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140 lines
3.9 KiB
C++
140 lines
3.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "vision_array.h"
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#include "client_entity_id_translator.h"
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#include "frontend_service.h"
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using namespace CLFECOMMON;
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/*
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* Constructor
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*/
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CVisionArray::CVisionArray()
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{
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// Reset table
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sint c, e;
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for ( c=0; c!=MAX_NB_CLIENTS+1; ++c )
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{
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for ( e=0; e!=MAX_SEEN_ENTITIES_PER_CLIENT; ++e )
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{
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getPairState( c, e ).resetItem();
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getPairState( c, e ).resetAssociation();
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}
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}
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}
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/*
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* Return the status of an item (see enum in CClientEntityIdTranslator)
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*/
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/*
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// INLINED
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uint8 CVisionArray::getAssociationState( const CClientHost *client, TCLEntityId ceid ) const
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{
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if ( ! client->IdTranslator.isUsed( ceid ) )
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{
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return CClientEntityIdTranslator::CEntityInfo::UnusedAssociation;
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}
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else
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{
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return client->IdTranslator.getInfo(ceid).AssociationState;
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}
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}
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*/
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/*
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* Easy and safe access to the client host object
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*/
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CClientHost *CVisionArray::clientHost( TClientId clientid )
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{
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nlassert( clientid <= MaxNbClients );
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CClientHost *client = CFrontEndService::instance()->sendSub()->clientIdCont()[clientid];
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nlassert( client );
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return client;
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}
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/* Return the seen entity that has the biggest distance with the client, and the corresponding
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* entity id as an out argument, or NULL if there is no visible entity at all.
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* Takes into account the entites in NormalState or PendingAssociation.
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*/
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/*CVisionArray::TVAItem *CVisionArray::currentFurthestSeenEntity( TClientId clientid, TCLEntityId& resultceid )
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{
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sint ceid, maxceid;
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TCoord maxdist = 0;
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TVAItem *maxitem = NULL;
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// Find max distance among used items
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for ( ceid=0; ceid!=MAX_SEEN_ENTITIES_PER_CLIENT; ++ceid )
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{
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TVAItem *item = &vaItem( (TClientId)clientid, (TCLEntityId)ceid );
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uint8 state = getAssociationState( (TClientId)clientid, (TCLEntityId)ceid );
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if ( ( state == ClientEntityIdTranslator::CEntityInfo::NormalState ) && ( item->DistanceCE >= maxdist ) )
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{
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maxitem = item;
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maxdist = item->DistanceCE;
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maxceid = ceid;
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}
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}
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// Return max
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resultceid = (TClientId)maxceid;
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return maxitem;
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}*/
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/*
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* Print the contents of an item, except the properties (debugging)
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*/
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/*void CVisionArray::printItem( TClientId clientid, TCLEntityId ceid ) const
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{
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const TVAItem& item = vaItem( clientid, ceid );
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stringstream ss;
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ss << endl;
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ss << "****** ClientId: " << clientid << " CeId: " << ceid << endl;
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ss << "Seen entity ind: " << item.entityIndex() << endl;
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ss << "Distance: " << item.distanceCE() << endl;
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nlinfo( "%s", ss.str().c_str() );
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}*/
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/*NLMISC_COMMAND( displayVisionPair, "Display pair in the vision array", "<clientid> <slot>" )
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{
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// check args, if there s not the right number of parameter, return bad
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if(args.size() != 2) return false;
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// get the values
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TClientId clientid = atoi(args[0].c_str());
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TCLEntityId slot = atoi(args[1].c_str());
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if ( (clientid <= MaxNbClients) && (slot < MAX_SEEN_ENTITIES_PER_CLIENT) )
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{
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CFrontEndService::instance()->PrioSub.VisionArray.printItem( clientid, slot );
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return true;
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}
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else
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{
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return false;
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}
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}*/
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