-03 07:06:43 +02:00
thread.h Die, don't exit 2014-09-03 07:06:43 +02:00
thread_win32.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
thread_win32.h Die, don't exit 2014-09-03 07:06:43 +02:00
tile32_32.bmp Die, don't exit 2014-09-03 07:06:43 +02:00
tile_edit_exe.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
tile_edit_exe.h Die, don't exit 2014-09-03 07:06:43 +02:00
tile_edit_exe.rc Die, don't exit 2014-09-03 07:06:43 +02:00
TileCtrl.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
TileCtrl.h Die, don't exit 2014-09-03 07:06:43 +02:00
TileList.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
TileList.h Die, don't exit 2014-09-03 07:06:43 +02:00
TileView.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
TileView.h Die, don't exit 2014-09-03 07:06:43 +02:00
View.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
View.h Die, don't exit 2014-09-03 07:06:43 +02:00
ViewColumn.cpp Die, don't exit 2014-09-03 07:06:43 +02:00
ViewColumn.h Die, don't exit 2014-09-03 07:06:43 +02:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).