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467 lines
14 KiB
C++
467 lines
14 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "std3d.h"
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#include <string>
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#include "nel/misc/types_nl.h"
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#include "nel/3d/driver.h"
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#include "nel/3d/shader.h"
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#include "nel/3d/vertex_buffer.h"
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#include "nel/misc/algo.h"
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//#include <cstdio>
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using namespace NLMISC;
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using namespace std;
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namespace NL3D
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{
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// ***************************************************************************
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const uint32 IDriver::InterfaceVersion = 0x65; // Added nlWindow patch.
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// ***************************************************************************
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IDriver::IDriver() : _SyncTexDrvInfos( "IDriver::_SyncTexDrvInfos" )
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{
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_PolygonMode= Filled;
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_StaticMemoryToVRAM=false;
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_ResetCounter=0;
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}
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// ***************************************************************************
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IDriver::~IDriver()
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{
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// Must clean up everything before closing driver.
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// Must doing this in release(), so assert here if not done...
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{
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CUnfairSynchronized<TTexDrvInfoPtrMap>::CAccessor access(&_SyncTexDrvInfos);
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TTexDrvInfoPtrMap &rTexDrvInfos = access.value();
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nlassert( rTexDrvInfos.size() == 0 );
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}
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nlassert(_TexDrvShares.size()==0);
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nlassert(_MatDrvInfos.size()==0);
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nlassert(_VBDrvInfos.size()==0);
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nlassert(_IBDrvInfos.size()==0);
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nlassert(_VtxPrgDrvInfos.size()==0);
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}
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// ***************************************************************************
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bool IDriver::release(void)
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{
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// Called by derived classes.
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// DO THIS FIRST => to auto kill real textures (by smartptr).
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// First, Because must not kill a pointer owned by a CSmartPtr.
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// Release Textures drv.
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ItTexDrvSharePtrList ittex;
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while( (ittex = _TexDrvShares.begin()) !=_TexDrvShares.end() )
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{
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// NB: at CTextureDrvShare deletion, this->_TexDrvShares is updated (entry deleted);
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delete *ittex;
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}
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// Release refptr of TextureDrvInfos. Should be all null (because of precedent pass).
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{
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CUnfairSynchronized<TTexDrvInfoPtrMap>::CAccessor access(&_SyncTexDrvInfos);
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TTexDrvInfoPtrMap &rTexDrvInfos = access.value();
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// must be empty, because precedent pass should have deleted all.
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nlassert(rTexDrvInfos.empty());
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}
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// Release material drv.
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ItMatDrvInfoPtrList itmat;
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while( (itmat = _MatDrvInfos.begin()) != _MatDrvInfos.end() )
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{
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// NB: at IShader deletion, this->_MatDrvInfos is updated (entry deleted);
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delete *itmat;
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}
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// Release Shader drv.
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ItShaderDrvInfoPtrList itshd;
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while( (itshd = _ShaderDrvInfos.begin()) != _ShaderDrvInfos.end() )
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{
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// NB: at IShader deletion, this->_MatDrvInfos is updated (entry deleted);
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delete *itshd;
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}
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// Release VBs drv.
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ItVBDrvInfoPtrList itvb;
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while( (itvb = _VBDrvInfos.begin()) != _VBDrvInfos.end() )
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{
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// NB: at IVBDrvInfo deletion, this->_VBDrvInfos is updated (entry deleted);
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delete *itvb;
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}
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// Release IBs drv.
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ItIBDrvInfoPtrList itib;
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while( (itib = _IBDrvInfos.begin()) != _IBDrvInfos.end() )
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{
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// NB: at IIBDrvInfo deletion, this->_IBDrvInfos is updated (entry deleted);
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delete *itib;
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}
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// Release VtxPrg drv.
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ItVtxPrgDrvInfoPtrList itVtxPrg;
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while( (itVtxPrg = _VtxPrgDrvInfos.begin()) != _VtxPrgDrvInfos.end() )
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{
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// NB: at IVertexProgramDrvInfos deletion, this->_VtxPrgDrvInfos is updated (entry deleted);
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delete *itVtxPrg;
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}
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return true;
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}
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// ***************************************************************************
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GfxMode::GfxMode(uint16 w, uint16 h, uint8 d, bool windowed, bool offscreen, uint frequency, sint8 aa)
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{
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Windowed = windowed;
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Width = w;
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Height = h;
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Depth = d;
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OffScreen = offscreen;
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Frequency = frequency;
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AntiAlias = aa;
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}
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// ***************************************************************************
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IDriver::TMessageBoxId IDriver::systemMessageBox (const char* message, const char* title, IDriver::TMessageBoxType type, IDriver::TMessageBoxIcon icon)
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{
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static const char* icons[iconCount]=
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{
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"",
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"WAIT:\n",
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"QUESTION:\n",
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"HEY!\n",
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"",
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"WARNING!\n",
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"ERROR!\n",
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"INFORMATION:\n",
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"STOP:\n"
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};
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static const char* messages[typeCount]=
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{
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"Press any key...",
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"(O)k or (C)ancel ?",
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"(Y)es or (N)o ?",
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"(A)bort (R)etry (I)gnore ?",
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"(Y)es (N)o (C)ancel ?",
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"(R)etry (C)ancel ?"
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};
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printf ("%s%s\n%s", icons[icon], title, message);
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for(;;)
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{
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printf ("\n%s", messages[type]);
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int c=getchar();
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if (type==okType)
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return okId;
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switch (c)
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{
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case 'O':
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case 'o':
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if ((type==okType)||(type==okCancelType))
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return okId;
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break;
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case 'C':
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case 'c':
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if ((type==yesNoCancelType)||(type==okCancelType)||(type==retryCancelType))
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return cancelId;
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break;
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case 'Y':
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case 'y':
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if ((type==yesNoCancelType)||(type==yesNoType))
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return yesId;
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break;
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case 'N':
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case 'n':
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if ((type==yesNoCancelType)||(type==yesNoType))
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return noId;
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break;
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case 'A':
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case 'a':
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if (type==abortRetryIgnoreType)
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return abortId;
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break;
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case 'R':
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case 'r':
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if (type==abortRetryIgnoreType)
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return retryId;
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break;
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case 'I':
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case 'i':
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if (type==abortRetryIgnoreType)
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return ignoreId;
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break;
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}
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}
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nlassert (0); // no!
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return okId;
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}
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// ***************************************************************************
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void IDriver::removeVBDrvInfoPtr(ItVBDrvInfoPtrList vbDrvInfoIt)
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{
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_VBDrvInfos.erase(vbDrvInfoIt);
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}
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// ***************************************************************************
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void IDriver::removeIBDrvInfoPtr(ItIBDrvInfoPtrList ibDrvInfoIt)
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{
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_IBDrvInfos.erase(ibDrvInfoIt);
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}
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// ***************************************************************************
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void IDriver::removeTextureDrvInfoPtr(ItTexDrvInfoPtrMap texDrvInfoIt)
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{
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CUnfairSynchronized<TTexDrvInfoPtrMap>::CAccessor access(&_SyncTexDrvInfos);
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TTexDrvInfoPtrMap &rTexDrvInfos = access.value();
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rTexDrvInfos.erase(texDrvInfoIt);
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}
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// ***************************************************************************
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void IDriver::removeTextureDrvSharePtr(ItTexDrvSharePtrList texDrvShareIt)
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{
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_TexDrvShares.erase(texDrvShareIt);
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}
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// ***************************************************************************
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void IDriver::removeMatDrvInfoPtr(ItMatDrvInfoPtrList shaderIt)
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{
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_MatDrvInfos.erase(shaderIt);
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}
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// ***************************************************************************
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void IDriver::removeShaderDrvInfoPtr(ItShaderDrvInfoPtrList shaderIt)
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{
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_ShaderDrvInfos.erase(shaderIt);
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}
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// ***************************************************************************
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void IDriver::removeVtxPrgDrvInfoPtr(ItVtxPrgDrvInfoPtrList vtxPrgDrvInfoIt)
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{
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_VtxPrgDrvInfos.erase(vtxPrgDrvInfoIt);
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}
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// ***************************************************************************
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bool IDriver::invalidateShareTexture (ITexture &texture)
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{
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// Create the shared Name.
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std::string name;
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getTextureShareName (texture, name);
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// Look for the driver info for this share name
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CUnfairSynchronized<TTexDrvInfoPtrMap>::CAccessor access(&_SyncTexDrvInfos);
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TTexDrvInfoPtrMap &rTexDrvInfos = access.value();
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TTexDrvInfoPtrMap::iterator iteDrvInfo = rTexDrvInfos.find (name);
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if (iteDrvInfo != rTexDrvInfos.end())
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{
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// Now parse all shared info
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TTexDrvSharePtrList::iterator shareIte = _TexDrvShares.begin ();
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while (shareIte != _TexDrvShares.end ())
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{
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// Good one ?
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if ((*shareIte)->DrvTexture == iteDrvInfo->second)
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{
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// Remove this one
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TTexDrvSharePtrList::iterator toRemove = shareIte;
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shareIte++;
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delete (*toRemove);
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}
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else
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shareIte++;
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}
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// Ok
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return true;
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}
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return false;
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}
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// ***************************************************************************
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void IDriver::getTextureShareName (const ITexture& tex, string &output)
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{
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// Create the shared Name.
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output= toLower(tex.getShareName());
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// append format Id of the texture.
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static char fmt[256];
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smprintf(fmt, 256, "@Fmt:%d", (uint32)tex.getUploadFormat());
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output+= fmt;
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// append mipmap info
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if(tex.mipMapOn())
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output+= "@MMp:On";
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else
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output+= "@MMp:Off";
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}
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// ***************************************************************************
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void IDriver::setStaticMemoryToVRAM (bool staticMemoryToVRAM)
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{
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_StaticMemoryToVRAM=staticMemoryToVRAM;
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}
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// ***************************************************************************
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class CTextureDebugInfo
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{
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public:
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uint MemoryCost;
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string Line;
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bool operator<(const CTextureDebugInfo &o) const {return Line<o.Line;}
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};
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class CTextureDebugKey
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{
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public:
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ITexture::TUploadFormat UpLoadFormat;
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ITexture::CTextureCategory *Category;
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bool operator<(const CTextureDebugKey &o) const
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{
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const string &s0= Category?Category->Name:_EmptyString;
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const string &s1= o.Category?o.Category->Name:_EmptyString;
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if(s0 == s1)
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return UpLoadFormat<o.UpLoadFormat;
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else
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return s0<s1;
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}
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private:
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static std::string _EmptyString;
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};
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std::string CTextureDebugKey::_EmptyString;
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// ***************************************************************************
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void IDriver::profileTextureUsage(std::vector<std::string> &result)
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{
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std::set<ITextureDrvInfos *> texSet;
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// uint i;
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// reserve result, sort by UploadFormat
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map<CTextureDebugKey, vector<CTextureDebugInfo> > tempInfo;
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// Parse all the DrvShare list
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uint totalSize= 0;
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ItTexDrvSharePtrList it= _TexDrvShares.begin();
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for(;it!=_TexDrvShares.end();it++)
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{
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// get TexDrvInfos and owner
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ITextureDrvInfos *gltext= (ITextureDrvInfos*)(ITextureDrvInfos*)(*it)->DrvTexture;
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ITexture *text= (*it)->getOwnerTexture();
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nlassert(gltext && text);
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// sort by upload format and texture category
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CTextureDebugKey infoKey;
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infoKey.UpLoadFormat= text->getUploadFormat();
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nlassert(infoKey.UpLoadFormat<ITexture::UploadFormatCount);
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infoKey.Category= text->getTextureCategory();
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// get the shareName
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string shareName;
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if(text->supportSharing())
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shareName= toLower(text->getShareName());
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else
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shareName= "Not Shared";
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// only if not already append to the set
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if(texSet.insert(gltext).second)
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{
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uint memCost= gltext->getTextureMemoryUsed();
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totalSize+= memCost;
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string typeStr= typeid(*text).name();
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strFindReplace(typeStr, "class NL3D::", string());
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tempInfo[infoKey].push_back(CTextureDebugInfo());
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tempInfo[infoKey].back().Line= toString("Type: %15s. ShareName: %s. Size: %d Ko",
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typeStr.c_str(),
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shareName.c_str(),
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memCost/1024);
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tempInfo[infoKey].back().MemoryCost= memCost;
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}
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}
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// For convenience, sort
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map<CTextureDebugKey, vector<CTextureDebugInfo> >::iterator itCat;
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for(itCat= tempInfo.begin();itCat!= tempInfo.end();itCat++)
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sort(itCat->second.begin(), itCat->second.end());
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// Store into result, appending Tag for each Mo reached. +10* is for extra lines and security
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result.clear();
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result.reserve(texSet.size() + 10*(tempInfo.size()) + totalSize/(1024*1024));
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// copy and add tags
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for(itCat= tempInfo.begin();itCat!= tempInfo.end();itCat++)
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{
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const CTextureDebugKey &infoKey= itCat->first;
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vector<CTextureDebugInfo> &infoVect= itCat->second;
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string strUploadFormat;
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switch(infoKey.UpLoadFormat)
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{
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case ITexture::Auto: strUploadFormat= ("Format: Auto"); break;
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case ITexture::RGBA8888: strUploadFormat= ("Format: RGBA8888"); break;
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case ITexture::RGBA4444: strUploadFormat= ("Format: RGBA4444"); break;
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case ITexture::RGBA5551: strUploadFormat= ("Format: RGBA5551"); break;
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case ITexture::RGB888: strUploadFormat= ("Format: RGB888"); break;
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case ITexture::RGB565: strUploadFormat= ("Format: RGB565"); break;
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case ITexture::DXTC1: strUploadFormat= ("Format: DXTC1"); break;
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case ITexture::DXTC1Alpha: strUploadFormat= ("Format: DXTC1Alpha"); break;
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case ITexture::DXTC3: strUploadFormat= ("Format: DXTC3"); break;
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case ITexture::DXTC5: strUploadFormat= ("Format: DXTC5"); break;
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case ITexture::Luminance: strUploadFormat= ("Format: Luminance"); break;
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case ITexture::Alpha: strUploadFormat= ("Format: Alpha"); break;
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case ITexture::AlphaLuminance: strUploadFormat= ("Format: AlphaLuminance"); break;
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case ITexture::DsDt: strUploadFormat= ("Format: DsDt"); break;
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default: strUploadFormat= toString("Format??: %d", infoKey.UpLoadFormat); break;
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}
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// header info
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result.push_back(toString("**** %s. %s ****", infoKey.Category?infoKey.Category->Name.c_str():"",
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strUploadFormat.c_str()) );
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// display stats for this format
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uint tagTotal= 0;
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uint curTotal= 0;
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for(uint j=0;j<infoVect.size();j++)
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{
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result.push_back(infoVect[j].Line);
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tagTotal+= infoVect[j].MemoryCost;
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curTotal+= infoVect[j].MemoryCost;
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if(tagTotal>=1024*1024)
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{
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result.push_back(toString("---- %.1f Mo", float(curTotal)/(1024*1024)));
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tagTotal= 0;
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}
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}
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// append last line?
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if(tagTotal!=0)
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result.push_back(toString("---- %.1f Mo", float(curTotal)/(1024*1024)));
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}
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// append the total
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result.push_back(toString("**** Total ****"));
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result.push_back(toString("Total: %d Ko", totalSize/1024));
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}
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// ***************************************************************************
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}
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